Im not convinced that damage ratio means you are the most valuable teammate.
If my entire team is idle and i take on the other team and lose, my teammates have better mvp statistics than i do, for doing nothing.
A camper hiding, taking pop shots as people pass by (top lifts aiming at pent window teleporter for intance) will get more damage given than damage taken. Same as if u stand away from a battle and just spam shotgun at two others fighting together.
There might need to be a point scale for mvp.
a.> +damage_given (baseline)
b.> 10 points for being the winner of the round.
c.> 5 points for protecting a teammate
d.> 1 point for each true kill. (same as a frag in crmod)
(values could be tailored ...)
This way mvp stats are awarded to players for doing positive actions that earn their team a victory.
If my entire team is idle and i take on the other team and lose, my teammates have better mvp statistics than i do, for doing nothing.
A camper hiding, taking pop shots as people pass by (top lifts aiming at pent window teleporter for intance) will get more damage given than damage taken. Same as if u stand away from a battle and just spam shotgun at two others fighting together.
There might need to be a point scale for mvp.
a.> +damage_given (baseline)
b.> 10 points for being the winner of the round.
c.> 5 points for protecting a teammate
d.> 1 point for each true kill. (same as a frag in crmod)
(values could be tailored ...)
This way mvp stats are awarded to players for doing positive actions that earn their team a victory.
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