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I have taken a quick look at the models ingame, excellent stuff! So far the best ammo models/skins you can possibly use!
Anyway, I found a glitch in the file you provided regarding one of the armor skins, in the "progs" folder:
"armor.mdl_0_gloss" is included twice, as jpg and tga. In return, the normalmap (armor.mdl_0_norm.tga) is missing. However, this is easy to fix:
> Delete one of the "armor.mdl_0_gloss" skins (preferrably the tga)
> Copy the normalmap from one of the other armor skins (e.g. armor.mdl_1_norm.tga) and rename it to: armor.mdl_0_norm.tga --> normalmaps are the same for all three colors, so it won't matter
Other than that, truly remarkable work. A must-have IMHO!
thanks for the feedback, i wasnt aware of the mistake...i planned on adding new gloss maps for the armor that are almost black. im making a new version of the pack with all tga and no jpegs...it will be larger in size but may load faster.
also the lava, multi and plasma ammo is ready to be uploaded.
Timing couldn't be better - just in time before Christmas! Thanks a lot for these, pal, this stuff rocks!
Looks like it's soon time to fire up good old Quake again over the holidays...
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