It is an offtopic, but shader files are very powerful instrument. For example, you can use attached shader file to "renew" significant part of MP2 textures. Actually this file just "tells" engine to replace some MP2 textures with already retextured id1 ones (I mean - with those ones which looks more or less like replacing ones), the very same result could be achieved with simple copypasting and renaming of these textures, but just appreciate the elegance of that solution with simple and small shader file.
instructions: place attached file into your ROGUE/scripts folder. Prerequisites: QRP pack for id1 and MP1
instructions: place attached file into your ROGUE/scripts folder. Prerequisites: QRP pack for id1 and MP1
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