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  • #61
    Avirox

    Avirox, please help me!


    I just download Quake-Life from quaketastic.com


    I will start game with -game quakelife but this error : http://maxuy.wippiespace.com/Index/avirox_quakelife.PNG

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    • #62
      Originally posted by Maxuy View Post
      Avirox, please help me!


      I just download Quake-Life from quaketastic.com


      I will start game with -game quakelife but this error : http://maxuy.wippiespace.com/Index/avirox_quakelife.PNG
      Quake-Life needs preferably FTEQW as the client to run.

      FTE QW (Fore Thought Entertainment) - That magical Quakeworld client.

      ProQuake cannot run Quake-Life, even though ProQuake can load Half-Life maps. Quake-Life uses lots of fancy QuakeC only supported by FTEQW/DarkPlaces but FTEQW was the development engine.

      So ...
      Quakeone.com - Being exactly one-half good and one-half evil has advantages. When a portal opens to the antimatter universe, my opposite is just me with a goatee.

      So while you guys all have to fight your anti-matter counterparts, me and my evil twin will be drinking a beer laughing at you guys ...

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      • #63
        I'm planning to port func_breakable to my own mod. Does it require any special engine feature?

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        • #64
          Nope.

          Inside3d.com forums is your friend if you are doing Quake modding. QuakeC, modeling, mapping, the engine, etc.

          Inside3d Forums :: Index
          Quakeone.com - Being exactly one-half good and one-half evil has advantages. When a portal opens to the antimatter universe, my opposite is just me with a goatee.

          So while you guys all have to fight your anti-matter counterparts, me and my evil twin will be drinking a beer laughing at you guys ...

          Comment


          • #65
            So all i need might be in hl_breakable.qc?

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