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Between Two Quads #1 - Interview with Mindzf!3ldzX

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  • Between Two Quads #1 - Interview with Mindzf!3ldzX

    Between two Quads… with Mindf!3ldzX
    Hosted by: Planetnine


    Q: Greetings Mindf!3ldzX and thank you for being a part of this interview segment. Do you mind if I get your first name and use it throughout the interview?

    A: Christopher, or Chris for short. I'm one of the many Chris's running around Quake. I like to be on a first name basis with the players.




    Q: It seems like half or more of the community agrees with this, yet we are all still using aliases while playing Quake. What is the reasoning for this? Should we all just switch to our first names with the community being so small and us knowing each other for so long?

    A: Our quake names are much of our identities...truth be told, I started using the name Mindfields back in 1997 when Prodigy released Fat of the Land. I think there is usually mistaken identity, like the other day Spike sent me a PM pertaining to awesome Net Quake/Quake World relating subjects, and I remember being like HOLY FN WOW, then I realized that Spike gave me way more credit than I deserved, so I helped relay the message to someone who actually understood on a technical level, that being r00k, his Inbox was full that day.




    Q: It must be an honor to be one of the original members of the long standing quake one community? How did you find out about it when it first started and what was your relationship with Solecord, and Baker?

    A: Some days it’s extremely awesome, other days it’s the biggest pain. Baker has always been a hero of mine, someone who is always looking for ways to better our community. I met Solecord through Baker, they originally frequented the RuneQuake scene and I was always frequenting the IHOC mod (both was rune mods with their own differences) , one day some Rune player talked shit about IHOC players was all cheats (clan competitive environment!) , Needless to say I went on a 16 year old / 17 year old word-filled rampage about how IHOC players are leet and definitely not cheats, just more colorful language I’m sure.




    Q: Speaking of an honor, I really appreciate you giving me your time and allowing me to interview you. When I told my team that we snagged an interview with Mindf!3ldzx they were very pleasantly surprised.

    A: Pleasure is all mine and I think I was more surprised than they were.




    Q: Let’s take this back to the beginning where it all started. When did you start playing quake and how did you hear about it or find out about it?

    A: I had seen Quake on a display PC in a Wal-Mart and had to have it. I had the demo until Christmas of 1996, when I received the full blown copy at the age of 16.




    Q: Was Quake love at first site or just something to kill the time and it eventually grew on you?

    A: At first it was a single player addiction. Prepare to Nelson me, "HA HA!". I didn't finish beating Quake until I got the internet in 1997/1998. I had to cheat and 'insert old search engine' excite, AltaVista ,etc.




    Q: Do you have a "Golden Era" memory you would like to share with us? One of those moments of pure joy you had playing the game, maybe back in your hayday of quake?

    A: The very first day I played Quake with a broadband connection. The International House of Cheese server's was almost always West Coast / Central and I spent what seemed like an eternity playing with 140-200 ping.... The first person I got to play against with my newly found 43 ping was the 'Commander in Cheese' Yugo2hecK. I recall nearly verbatim what he told me as well, it was too the effect of "You realize that you're going to have to ping up for anyone to have a chance or enjoy the game" , It was like going from a Chevette to a Chevelle or a Corvette, night and day difference.





    Q: I think you have mentioned your age before Chris but to confirm you are 31 correct? In my opinion that puts you right on the edge of the computer gamers vs. the console gamers. Where do you fall in those categories? Do you use both? And if so which is your favorite? What is your take on the console gaming industry and it's resurgence in the last decade? Do you worry about the failing pc gaming industry? Any comments on one of the top gaming studios decision to concentrate more on the console than the PC version for all of its future releases? (Id Software)

    A: I was a console gamer the heaviest during the 16-bit console war. The last console I owned as a PS2....
    AMD has locked down the hardware to be used in both the new Sony Orbis and the Xbox Durango (PS4/720). What this translates to? NATIVE PORTS to and from Console or PC. They really are getting their act together this time. Which in the end should cost the game developers LESS, since they are developing for essentially the same platform, just in 3 flavors. PC,PC-in-disguise PlayStation, and a PC-in-disguise Xbox!
    All 3 will benefit from each other, and the gamers will benefit the most.
    Id Software, I gave up on them when Quake2 came out...





