Here is my monsters section from autoexec.cfg
I can't gib ogre's or fiend's corpse even with 100 rockets and quaddamage on, while it takes only some rockets to gib corpse of shambler. But when I put original SMC progs.dat into my id1 folder - than everything works fine, and all monsters become gibbable.
I just placed progs.dat from your mod into my id1 folder and than I've got this.
I'm using DP build 2011-09-06.
set corpsehealth 50
set demoncorpsehealth = 150;
set hknightcorpsehealth = 125;
set ogrecorpsehealth = 100;
set shalrathcorpsehealth = 200;
set shamblercorpsehealth = 300;
set corpsemass 1500
set gibmass 800
set demonmass 2600
set dogmass 1000
set enforcermass 2100
set fishmass 950
set hknightmass 2500
set knightmass 2000
set ogremass 2600
set shalrathmass 2200
set shamblermass 3700
set soldiermass 1500
set tarbabymass 2500
set wizardmass 1500
set zombiemass 1600
set demoncorpsehealth = 150;
set hknightcorpsehealth = 125;
set ogrecorpsehealth = 100;
set shalrathcorpsehealth = 200;
set shamblercorpsehealth = 300;
set corpsemass 1500
set gibmass 800
set demonmass 2600
set dogmass 1000
set enforcermass 2100
set fishmass 950
set hknightmass 2500
set knightmass 2000
set ogremass 2600
set shalrathmass 2200
set shamblermass 3700
set soldiermass 1500
set tarbabymass 2500
set wizardmass 1500
set zombiemass 1600
I just placed progs.dat from your mod into my id1 folder and than I've got this.
I'm using DP build 2011-09-06.
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