Hi!
Trying to set Quake 1 server on Debian.
I did all actions that were written here:
http://quakeone.com/forums/quake-hel...tup-guide.html
My server starts (i think).
That is what i see in my console:
When i type "status", i see:
tcp/ip must be like that?
I can't understand which ip my server has and how to connect to my server.
I tried to connect from another computer with Windows 7 on it by typing my ip (found it by myip.com.ua).
How to do it correctly?
Please tell me.
If you help me and i succeed, i will make good guide with all details. Even a complete newbie will be able to start a server with it. And i will place it here and in all internet.
Please, help!
P.S.
My autoexec.cfg:
Tried to set an ip, but it says "unknown command"
P.P.S. Must my computer be connected to internet directly? My computers were connected through router (i tried on 2 systems: Debian and Lubuntu).
Schemes:
1) Internet provider -> Router -> Wi-Fi -> Debian system
2) Internet Provider -> Router -> Cable -> Ubuntu
My internet uses PPPoE.
Trying to set Quake 1 server on Debian.
I did all actions that were written here:
http://quakeone.com/forums/quake-hel...tup-guide.html
My server starts (i think).
That is what i see in my console:
Code:
[email protected]:~/quake1$ ./pqlinux Added packfile ./id1/pak0.pak (339 files) Added packfile ./id1/pak1.pak (85 files) PackFile: ./id1/pak1.pak : gfx/pop.lmp Playing registered version. PackFile: ./id1/pak0.pak : gfx.wad Console initialized. Security module initialized UDP Initialized Exe: 18:27:06 Apr 24 2008 16.0 megabyte heap Host Initialized ========Quake Initialized========= Unixded Quake -- Version 1.000 PackFile: ./id1/pak0.pak : quake.rc execing quake.rc PackFile: ./id1/pak0.pak : default.cfg execing default.cfg Unknown command "viewsize" Unknown command "volume" Unknown command "sensitivity" FindFile: ./id1/config.cfg execing config.cfg FindFile: ./id1/autoexec.cfg execing autoexec.cfg Unknown command "maxclients" SV_SpawnServer: Wed Feb 17 00:14:58 2016 PackFile: ./id1/pak0.pak : progs.dat PackFile: ./id1/pak1.pak : maps/dm1.bsp PackFile: ./id1/pak0.pak : progs/player.mdl PackFile: ./id1/pak0.pak : progs/eyes.mdl PackFile: ./id1/pak0.pak : progs/h_player.mdl PackFile: ./id1/pak0.pak : progs/gib1.mdl PackFile: ./id1/pak0.pak : progs/gib2.mdl PackFile: ./id1/pak0.pak : progs/gib3.mdl PackFile: ./id1/pak0.pak : progs/s_bubble.spr PackFile: ./id1/pak0.pak : progs/s_explod.spr PackFile: ./id1/pak0.pak : progs/v_axe.mdl PackFile: ./id1/pak0.pak : progs/v_shot.mdl PackFile: ./id1/pak0.pak : progs/v_nail.mdl PackFile: ./id1/pak0.pak : progs/v_rock.mdl PackFile: ./id1/pak0.pak : progs/v_shot2.mdl PackFile: ./id1/pak0.pak : progs/v_nail2.mdl PackFile: ./id1/pak0.pak : progs/v_rock2.mdl PackFile: ./id1/pak0.pak : progs/bolt.mdl PackFile: ./id1/pak0.pak : progs/bolt2.mdl PackFile: ./id1/pak0.pak : progs/bolt3.mdl PackFile: ./id1/pak0.pak : progs/lavaball.mdl PackFile: ./id1/pak0.pak : progs/missile.mdl PackFile: ./id1/pak0.pak : progs/grenade.mdl PackFile: ./id1/pak0.pak : progs/spike.mdl PackFile: ./id1/pak0.pak : progs/s_spike.mdl PackFile: ./id1/pak0.pak : progs/backpack.mdl PackFile: ./id1/pak0.pak : progs/zom_gib.mdl PackFile: ./id1/pak0.pak : progs/v_light.mdl PackFile: ./id1/pak0.pak : progs/flame2.mdl