bomber.quakeone.com
I'm sorry about the shitty image, I don't like my quake fancy.
Player damage points will be added below the player names soon.

A lot has been going on behind the scenes with CAx. It has taken time, which I don't have a lot of, to add all the features people want to CAx. The purpose of them are either much needed ones, or just features to get out of the same boring routine.
New Features:
1. discharge push - You are allowed 2 discharges the first discharge sends a pulse pushing nearby players away.
2. friendly fire - Currently, only armor can be damaged which prevents team kills. (50% armor and health FF damage?)
3. grenade spam - It has become stricter and once spam protection is activated there's a 2 second delay between grenades shots.
4. podium finish - At the end of a match the top 3 players with the most damage points are given a spot on the podium. The podium is displayed during intermission following the end of a match. (disabled for now due to small bugs)
5. green team removed - Nuff said.
6. map rotation - Map rotates dm3, q1edge, sanity, q3dm6qw, aerowalk and soon will rotate based on the number of players.
7. network performance "lag" command - A player dependent command that disables gibs, bubbles, and most nails for that player (not the server). (mainly for my HPB ass :p)
8. new vote system - This vote system no longer uses the warp menu. You only need to type the map name in the console. However, if you forget what map you want to vote for, type warp in the console for a list of maps.
9. forced refresh of scoreboard pings - Before, the engine would update the scoreboard pings randomly, now it refreshes them every second.
10. notification when MVP is taken - After the damage points are greater than 5 frags (1500 points) a sound is played & message printed everytime a player takes the MVP lead.
11. better afk handling - It seemed like before 'afk' didn't actually simulate being AFK, now it does.
12. default camera change - Eyecam is now the default camera instead of chasecam.
Ok now here's an experimental idea (not added yet):
13. team captains - This gives the 2 players with the highest damage points from the previous match to be a team captain, but the player can opt out of the opportunity. There must be 8 or more players on the server to enable captains. Captains can be voted on or off at any time.
There is many more experimental ideas that COULD be added like I.E. being notified when somebody is tracking you.
So give me your input on the current features, or features you want in the mod!!!
bomber.quakeone.com
I'm sorry about the shitty image, I don't like my quake fancy.
Player damage points will be added below the player names soon.

A lot has been going on behind the scenes with CAx. It has taken time, which I don't have a lot of, to add all the features people want to CAx. The purpose of them are either much needed ones, or just features to get out of the same boring routine.
New Features:
1. discharge push - You are allowed 2 discharges the first discharge sends a pulse pushing nearby players away.
2. friendly fire - Currently, only armor can be damaged which prevents team kills. (50% armor and health FF damage?)
3. grenade spam - It has become stricter and once spam protection is activated there's a 2 second delay between grenades shots.
4. podium finish - At the end of a match the top 3 players with the most damage points are given a spot on the podium. The podium is displayed during intermission following the end of a match. (disabled for now due to small bugs)
5. green team removed - Nuff said.
6. map rotation - Map rotates dm3, q1edge, sanity, q3dm6qw, aerowalk and soon will rotate based on the number of players.
7. network performance "lag" command - A player dependent command that disables gibs, bubbles, and most nails for that player (not the server). (mainly for my HPB ass :p)
8. new vote system - This vote system no longer uses the warp menu. You only need to type the map name in the console. However, if you forget what map you want to vote for, type warp in the console for a list of maps.
9. forced refresh of scoreboard pings - Before, the engine would update the scoreboard pings randomly, now it refreshes them every second.
10. notification when MVP is taken - After the damage points are greater than 5 frags (1500 points) a sound is played & message printed everytime a player takes the MVP lead.
11. better afk handling - It seemed like before 'afk' didn't actually simulate being AFK, now it does.
12. default camera change - Eyecam is now the default camera instead of chasecam.
Ok now here's an experimental idea (not added yet):
13. team captains - This gives the 2 players with the highest damage points from the previous match to be a team captain, but the player can opt out of the opportunity. There must be 8 or more players on the server to enable captains. Captains can be voted on or off at any time.
There is many more experimental ideas that COULD be added like I.E. being notified when somebody is tracking you.
So give me your input on the current features, or features you want in the mod!!!
bomber.quakeone.com
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