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  • The Q1 scene today...

    The last bastion of NetQuake seems to be 3 websites, in particular:
    1. QuakeOne
    2. PENTSTOOLS
    3. Inside3D - QuakeC Coding - Wocka-Wocka-Wocka
    And the majority of the NetQuake community seems to be more geared towards the mod'ing aspects of Quake 1, with a handful of about 10 players playing the actual game daily.
    The most popular server in Quake 1 seems to switch between quake.shmack.net:26000 and dm.quaketx.com:26000, which is both a ffa runes mod server and a clanring dm server, respectively.

    Most of the active player base in Quake 1 is centered in Europe, specially in QuakeWorld which is a different network protocol from NetQuake but the same game otherwise.

    Back in 98, when "NetQuake" was considered active, there were about 20 dm crmod servers. Today there is about 6.
    The active dm community at that time who played daily was about 40, and today that is about 10, which is 1/4, about the same ratio of the amount of servers now and then.

    Ideas on what would bring netquake back to "active" status:
    1. bringing the number of crmod dm servers to the same number as it was back then (today there is about 6, which is about 1/4 what it was back then)
    2. bringing some sort of team leagues/tournaments which would foster a competitive aspect on the main quake sites such as quakeone.com and pentstools.com
    3. adding more features to quake 1 such that it would stand par to europe's qw scene (quake tv, multiple view demos, etc)

  • #2
    I can't speak for anyone else but, I'd play Quake more if there was a true DM server. For those of you whom are confused, I'll explain.

    *CLASSIC DM*

    No runes, no extra power ups, I'm talking vanilla DM. 4/8 *maybe* 16 players since networks are faster now.
    None of that start with all the weapons and ammo stuff. I'm talking pure DM. No grappling hooks. You hunt for weapons, camp power ups, rocket jump. The stuff where true skill lies. I'd try to DM every day at LEAST for 30 minutes if such a server existed.

    Rune quake and arenas are all fine and dandy. Rune quake in particular has a skillset that doesn't seem like 'Quake' to me. It's more about who has the best runes and can spam the most gas grenades. It lacks a certain feeling of accomplishment winning with that mod in my opinion. I got three kills because I had some kind of a weird mod rune my rocket launcher. Had that happened in vanilla DM i probably would've talked some shite. Instead, I was thinking, well, that was pretty dumb.


    Eh, sorry for the rant.

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    • #3
      and of all the places to put it.
      My Avatars!
      Quake Leagues
      Quake 1.5!!!
      Definitive HD Quake

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      • #4
        This is such a minimalist point of view... that is terribly wrong... like usual nothing new lol.

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        • #5
          You mean if I spent about $15/mo you would play on it for 30 minutes a day?

          I wish everyone else reading this or browsing these forums had the same mentality as you do.
          QuakeOne.com
          Quake One Resurrection

          QuakeOne.com/qrack
          Great Quake engine

          Qrack 1.60.1 Ubuntu Guide
          Get Qrack 1.60.1 running in Ubuntu!

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          • #6
            im just bored.

            post 4500!
            www.quakeone.com/qrack | www.quakeone.com/cax| http://en.twitch.tv/sputnikutah

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            • #7
              Originally posted by DimensionalWitch View Post
              I can't speak for anyone else but, I'd play Quake more if there was a true DM server.
              dm.quaketx.com
              quake.crmod.com
              dm.clanhdz.com

              they are all what u are talking about.
              www.quakeone.com/qrack | www.quakeone.com/cax| http://en.twitch.tv/sputnikutah

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              • #8
                But they all use death match 4?

                Just doesn't seem like vanilla DM if players are loaded with weapons at respawn time.
                QuakeOne.com
                Quake One Resurrection

                QuakeOne.com/qrack
                Great Quake engine

                Qrack 1.60.1 Ubuntu Guide
                Get Qrack 1.60.1 running in Ubuntu!