    Q: I had the chance to talk to one of your friends for this interview as well. So you and Phenom go back a long ways right? Do you guys know each other in real life or just a quake friendship that has spanned over a decade? He said that you guys met on the IHOC servers way back in the day. Any good memories you would care to share with us about that? He also said to say hi "Tiffany" and that you would know what that meant. Sounds like a casual jab to me. What is the significance behind that?

    All kidding aside though, I would like to read a passage Phenom said about you.
    When asked what really stands out about you and why you guys are good friends, he had this to say:
    “Some of the qualities I admire about Mindz is his inability to sit idly by and take any shit. Even the smallest of will power exerted by Mindz tends to raise eyebrows. He's a mini-book-of-Quake-knowledge and I constantly am asking him for Quake related help, he's a good guy with a big gun in the fight, a good teammate (when he's not AFK hah!) and constantly goes out of his way to help others."

    C: I would have to agree with Phenom. You have always had a strong presence in the community and have always defended it vehemently.

    A: HaHa, Tiffany. One day I was probably under the influence of greenery and I told him I shall call him Sir Pimps from here on out, he retorted probably also under the greenery influence [i] I shall call you from here on out, Tiffany! It was an inside joke from there on out, years and years still active. Yes we met at the IHOC servers back in the day, along with SmokeJ, we 3 amigo's would account for the last of the original IHOC Quakers that still play to this day. Phenom and I have had more arguments and "Tiff's" (Tiffany Pun) than I can count on two hands worth of fingers, but that’s just testimony to how long we've been Quake comrades. My most fond IHOC memory is when I first connected and seen heavy clan warfare / clan matches. This is what anchored me into the Quake1 universe, competitive team oriented gameplay.




    Q: Can you expand on the IHOC servers a bit? I might be the rare case here but I never played IHOC and don’t really know much about those servers? What type of mod did they run and where was the server(s) located? What years were they really popular?

    A: I believe IHOC's hey-day was from 1998 - 2003. IHOC mod, International House of Cheese originally your average FFA, featuring a belly hook that had some really weird but awesome physics about it, nothing like you find in RuneQuake or 3Wave now days. It also featured the Jet, basically you always had a rocket pack attached to your ass/feet , and it acted like a VTOL thrust system like found on a Harrier or F/22 Raptor. Using +jet and looking down would rocket your forward, looking straight forward and using the +jet you'd rocket straight up, and if you looked up and +jet you'd rocket backwards. The key technique I used back in the days of IHOC was get some elevation with jet or hook, and target an enemy by hooking either them or at their feet, and the moment you get inside their vicinity you could turn on the +jet afterburner and set people on fire with it, it was a beast that needed taming with finessing the use of it, holding it down would dump your ammo really fast. IHOC also had the most interesting feature, rotating power-ups. I found out how to find any power I was seeking through heavy playing and paying attention, I found out that, let’s say you only take two power-ups, the yellow armor, and the Quad. The rotating power-up system would cause a Yellow armor and Quad to change spawn locations, based purely on the fact that if you wanted Quad, and instead of Quad you find a Yellow Armor @ the Quad's spawn location, you could do to the Yellow Armor and either you would find the Quad or a DIFFERENT power-up, and if you found say, Red Armor instead of the Quad, run to the Red Armor and you'll find the Quad. In small games this tactic proved unstoppable but in larger games, it became extremely difficult to keep track of all the spawn locations of the power-ups, due to people grabbing the power-ups faster than I could keep track of them and almost ALWAYS someone would stumble on the Quad once it was heavily rotated away from its original spawn location.




    Q: Speaking of defending the community, do you still look out for Kimp and ban on site when possible? I know you were one of the leaders in the fight to have him removed from the community entirely. In recent years he has obviously quieted down and caused less trouble but does that mean anything to you at this point?

    A: This guy still exists in our community, he still acts weird as f?ck. Sorry for the colorful language. I for the most part do everything I can to just avoid him, he sticks to the TDM community and they have largely accepted him (and his shenanigans depending on what they are). Shoot my own foot for saying this again, he pretty much sticks to himself and those who would acknowledge him, and I’m not one of those people. He enables me to throw courtesy and kindness out the door and say very derogatory things about him, and that’s not enjoyable. Having a post every other week about how Kimp crashed the server after being banned, or Kimp did this, or Kimp did that. The more administration thrown at the problem, the more incidents would occur with other community members and eventually it was just chaos. From 2009-2011 I was head strong and refused to relinquish my bans on Kimp @ every corner I turned. From 2012-present, I realized I was chasing my tail.
    Last edited by Planetnine; 05-23-2013, 10:37 AM.

