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New Particlefont from Nexuiz

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  • #61
    Will give it a go later this evening Sean......Thanks! Keep em coming !!!

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    • #62
      Some nice subtle changes to effects Sean!

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      • #63
        Hi

        thanks gdiddy.


        i had an idea while playing bf3 about bullet hit decals having depth.


        so i added some new bullet hole decals to my particlefont along with some new softer flame particles...added maps for the particlefont and heres a screenshot.



        here are the blood particles


        edit link updated
        here=p
        link `particlefont-sean-v5.rar

        regards


        Sean
        Last edited by seanstar; 05-23-2012, 06:51 PM.

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        • #64
          Originally posted by seanstar
          I found an excellent particlefont in nexuiz, ive been adding to it for a while.
          Originally posted by gdiddy62 View Post
          Looks awesome Sean. Is it ok to share this or is it copyrighted? I'd love the effect info
          [ame=http://www.youtube.com/watch?v=aIrhVo1WA78]Nelson - ha ha! - YouTube[/ame]

          HAHA!

          clearly he has just modified stuff, so im sure its safe to do wtf ever you want with it.
          Want to get into playing Quake again? Click here for the Multiplayer-Startup kit! laissez bon temps rouler!

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          • #65
            Thanks Sean...I likethe bulletholes..they look great in game! Is there a way to just add them to the SMC 3.8 particlefont so I don't lose those effects? I don't know how to edit particlefonts or if it's possible.
            Last edited by gdiddy62; 05-23-2012, 02:20 PM.

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            • #66
              Hi

              @gdiddy

              sure its possible...i found this particlefont and seven wouldnt even speak to me about it for the longest time

              anyways i was looking at sevens font and im not sure what youre talking about though?

              heres a screenshot of them side by side on my desktop...i was working on the dust particles a bit just now.


              sevens smc is awesome...i only have a couple of problems with it.

              the multiskins pack is included and not a seperate download.

              some of the ent files kill my fps...i do however like the effects.


              regards


              Sean

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              • #67
                Hey Sean,
                As an example when I use your particlefont I get a much blacker smoke in addition to the "orangy" smoke when I fire the rocket when compared to the original? It isn't there for the grenade trail though??

                regards
                Last edited by gdiddy62; 05-23-2012, 04:07 PM.

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                • #68
                  Hi

                  @gdiddy

                  i made a mistake on the alpha layer and the debris particles were semi transparent...its fixed now.


                  first delete all particlefont textures in quake\id1\particles

                  then unzip to quake\id1\particles

                  here
                  link `particlefont-sean-v5.rar

                  regards

                  Sean

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                  • #69
                    Thanks Sean!

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                    • #70
                      Hi

                      @gdiddy

                      no problem, i hope you like this new one, its still a work in progress though=P


                      regards


                      Sean

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                      • #71
                        Hi

                        @gdiddy

                        i edit the smoke particles, it seems very close to the other smoke now.


                        new blood


                        spike hit decals


                        added the decals to the spike effect also...they dont always hit the exact spot but i like the effect.

                        i plan to post a new version tomorrow after testing it out.

                        regards

                        Sean

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                        • #72
                          hmmmmmmm.......

                          I think that your blood is dark.
                          I do not use RTLights.
                          My options are brightness and contrast - by default.
                          here's the file that I have is and I really like the saturation and brightness of his blood.

                          particlefont.tga - 4shared.com - online file sharing and storage - download

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                          • #73
                            How's the particlefont coming Sean?

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                            • #74
                              Hope you didn't forget about this with all of the skin work! LOL

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                              • #75
                                Hi

                                sorry i didnt get to it...here it is.particlefont-v6.rar

                                credit

                                Seven's effectinfo added.


                                cheers


                                Sean

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