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                • #9
                  no those are all deathmatch 1 servers running crmod
                  www.quakeone.com/qrack | www.quakeone.com/cax| http://en.twitch.tv/sputnikutah

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                  • #10
                    i would try to play online but everytime i do i have a ping of like 200 or something and in just a sitting duck. anyone have ideas how i could get a faster speed? (maybe not letting the kid play on the wii and the wife off of netflix and stop all the torrent downloads we always got going) also maybe im trying the wrong server for my location im in cali. if i can get the rest of the house unpluged what would be a good server for me to play on?

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                    • #11
                      Originally posted by JDSTONER View Post
                      i would try to play online but everytime i do i have a ping of like 200 or something and in just a sitting duck. anyone have ideas how i could get a faster speed? (maybe not letting the kid play on the wii and the wife off of netflix and stop all the torrent downloads we always got going) also maybe im trying the wrong server for my location im in cali. if i can get the rest of the house unpluged what would be a good server for me to play on?
                      You answered yourself there.
                      QuakeOne.com
                      Quake One Resurrection

                      QuakeOne.com/qrack
                      Great Quake engine

                      Qrack 1.60.1 Ubuntu Guide
                      Get Qrack 1.60.1 running in Ubuntu!

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                      • #12
                        quake.toked.us is the same thing although im prolly gonna take it down, its been up for two months and no one seems to use it.

                        Comment


                        • #13
                          Quake needs to be free-to-play.

                          Think League of Legends and World of Tanks.

                          Someone should open up a free to play quake website (shareware or whatever) and pitch it as such.

                          It's easy to see why these games are popular:
                          1. Free - easily accessable download/tutorials
                          2. PlayerVPlayer associated
                          3. National/Worldwide rankings
                          4. All inclusive website for getting started (dedicated web pages for help rather than forum searches)
                          5. Scheduled events/tournaments

                          Re-vamp the quake clients to integrate with some sort of player database where stats are updated in real-time and can be viewed directly from the website - think quakelive. There also needs to be a social networking (facebook) style aspect to it. Players log into the website, see one another, chat, get games going and whatnot. I love forums as much as the next guy, but they're snail mail in comparison to say...battlefield 3's battlelog.
                          Last edited by Tremor; 05-09-2013, 06:50 AM.

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                          • #14
                            Originally posted by Tremor View Post
                            Quake needs to be free-to-play.

                            Think League of Legends and World of Tanks.

                            Someone should open up a free to play quake website (shareware or whatever) and pitch it as such.

                            It's easy to see why these games are popular:
                            1. Free - easily accessable download/tutorials
                            2. PlayerVPlayer associated
                            3. National/Worldwide rankings
                            4. All inclusive website for getting started (dedicated web pages for help rather than forum searches)
                            5. Scheduled events/tournaments

                            Re-vamp the quake clients to integrate with some sort of player database where stats are updated in real-time and can be viewed directly from the website - think quakelive. There also needs to be a social networking (facebook) style aspect to it. Players log into the website, see one another, chat, get games going and whatnot. I love forums as much as the next guy, but they're snail mail in comparison to say...battlefield 3's battlelog.
                            mindz and others have been preaching that for a while. the only problem is there isnt a group of people willing to actually make it. at least not yet.
                            My Avatars!
                            Quake Leagues
                            Quake 1.5!!!
                            Definitive HD Quake

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                            • #15
                              True, we have the tools, and Spike has a plugin for FTE that will run Quake thru a browser. It's just that, Multiplayer Quake (ie CRMOD, CAx, CRCTF) isnt really Quake. It's a mod of such (duh). But my point is that, something like Xonotic is closer to the goal Tremor has listed than someone trying to make an F2P using Quake assets. That and the fact that there's QuakeLive already...
                              and the fact that 99% of people online playing Q1 are playing DM3...


                              V------my tag line says it all.. if I had time, i could make a CA/DM/CTF all in 1 mod, ported to FTEQcc/FTE and we could start making a QL clone..

                              But then Why hasnt KTX done this already?
                              Last edited by R00k; 05-09-2013, 10:00 AM.
                              www.quakeone.com/qrack | www.quakeone.com/cax| http://en.twitch.tv/sputnikutah

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