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I'm interested in helping you. Your problem is that x11 proquake doesn't use the security module, correct?
I have x11 pq binary. I'll download the module and try.
Why do you not want to try the GL binary that Baker linked to? Do you rather run software mode?
x11 = software mode (can be in a window)
glx = hardware accelerated (open GL, launched from X - "glx")
svgalib = software mode in console, X not required (like dosquake)
the binary from the zipfile is the svgalib version.
Do you want:
A) Explanation on how to run svgalib version with security (official, so should work)
B) Explanation on how to run x11 version with security (user-compiled, inofficial)
? The difference is that the svga version runs without X, thus can not run in a window, and is always fullscreen (or black border at lower resolution).
Not needing X _might_ give you a performance boost (more fps), but only on older machines.
no my x11 compiled proquake can use the security modul but servers which require it won't allow an unsigned proquake to connect. Therefor I need a signed proquake
edit: I also want a non-gl engine as I don't want to burn my laptop too a crisp
PackFile: ./id1/pak0.pak : gfx/menudot4.lmp
PackFile: ./id1/pak0.pak : gfx/menudot5.lmp
PackFile: ./id1/pak0.pak : gfx/menudot6.lmp
You got the shells
You got the Grenade Launcher
Unknown command "-qgen"
Unknown command "-qgen"
You receive 25 health
You get 2 rockets
You got the rockets
You got the nailgun
]connect 207.227.117.114:26001
Setting port to 26001
trying...
Connection accepted
.<Connected to Cheat-Free server>
]disconnect
Unknown command "-rl"
]quit
VID_Shutdown
Pay attention to the part following "connect".
You can record this output from proquake with:
# ./quake.x11 2 > messages.txt
The "2 > blabla" tells it to write messages to a file. You can then load that in the browser and copy and paste. Please snip the "loading packfile" stuff.
Gimme yours.
I tried this server bc it's marked cheat-free in the server list. But I don't have much experience with servers that run mods and which are cheat-free or not...
I can connect to blackhat ffa in denmark, but that doesn't give the "connected to cheat-free server" message.
As you can see, it works here. I can't actually play bc I don't have the various mods installed (I think that is why, though I can play runequake). It starts downloading stuff, but that takes ages so I cut it off.
I don't know if I have a "signed" executable (what is that?)
I just compiled the x11 proquake from source, downloaded the security module, and it works...
I would upload my binary somewhere for you, but it's compiled with march=pentium-mmx. *grin*
I could compile another binary just for 386 upwards. That should run anywhere. You could try that.
ProQuake client executables must be a digitally signed build by JP Grossman to connect to a cheat-free server.
So if you compile your own binary for Linux, it isn't going to work on a cheat-free server.
Alternatives for Linux are the GLX Linux ProQuake binary (available in our File Download section) contributed by Magnesium that is digitally signed or using ye old sqpro WinQuake-style executable.
Quakeone.com - Being exactly one-half good and one-half evil has advantages. When a portal opens to the antimatter universe, my opposite is just me with a goatee.
So while you guys all have to fight your anti-matter counterparts, me and my evil twin will be drinking a beer laughing at you guys ...
so you can actually participate in the cheat free servers? I couldn't and I had the security modul initialized (.so). I can connect to runequake and the like just fine.
ProQuake client executables must be a digitally signed build by JP Grossman to connect to a cheat-free server.
So if you compile your own binary for Linux, it isn't going to work on a cheat-free server.
Alternatives for Linux are the GLX Linux ProQuake binary (available in our File Download section) contributed by Magnesium that is digitally signed or using ye old sqpro WinQuake-style executable.
what exactly does digitally signed mean?
how do you explain the "connected to a cheat-free server" message I get with my homemade binary?
sqpro is not winquake-style, but dosquake-style.
why did the guy not provide a friggin' "signed" x11 binary?
and why does he provide the source when the compiled product is unusable without his damn "signature"? If the "signing" constitutes a modification to Quake, and this is not documented, it's violating the GPL. Everything that is not GPL-compatible must go into the closed-source module.
so you can actually participate in the cheat free servers? I couldn't and I had the security modul initialized (.so). I can connect to runequake and the like just fine.
I can connect and when I enter "cheatfree" in the console, it says "connected to a cheat-free server". Afer that, I get a lot of network traffic, which is probably the server checking if my maps and models are unmodified (proquake does that), or downloading the mod or the map, I don't know.
do you get "Connection accepted" and "Connected to a cheat-free server", or do you get something like "Connection refused"?
Edit: If what Baker says is true, only J.P.Grossman himself can help you.
how do you explain the "connected to a cheat-free server" message I get with my homemade binary?
sqpro is not winquake-style, but dosquake-style.
why did the guy not provide a friggin' "signed" x11 binary?
and why does he provide the source when the compiled product is unusable without his damn "signature"? If the "signing" constitutes a modification to Quake, and this is not documented, it's violating the GPL. Everything that is not GPL-compatible must go into the closed-source module.
There are pros and cons to this. On the "pros" side, no skill braggarts who were cheating suddenly hid under rocks because they couldn't "take it to cheat-free". Additionally, players who seemingly had unbelieveable skills were able to plausibly prove they were legit.
And you are correct on the "cons" side.
According to what GPL/engine people have said, ProQuake fully complies with the GPL v2. The reasoning is that ProQuake is a fully functioning executable without the cheat-free module and the cheat-free module is a fully optional and separate file not required for use and is distributed separately by the author.
That's what people smarter than me say the reasoning is, I'm just relaying what I've been told in the past.
Therefore, they say, is fully compliant with the GPL v 2.
Quakeone.com - Being exactly one-half good and one-half evil has advantages. When a portal opens to the antimatter universe, my opposite is just me with a goatee.
So while you guys all have to fight your anti-matter counterparts, me and my evil twin will be drinking a beer laughing at you guys ...
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