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Moving High Res Skies for DarkPlaces

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  • Moving High Res Skies for DarkPlaces

    Hello,

    I thought, for those of you who didnt notice/follow the discussion in this thread,
    it is really worth to create a new thread about it.

    Big Thanks to Moon[Drunk] who had the idea for it and LordHavoc who made it all possible in DarkPlaces.

    Since may this year, LH implemented the possibility to have moving High Resolution Skies in DP.

    Moon[Drunk] created High Res Versions from original sky1 and sky4 files
    Jeank was so kind to help me out and created custom High Res Versions from sky1 and sk4 files.

    Screenshot from custom sky1:

    Screenshot from custom sky4:

    Animated GIF from sky4 (klick on it to see animation):


    You can create your own custom skies by follow simple rules like:
    - complete texture consits of 2 seperate sides. Left= alpha layer (lower sky). Right= solid layer (upper sky).
    - complete texture must have exact ratio of 2:1 (best is 1024x512)
    - alpha layer should be very transparent to be able to see the upper layer.
    - as usual, both textures must have the mosaic-tile characteristic (left side must match right, and upper side must match lower)

    Attached you will find both, Moon[Drunk]�s and jeank�s textures.
    Simply put the one you like into your ID1\textures folder.

    Download

    They look really great in-game.
    Have fun !

    Kind Regards,
    Seven
    Last edited by Seven; 10-29-2011, 02:25 PM. Reason: screens have gone offline... reuploaded

  • #2
    Waho, they really look very nice in game. I used jeanks textures.

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    • #3
      if your TP allready contains e1m1, e2m1, e3m1 and e4m1 skies - like inkub0s - you have to copy it there too - or remove the folders in the TP

      But so you can use different skies level depending

      I use Moon[Drunk]s sky in the "earth" *m1 levels and jeanks in the others.

      Comment


      • #4
        Sky1 is too red. The original Sky1 is quite dark-purple... But the effect is great!
        Ia! Ia! Shubb Niggurath!


        "Not dead is what forever can wait" (HPL)

        Comment


        • #5
          i have recolored jeanks great sky4.
          have a look:



          Uploaded with ImageShack.us

          If you want to try it:
          MEGAUPLOAD - The leading online storage and file delivery service
          Last edited by webangel; 02-17-2011, 09:36 AM.

          Comment


          • #6
            Hello webangel,

            thank you for your work.
            Now we have one more great sky to choose from

            Feedback:
            Due to the fact, that the alpha layer has the same color as the solid layer it is almost not visible.


            By the way:
            Your screenshots are so damn dark, that you cannot see a thing.
            Maybe brighten them up a little before uploading.
            You seem to play Quake with a flashlight

            Best Regards,
            Seven.

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            • #7
              *wishes the download link of webangels's still worked*

              Comment


              • #8
                webangel seems to be angry about something...

                He deleted most of his posts.
                Look at this.

                Anyhow I think I still have his purple version of jeanks blue moving sky somewhere on my hdd.

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                • #9
                  hi seven,
                  no i�m not angry.

                  i just have deleted MP-Stuff because ooppees textures are much better.
                  here is the new sky link:
                  MEGAUPLOAD - The leading online storage and file delivery service
                  Last edited by webangel; 02-17-2011, 09:47 AM.

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                  • #10
                    webangel,

                    that is not a good thing to do !

                    Imagine,
                    if everybody would delete his creation, only because someone else released something similar.
                    There would be zero left. Variation is dying...

                    You know what ?
                    I dont use OoPpEe�s Lava-Nailgun and Multi-Grenade-Launcher.
                    I use yours !
                    - Multi-Grenade-Launcher from here (but link is dead now)
                    - Lava Nailgun from here (Links deleted by you)

                    I am sad about your decision... but I must accept it.

                    Kind regards,
                    Seven

                    Comment


                    • #11
                      Have to agree with Seven. I even made a recent post in the "Tutorials that need to be made" topic stating we need re-skins.
                      Those were one of the MOST popular forms of modding, would be great to see it happen again.
                      Yeah I made a complete pack - however it'd be great to see my pack re-skinned to make a alternate pack. I tried to only keep my designs recognizable to the originals (minus the Mjnolnir which I tried to keep 100% faithful and the Lava guns which were based off Reforged long ago screenshots).
                      So a "faithful" pack would be great to see, also just a simple reskinned pack would be great too.

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                      • #12
                        @seven
                        @ooppee
                        i think you are right. never thought this way.
                        I saw my versions only as a placeholder for better work.

                        </offtopic>
                        Last edited by webangel; 02-17-2011, 02:11 PM.

                        Comment


                        • #13
                          "The file you are trying to access is temporarily unavailable. Please try again later."
                          Damn you MegaUpload!

                          Comment


                          • #14
                            klick

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                            • #15
                              Can't see them in game?

                              Can't see the skies in game---

                              Edit:

                              Nevermind, I tought I had the latest version of the darkplaces engine but it turns out I just didn't, simple as that! However, the latest version seems to stutter more for me with the realworld_lighting on. The previous version ran really smooth for me with the realworld_lighting. Even with antialiasing set to 1, I would not see the jaggies on edges and with vertical sync off, I could not perceive the vertycal tearing.They are now obvious enough so that I have to enable them and it doens't help my performance, anyone else had that issue? By the way, beeing a ''from release day'' quake fan, I want to thank you guys for all your hard work on improving this great game and those skies look awesome!!!

                              My specs:
                              -Intel [email protected],8ghz
                              -4gigram
                              -gpu=nvidia GTS 250 1gb ddr3
                              -OS=Windows7 ultimate x86
                              Last edited by hellfireseb; 04-26-2011, 04:18 PM.

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