Originally posted by mhquake
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[But yeah, I already knew that .... hehe

Originally posted by Polarite
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Also a simple request maybe 21:
I always forget to look at the clock when I'm playing quake , would cl_clock 1 be a possibility like qrack ?
Result now is that I always go to bed way too late
I always forget to look at the clock when I'm playing quake , would cl_clock 1 be a possibility like qrack ?
Result now is that I always go to bed way too late

The main reason why I haven't done it is that feel knowing the time and enjoying playing a game are mutually exclusive concepts and a general desire to keep the on-screen presentation clean and simple.
But I'll consider adding this.
Originally posted by Polarite
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My main interest in the experimental 4.35 having it was to see it in action in ProQuake, heheh. MH made an aguirRe Enhanced GLQuake with the feature and I wanted to spend 30 minutes absorbing it into ProQuake for a look.
This feature might be excluded for a few builds.
It'll need some reworking of your lightmap builder though as that still uses the old GLQuake inverted range.
Originally posted by AAA
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Originally posted by ▫▪☼{~Ĵჶκჳჩ~}☼▪▫
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