  • #2
    Q: Where do you think the QuakeOne community is going in all honesty? I wouldn't be the first person to say this but the community has been stagnant for years. If it wasn’t for all the great modders/developers, I believe we would be in some trouble. The development community still seems to be going strong but the playing community seems to grow smaller and smaller by the year. Any ideas on how to strike it back up? Should we just all accept the eventual death of Q1 and just start to move on? We are coming up on 17 years?

    A: Players come and go, I can't speak for others but I can speak for myself. I've joked about how the moment the last CAx/Quake1 server goes offline, I'll fire up a LAN server and make the wife 1v1 me at DM3, ha ha. I'm not going anywhere, I have days where I'm like wow I'm done, but it only lasts a few hours or a day at most HaHa. Quake1 is the only game I'll play until it’s an ancient ruin like the great Egyptian Pyramids. There’s nothing like Quake1, not even firing up Super Mario Brothers 3 competes, and that game is the bomb diggity from my childhood past.


    Q: So just to clarify, do you have any ideas on getting more players? Also what drives you nuts to the point you think about quitting?

    A: I have my own ideas of what could re-ignite the player base. Truth be told, I'm one of those Quaker's who likes to think he has an uncanny understanding of the current status of Quake1, and that’s about all I can say. Each individual Quake player has their own unique perspectives and I just can't fathom how we could even hope of tackling even the smallest of issue's due to that old saying you can't please everyone.

    The largest failing of an each old-school Quaker is probably the fact that when a Q1 community member talks turkey about ideas of what could be done, or what should be changed, or ANY OF THAT. They don't realize that any effort to bring Quake1 some more server activity / attracting new players, that to be brutally honest. We already have you (the die hard, old school Quaker), we've had you since (Insert a year you started Quaking) , and you had your turn at 'being the one everyone tries to please'.



    C: That is some great incite Chris and I appreciate your honesty.



    Q: Who is the most important person to you in the QuakeOne community? Why?

    A: I can't answer this question but if I had to throw shout-outs it would be to Solecord for Quakeone.com , Baker for all his mad-scientist coding, R00k for his mad-scientist coding of CAx sub mods, Zop for his mapping talents keeping us freshly stocked with updated DM3 variants, and MH for his near the speed of light engine DirectQ.


    C: Great shout-outs. Although that is just a few of the amazing developers/contributors at QuakeOne, they are the pillars of the community.




    Q: So I had the pleasure of speaking with your better half recently (GothicCandy) and asked her a few things about you. I was curious to how you two met and more specifically when did she find out how much of a gaming dork you are. She had a great little story on how you two met and I would like to share that with you:

    “Honestly before meeting him I never knew there was a game named quake lol (sorry, but I am a little older than he is). We were introduced because he was a computer geek to work on my desktop that was kind of hit by lighting, but still half assed worked, so I was sort of prepped about him before hand, severe gamer that he was at the time it just didn't interest me in least so I let him play then I would make him play Tetris.”


    A question that I am sure most guys on this site would love to ask you is how in the world did you get your wife to play quake with you? You don't have to answer that now because she let the secret out. For her it was more of a stress reliever that turned out to be more fun than she thought. However, I think she has always been a gamer at heart and just had to meet the right person to get it out of her.

    A: OH YEA, MOTHER FN TETRIS AND COUPLES-GAMBLING. ONE vs. ONE, TETRIS DEATHMATCH FOK.

    Rules was simple : Wife is (probably) going to own you. I had only one trick up my sleeve, which was to stack out entire level in full uniformity , leaving the infamous straight piece keyhole. Tetris & Dr. Mario was the game for SNES (we emulated that biatch!!!!)

    I had to time my attacks appropriately.... clearing 4 lines would send those 4 lines to your opponents side, filling from the bottom underneath the pieces that fall from above.

    I would safely say that my record vs. Mrs. Mindz in Tetris is easily something like 60%-75% she would blast the shit out of me! Ruthless wouldn't even begin to describe the level at which the wife plays Tetris at. I always told her, with the far and few Wins I experience, when I DO WIN, I definitely accomplished something worth noting haha.


