Nice! What's the difference in polycount from the original if you don't mind my asking?
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MP1: SoA - Mjolnir
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This one is about 750-800 more polygons. Just because of the smoothing and and modeled on details - the orig just used dark lines to give off the edges - I modeled them on and them modeled on the trim. The bone is actually the same poly as the hammer. Wanted it to be detailed so the g_model will look great. Here's a shot of that ingame.
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Been released
http://quakeone.com/forums/quake-mod...a-mjolnir.html
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Status: completed, see new thread:
http://quakeone.com/forums/quake-mod...a-mjolnir.html
This thread is closed upon request.Quakeone.com - Being exactly one-half good and one-half evil has advantages. When a portal opens to the antimatter universe, my opposite is just me with a goatee.
So while you guys all have to fight your anti-matter counterparts, me and my evil twin will be drinking a beer laughing at you guys ...
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