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  • #61
    Yep, texture wrapping is much better in software, although animation look quite jerky. I think Darkplaces has fixed this. Lighting difference is also more visible here.

    engine: quore.free.fr

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    • #62
      Originally posted by Lerster View Post
      error when trying to run quake on ubuntu since i upgraded the Kernal from 8.04 or whatever it was that i had installed to the new 9.04 thing....

      Code:
      [email protected]:~/Desktop/Quake$ ./online.sh
      Added packfile ./id1/pak0.pak (908 files)
      PackFile: ./id1/pak0.pak : gfx/pop.lmp
      Playing registered version.
      PackFile: ./id1/pak0.pak : gfx.wad
      Console initialized.
      Could not initialize security module
      UDP Initialized
      Exe: 19:38:22 Dec 31 2006
      16.0 megabyte heap
      PackFile: ./id1/pak0.pak : gfx/palette.lmp
      PackFile: ./id1/pak0.pak : gfx/colormap.lmp
      X Error of failed request:  BadMatch (invalid parameter attributes)
        Major opcode of failed request:  1 (X_CreateWindow)
        Serial number of failed request:  38
        Current serial number in output stream:  41
      [email protected]:~/Desktop/Quake$

      also this is what i see when i try to build the glquake.glx again:

      Code:
      [email protected]:~/Desktop/Quake$ ./configure prefix=/usr
      checking for a BSD-compatible install... /usr/bin/install -c
      checking whether build environment is sane... yes
      checking for gawk... gawk
      checking whether make sets $(MAKE)... yes
      checking whether to enable maintainer-specific portions of Makefiles... no
      checking for style of include used by make... GNU
      checking for gcc... gcc
      checking for C compiler default output file name... a.out
      checking whether the C compiler works... yes
      checking whether we are cross compiling... no
      checking for suffix of executables... 
      checking for suffix of object files... o
      checking whether we are using the GNU C compiler... yes
      checking whether gcc accepts -g... yes
      checking for gcc option to accept ISO C89... none needed
      checking dependency style of gcc... gcc3
      checking for gcc... (cached) gcc
      checking whether we are using the GNU C compiler... (cached) yes
      checking whether gcc accepts -g... (cached) yes
      checking for gcc option to accept ISO C89... (cached) none needed
      checking dependency style of gcc... (cached) gcc3
      checking for a BSD-compatible install... /usr/bin/install -c
      checking for ranlib... ranlib
      checking how to run the C preprocessor... gcc -E
      checking for grep that handles long lines and -e... /bin/grep
      checking for egrep... /bin/grep -E
      checking for ANSI C header files... yes
      checking whether time.h and sys/time.h may both be included... yes
      configure: creating ./config.status
      config.status: creating Makefile
      config.status: executing depfiles commands
      I had a similar problem yesterday, I had to reinstall the video card driver, an nvidia but I guess it's the same for every proprietary drivers. Some graphic libraries which come with the drivers are replaced during the system update. If this is your case, most 3d applications on your system including your quake engine will crash. You could try glxgears for a check.
      engine: quore.free.fr

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      • #63
        Just for the record: Many people are running Quake engines under Linux with no problems whatsoever. If you give people a power drill and they drill themselves through the head with it, it is NOT the tool's problem.

        This needs to be said, Linux works just fine, but it's not for everyone.
        Scout's Journey
        Rune of Earth Magic

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        • #64
          Originally posted by Cobalt View Post
          you have to go through all this command line intricacy just to get a program to work? Is there no such thing as a Linux installer?
          Ubuntu Linux hand-holds users through getting roughly 99% of their desired software installed. This is a blessing and a curse, because it means that they have no clue what to do about the remaining 1% (i.e. games). Learning Ubuntu's installer takes time-consuming brain effort - people would rather be out living their lives, kissing girls, etc. Ubuntu's installer, which is from Debian, is actually a very *complicated* installer. Other distros have installers which are much easier to learn.

          There are many distros - Ubuntu is currently the most popular, but that doesn't mean it's the best. Heck, because it's the easiest to install, the competence of its users is generally the lowest. Yes, this is a huge generalization, and yes it's true, in general. Sue me for telling the truth

          What's really annoying about the major distros (I'm thinking about Ubuntu and Fedora in particular here, as the top 2 distros) is that they practically ignore quake{1,2,3} - the engine code is free, but the data is not free, therefore they don't want it. This is ridiculous. Other distros aren't so rigid, so we can actually write installers for Quake engines. Example.

          Hell, even getting a non-ancient completely-free alienarena in Ubuntu is a farce taking an eternity.

          As to which is the best Quake 1 engine on Linux - it's darkplaces I tried lots of engines while using Gentoo Linux, and darkplaces was the most compatible with the advanced maps (such as Nehahra), and provided the best eye-candy.

          command line intricacy
          Heh. The command-line will never die in Linux, because it's so powerful, to those who learn to use it well. And Linux GUIs are improving all the time, to hopefully eventually reach an acceptable standard for the casual user.

          I wrote a Linux installer for Quake 4 script. I got *zero* feedback. People should be writing scripts like this, to make it easy for others, and to work on multiple distros.
          Last edited by Brebs; 09-03-2009, 12:07 PM.

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          • #65
            Stalker maybe try this :

            audiodev=dmix glquake_glx
            My servers for the gamers:
            bigfoot.servequake.com / damage.servequake.com

            port 26000 EuroQuake
            port 26001 EuroQuake Coop


            newyork.quakeone.com
            Offline ATM
            fvf.servequake.com
            flanders.servegame.org / flanders.servequake.com
            Offline ATM
            newdm.servequake.com
            port 26010

            http://bigfoot.servequake.com (EuroQuake)
            sigpic

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            • #66
              I don't know for Ubuntu but in Debian you've got a non-free branch which included quake1 data some years ago, don't know why it has changed, and I'm too lazy to google for it. (Fedora is not a distro, it's the sandbox of Redhat, and yes this is the truth)
              engine: quore.free.fr

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              • #67
                Polarite, your instructions worked flawlessly. Thank you.

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                • #68
                  fcuk this shitr

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                  • #69
                    Originally posted by MasterSplinter View Post
                    Polarite, your instructions worked flawlessly. Thank you.
                    No problem , glad to help out and to see that it works for more people.
                    My servers for the gamers:
                    bigfoot.servequake.com / damage.servequake.com

                    port 26000 EuroQuake
                    port 26001 EuroQuake Coop


                    newyork.quakeone.com
                    Offline ATM
                    fvf.servequake.com
                    flanders.servegame.org / flanders.servequake.com
                    Offline ATM
                    newdm.servequake.com
                    port 26010

                    http://bigfoot.servequake.com (EuroQuake)
                    sigpic

                    Comment

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