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Thank You. The e1u1 ist almost complete which means after that will go faster. I will show you guys more later I want to make much more textures and a video... after that i will start to make new uv and haracter/monster skins. You can help me with some fresh ideas for character skins if you want. Every character skin will be made using 3dmax 2012 and MB 2013. I will show u in the time how to import a md2 model to 3dmax and how to export the model with a new uv without destoing the anims.
Stay up to date.
right on man, i always had a feeling some day... someone would eventually do the finishing touches to Quake 2 , it will finally actually have eye candy worth the wait
looks emissive, and thus wrong.
also, that's *really* poor quality glass. how old is it? 200 years? shiesh. the distortion is a cool effect, but its too extreeme for it to be believable, unless of course if someone's held a blowtorch to it and melted parts of it, which would be a strange thing for someone to do.
I guess the dust can make sense since there was the bitterman craft crash right there. Glass effect looks much better and more realistic with less distortion. Of course who's to say what's "correct" on an alien planet. We are talking personal taste that's all. How about a new vid showing the new stuff off.
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