weird, ill try to make it crash so i can debug and find where its crashing....
i just reloaded that map over 12 times, with only 24mb and no crash
i just reloaded that map over 12 times, with only 24mb and no crash

for (i=0 ; i<128 ; i++) { for (j=0 ; j<128 ; j++) { p = src[i*256 + j + 128];//<------this is the hold up... rgba = &d_8to24table[p]; trans[(i*128) + j] = *rgba; r += ((byte *)rgba)[0]; g += ((byte *)rgba)[1]; b += ((byte *)rgba)[2]; } }
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