    Q: She also let us in on a funny little detail that you pop your toes while sitting at your desk playing quake. I find this to be hilarious because she didn’t specify if you do this by hand or by pressing your feet into the floor but I imagine you are doing this with your hands which is why you are AFK so much!!

    A: Hahaha, yea. Everyone hates it. It’s just one of my nervous ticks I got stuck with. The whole popping my toes thing is 100% foot pressure on floor, but it’s one of those things that I won't even realize that I’m doing it until one of the kids or Mrs. Mindz tells me to give that shit a rest LOL.....



    C: Well it sounds like you two have a special relationship and I am glad to know you both. Hopefully this summer I can play against you both again because it has been a while!




    Q: I know you are a techie aficionado and built quiet a gaming rig. Care to share the details with us? When did you build it and how long do you normally go before upgrading or putting a new one together? Was that a little over kill for Quake a 17 year old game?

    A: The current PC was originally built in 2010,I originally was tired of constantly running into hardware limitations, so this was my first PC build that had an intention of playing games for 2-3 years and multitasking across multiple monitors. It was definitely overkill for Quake, once I got my hands on MH's DirectQ I found out how much so. But factoring in that my larger 2nd monitor is always playing some form of media (Movies, Star Trek TNG, Adult Swim, etc.) it really helps to have beefy hardware.



    Q: What are the computer specs for your machine including monitors?

    A: MindfieldzX's PC 2010 Edition
    -Phenom II x4 C3 stepping CPU
    -ASUS Vento 3600 Case
    -ASUS 5770's Xfire'd GPU's (x16 2.0 / x4 2.0)
    -cheap RAM, 4GB
    -Monitor1 17" 1280x1024
    -Monitor2 ,19" 1440x900

    MindfieldzX's 2013 PC
    -Phenom II x4 C3 stepping CPU 4Ghz , NB-IMC 2600Mhz
    -Thermaltake Frio Overclocking Read CPU HS/F
    -Antec 300 Illusion Case
    -Powercolor 7970 (non Ghz edition, overclocked to 1133/1550 , 1.288v
    -cheap RAM, 8GB
    -Monitor1 19" 1920x1080 down-sampled to 1440x900
    -Monitor2 ,23" 2720x1530 down-sampled to 1920x1080




    Q: A quick rundown of questions for you before wrapping up this interview:

    Q: Favorite Mod/Map?
    A: CAx, 150DM3

    Q: Do you drink beer while playing sometimes?
    A: For as long as I can remember, I've always been more of a smoker.

    Q: Movie you are most looking forward to coming out this year or one that just came out recently?
    A: Evil Dead

    Q: Are you going to get Candy to come back to play more often?
    A: Yeah, you'll definitely be seeing us more and more often, when the young ins go up north for part of their summer I always aggravate Mrs. Mindz to play Quake with me about 3 fold more than normally would, as we (unfortunately) have 3 weeks without the kids then 2 weeks back @ home in Mississippi, and then back up north for 3 weeks, and then back to getting ready for next school year.

    Q: Favorite non-Quake game you enjoy playing?
    A: Battlefield 3, Conquest, and Crysis 3: Crash Site/Hunter mode.

    Q: Boxers or Briefs?
    A: Wait till we get your HANES on you brah.

    Q: Pick One: Hang out with friends at a bar or hang out with online friends playing CA?
    A: Bar's aren't my thing, never were. Here lately though, I have admit that Quake is seeming more and more like an fn bar.




    Q: Chris, thank you for taking the time to sit down and interview with us this evening. We really enjoyed seeing into the world of MindfieldzX. I would also like to thank you for the years of dedication you have put into the community. It certainly has not gone unnoticed. We look forward to continue seeing you around the QuakeOne Community. Have a good evening.

    A: I must admit, I was astonished that I was chosen first. I've never considered myself anything special, definitely a lucky mofo for not missing the Q1 wagon. Quake has become a whole lot more to me than just a game. When I try to fathom NOT knowing Quake since it came out to the masses in 1996, I realize it’s impossible to even use my imagination + your imagination to visualize a world without Q1. I suppose that’s my testimony to the fact I'm not going anywhere. Quake1 4 Life.
    Last edited by Planetnine; 05-23-2013, 05:23 AM.

