Announcement

Collapse
No announcement yet.

Rouhis b_models pack

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Rouhis b_models pack

    this project is closed
    Last edited by seanstar; 06-28-2012, 03:13 PM.

  • #2
    Sign me up coach!

    Comment


    • #3
      edit
      Last edited by seanstar; 06-28-2012, 03:13 PM.

      Comment


      • #4
        Just when I thought these models would be really hard to improve...

        Looks awesome!

        BTW, do they use shaders like the ones which are available somewhere else in the forums?
        Authentic Models Pack
        OriOn's ID1 Model Fixes for MP1+2
        LIT/VIS files for Quake addons

        Comment


        • #5
          Of course we want them
          WARNING
          May be too intense for some viewers.
          Stress Relief Device
          ....BANG HEAD HERE....
          ---------------------------
          .
          .
          .
          .
          .--------------------------

          Comment


          • #6
            Originally posted by bluntz View Post
            Of course we want them
            YES! WHEN???!!!

            Comment


            • #7
              Like
              It Takes A Tough Man To Make A Tender Rocketjump

              Comment


              • #8
                Originally posted by haze_the_great View Post
                Like
                Awsome Signature Haze
                WARNING
                May be too intense for some viewers.
                Stress Relief Device
                ....BANG HEAD HERE....
                ---------------------------
                .
                .
                .
                .
                .--------------------------

                Comment


                • #9
                  edit
                  Last edited by seanstar; 06-28-2012, 03:14 PM.

                  Comment


                  • #10
                    Looking good Sean!

                    Comment


                    • #11
                      edit
                      Last edited by seanstar; 06-28-2012, 03:14 PM.

                      Comment


                      • #12
                        Looks great!

                        Comment


                        • #13
                          Hello seanstar,

                          May I say something about the health packs (cause the ammos are like a DejaVu)

                          I like your idea to keep them looking like the originals.
                          That is what I always liked about QRP�s health pack textures.

                          If you do so, and seeing that you posted a screen from e1m3, one of them should not animate.
                          The small health kit is rotten (I Like this english word a lot. It sounds cool in german).
                          You can read about it in QC (developers comments and float name)

                          It is perfect to quickly see in-game which one will give you 25 health and which one will give you only 15.
                          It makes no sense to make them equal looking in my eyes.

                          If you do this (and maybe even give the rotten one a worn look/texture),
                          I promise to use this 2 health boxes from you

                          Comment


                          • #14
                            I agree with Seven. This was also the downside of some previous remake attempts - there must be this difference between the +15 and +25 medipacks. Other than that, I appreciate this bright blinking look really much, the shader animated release available from someone else had far too dark lights. This might be the best approach yet!
                            Authentic Models Pack
                            OriOn's ID1 Model Fixes for MP1+2
                            LIT/VIS files for Quake addons

                            Comment


                            • #15
                              edit
                              Last edited by seanstar; 06-28-2012, 03:14 PM.

                              Comment

                              Working...
                              X