weird, ill try to make it crash so i can debug and find where its crashing....
i just reloaded that map over 12 times, with only 24mb and no crash
i just reloaded that map over 12 times, with only 24mb and no crash

for (i=0 ; i<128 ; i++)
{
for (j=0 ; j<128 ; j++)
{
p = src[i*256 + j + 128];//<------this is the hold up...
rgba = &d_8to24table[p];
trans[(i*128) + j] = *rgba;
r += ((byte *)rgba)[0];
g += ((byte *)rgba)[1];
b += ((byte *)rgba)[2];
}
}

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