PackFile: ./id1/pak0.pak : progs/flame.mdl PackFile: ./id1/pak0.pak : maps/b_bh100.bsp PackFile: ./id1/pak0.pak : maps/b_bh25.bsp PackFile: ./id1/pak0.pak : maps/b_shell0.bsp PackFile: ./id1/pak0.pak : maps/b_rock1.bsp PackFile: ./id1/pak0.pak : maps/b_nail0.bsp PackFile: ./id1/pak0.pak : progs/g_shot.mdl PackFile: ./id1/pak0.pak : progs/armor.mdl PackFile: ./id1/pak0.pak : progs/g_nail.mdl PackFile: ./id1/pak0.pak : progs/g_rock.mdl PackFile: ./id1/pak0.pak : maps/b_shell1.bsp PackFile: ./id1/pak0.pak : maps/b_bh10.bsp PackFile: ./id1/pak1.pak : maps/dm1.bsp PackFile: ./id1/pak0.pak : progs/player.mdl PackFile: ./id1/pak0.pak : progs/eyes.mdl PackFile: ./id1/pak0.pak : progs/h_player.mdl PackFile: ./id1/pak0.pak : progs/gib1.mdl PackFile: ./id1/pak0.pak : progs/gib2.mdl PackFile: ./id1/pak0.pak : progs/gib3.mdl PackFile: ./id1/pak0.pak : progs/s_bubble.spr PackFile: ./id1/pak0.pak : progs/s_explod.spr PackFile: ./id1/pak0.pak : progs/v_axe.mdl PackFile: ./id1/pak0.pak : progs/v_shot.mdl PackFile: ./id1/pak0.pak : progs/v_nail.mdl PackFile: ./id1/pak0.pak : progs/v_rock.mdl PackFile: ./id1/pak0.pak : progs/v_shot2.mdl PackFile: ./id1/pak0.pak : progs/v_nail2.mdl PackFile: ./id1/pak0.pak : progs/v_rock2.mdl PackFile: ./id1/pak0.pak : progs/bolt.mdl PackFile: ./id1/pak0.pak : progs/bolt2.mdl PackFile: ./id1/pak0.pak : progs/bolt3.mdl PackFile: ./id1/pak0.pak : progs/lavaball.mdl PackFile: ./id1/pak0.pak : progs/missile.mdl PackFile: ./id1/pak0.pak : progs/grenade.mdl PackFile: ./id1/pak0.pak : progs/spike.mdl PackFile: ./id1/pak0.pak : progs/s_spike.mdl PackFile: ./id1/pak0.pak : progs/backpack.mdl PackFile: ./id1/pak0.pak : progs/zom_gib.mdl PackFile: ./id1/pak0.pak : progs/v_light.mdl PackFile: ./id1/pak0.pak : progs/flame2.mdl PackFile: ./id1/pak0.pak : progs/flame.mdl PackFile: ./id1/pak0.pak : maps/b_bh100.bsp PackFile: ./id1/pak0.pak : maps/b_bh25.bsp PackFile: ./id1/pak0.pak : maps/b_shell0.bsp PackFile: ./id1/pak0.pak : maps/b_rock1.bsp PackFile: ./id1/pak0.pak : maps/b_nail0.bsp PackFile: ./id1/pak0.pak : progs/g_shot.mdl PackFile: ./id1/pak0.pak : progs/armor.mdl PackFile: ./id1/pak0.pak : progs/g_nail.mdl PackFile: ./id1/pak0.pak : progs/g_rock.mdl PackFile: ./id1/pak0.pak : maps/b_shell1.bsp PackFile: ./id1/pak0.pak : maps/b_bh10.bsp Unknown command "ip"
Code:
status host: YKT (anti-wallhack: players) version: ProQuake 3.90 tcp/ip: 0.0.0.0 map: dm1 players: 0 active (8 max)
I can't understand which ip my server has and how to connect to my server.
I tried to connect from another computer with Windows 7 on it by typing my ip (found it by myip.com.ua).
How to do it correctly?
Please tell me.
If you help me and i succeed, i will make good guide with all details. Even a complete newbie will be able to start a server with it. And i will place it here and in all internet.
Please, help!
P.S.
My autoexec.cfg:
Code:
hostname "YKT" deathmatch 1 maxclients 16 fraglimit 50 noexit 2 teamplay 0 timelimit 20 map dm1 ip 94.245.177.63
P.P.S. Must my computer be connected to internet directly? My computers were connected through router (i tried on 2 systems: Debian and Lubuntu).
Schemes:
1) Internet provider -> Router -> Wi-Fi -> Debian system
2) Internet Provider -> Router -> Cable -> Ubuntu
My internet uses PPPoE.
Comment