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Quake Pre-Release Screenshots

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  • Quake Pre-Release Screenshots

    �on's nostalgia - originals

    Looks better than Quake we have now!

  • #2
    If you like the old looks, go install Fitzquake or a similar engine and check out my Software vs GLQuake series.

    And many thanks for the link!
    Quake 1 Singleplayer Maps and Mods

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    • #3
      its always nice to look back at the makings of cool stuff. sometimes you get a peek at things that had to be left on the cutting room floor. I remember rumors that originally part of the game required you to chop the head off an enemy/dying comrade and toss it into the abyss. Also, a few magazine articles that showed a really different looking skin on the knights, the ogre skin in Qtest was a lot bloodier and creepier.

      I think the gang working on RemakeQuake is doing a really nice job adding in the little things we old-ones remember dreaming about during it's teaser days.

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      • #4
        Originally posted by Spirit View Post
        If you like the old looks, go install Fitzquake or a similar engine and check out my Software vs GLQuake series.

        And many thanks for the link!
        Has FitZQuake got those old looks of Quake [Pre-Release]? And, what do you mean see your Software VS GLQuake (not being offensive, just asking)?

        You're welcome!

        Originally posted by Amon26 View Post
        its always nice to look back at the makings of cool stuff. sometimes you get a peek at things that had to be left on the cutting room floor. I remember rumors that originally part of the game required you to chop the head off an enemy/dying comrade and toss it into the abyss. Also, a few magazine articles that showed a really different looking skin on the knights, the ogre skin in Qtest was a lot bloodier and creepier.

        I think the gang working on RemakeQuake is doing a really nice job adding in the little things we old-ones remember dreaming about during it's teaser days.
        I have Quake Test, it's only a Multiplayer Deathmatch Test, no Single Player. Or is there another Quake Test? I have Quake Test Pre-Alpha 0.1. You know that Quake, Quake III Arena & Doom III use to be a lot better? Quake II didn't really change at all except for some exploits & sounds.

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        • #5
          Sorry for bumping and double posting but I though this screenshot must be of some importance:



          Woah, they actually had dragons in the those early versions of Quake. Wow, shame on ID Software.

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          • #6
            Yes, google for qtest and look in the pak file ID1.PAK, in progs/ you'll find the dragon.mdl
            www.quakeone.com/qrack | www.quakeone.com/cax| http://en.twitch.tv/sputnikutah

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            • #7
              Originally posted by R00k View Post
              Yes, google for qtest and look in the pak file ID1.PAK, in progs/ you'll find the dragon.mdl
              Yes, but can you spawn in? No. Can you view it? No.

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              • #8
                There is always hope ;-)
                Scout's Journey
                Rune of Earth Magic

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                • #9
                  Originally posted by golden_boy View Post
                  There is always hope ;-)
                  Do you know how to spawn the dragon and/or view it?

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                  • #10
                    The Dragon makes its appearance in mods like Soul Of Evil and its sequel Indian Summer which comes with a dev-kit, so that should get you started on using dragons in your own mods..

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                    • #11
                      Originally posted by Christopher Murphy View Post
                      Yes, but can you spawn in? No. Can you view it? No.
                      I can open the pak using Pakscape, and then view the model with QME.
                      I can also write up a quick QuakeC function and spawn it anywhere and play target practice on it if I wish.. hmmmm
                      www.quakeone.com/qrack | www.quakeone.com/cax| http://en.twitch.tv/sputnikutah

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                      • #12
                        Originally posted by =peg= View Post
                        The Dragon makes its appearance in mods like Soul Of Evil and its sequel Indian Summer which comes with a dev-kit, so that should get you started on using dragons in your own mods..
                        Thanks!

                        Originally posted by R00k View Post
                        I can open the pak using Pakscape, and then view the model with QME.
                        I can also write up a quick QuakeC function and spawn it anywhere and play target practice on it if I wish.. hmmmm
                        And what does 'QME' stand for?

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                        • #13
                          Quake Model Editor QME News
                          www.quakeone.com/qrack | www.quakeone.com/cax| http://en.twitch.tv/sputnikutah

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                          • #14
                            Originally posted by R00k View Post
                            Quake Model Editor QME News
                            Thanks alot! Dragon looks fucking good, I can't wait to spawn it! But I can't find a decent QuakeC Editor.

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                            • #15
                              Textpad is what I use for most plain text editing.. comes with syntax highlighting for a lot of programming languages.. and QuakeC is basically just C

                              FrikQCC is probably the compiler you need.. Although FTEQCC is more advanced, I'm not sure if that is gonna work for NQ..

                              quakeone.com/navigator for a shit load of useful links

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