    Comment


    • #3
      Mindz is an A1 Quaker! he wakes me up sometimes via SMS, "im awake lets Quake, you up?!"
      www.quakeone.com/qrack | www.quakeone.com/cax| http://en.twitch.tv/sputnikutah

      Comment


      • #4
        WooHoo, good job Mindz!

        Whomever wrote the interview Questions did a good job too!
        http://www.nextgenquake.com

        Comment


        • #5
          Lol... I already knew the whole story

          [ame=http://www.youtube.com/watch?v=s9DBkL0oydg&hd=1]s5e9 - YouTube[/ame]

          Comment


          • #6
            one day some Rune player talked shit about IHOC players was all cheats (clan competitive environment!) , Needless to say I went on a 16 year old / 17 year old word-filled rampage about how IHOC players are leet and definitely not cheats, just more colorful language I’m sure.
            Great interview and a bit of a blast from the past.

            Haha, I think you offended about everyone who read that, but it wasn't like an Omicron post. You were aggressively standing up for your group, it was intense but pure defense. I thought it was awesome, "Now there's someone you can respect!".

            re: that era --- I also loved it when Yugo2Heck would flip out and go on tirade. An intelligent, passionate (very successful) guy not afraid to fly off the handle. Damn Yugo was awesome, and I'd watch him play to learn how he kicked so much ass and did it so fast.

            Mindzy is a standup guy.

            Phenom: .... “Some of the qualities I admire about Mindz is his inability to sit idly by and take any shit."
            Self-control. I laughed every time Mindz exited worthless or too long argument with "I'll even let you have the last 'words'."

            I think Mindzfield's best quality is the willingness to go "all in" on idea, but only when it is appropriate. If you want to get "shit" done and there is a group of people, you need people who makes a decision and then goes all out to see it through. Mindzy could always be counted on 100% when it counted.
            Quakeone.com - Being exactly one-half good and one-half evil has advantages. When a portal opens to the antimatter universe, my opposite is just me with a goatee.

            So while you guys all have to fight your anti-matter counterparts, me and my evil twin will be drinking a beer laughing at you guys ...

            Comment


            • #7
              Wow, why not interview a real quake player like kimp or thresh, does mindz even use +mlook ?

              Comment


              • #8
                Originally posted by powerzord View Post
                Wow, why not interview a real quake player like kimp or thresh, does mindz even use +mlook ?
                ^ mark another date on the calendar, noting

                -lack of buns statement and/or requests for touching
                -exceptional effort to facilitate a intelligent conversation
                -avoided the 'Polly wanna cracker?" routine

                Powerzord, for every instance you've ever said the buns, I've gone out of my way to help the multiplayer community of Q1 explicitly,thats where I excel.I'm well documented in the NQ history,I'm just a player who's passionate about the game. Don't Hate bro.

                I do try to stay current with whats going on in the community a bit more so than "Touch Buns" , which is your typical best scenario routine.

                Now, stfu and go to Rage.quakeone.com and touch some buns.
                Want to get into playing Quake again? Click here for the Multiplayer-Startup kit! laissez bon temps rouler!

                Comment


                • #9
                  Mindz, did you notice your name is misspelled from top to bottom in this thing? Also the latest new claims you are one of the interviewers (I'm assuming for future interviews).. if I read that right, it means the first interview was "the magazine" interviewing itself. LOL!

                  what kinna shit is that?

                  ...Afterall I have played with some of you for over a decade. The interview team consists of Mindzf!3ldzX, Death Knight, and myself.

                  To start out we decided to interview one of the longest standing QuakeOne community members... Mindzf!3ldzX
                  Quakeness Magazine Issue 1

                  page 1: an interview with the editor
                  page 4: an interview with the cover designer
                  page 5: an interview with the interviewer
                  page 6: an interview with the editors wife
                  page 19: a recap of the interview with the editor
                  page 21: horoscopes/puzzles
                  page 24: classifieds
                  page 25: server list
                  page 26-33: fold out poster of all the Quake characters
                  Last edited by MadGypsy; 05-23-2013, 01:39 AM.
                  http://www.nextgenquake.com

                  Comment


                  • #10
                    @Zord

                    Mindzy did a ton of stuff that mattered a lot when we were trying to get this site up that most people aren't aware of:

                    He managed to get us a server that we could test CTF and DM mods on, back when no one had a server (or even really knew how to setup one) --- and they weren't $12 per month and you almost certainly had to have a dedicated server [they weren't cheap at the time] and nobody hosted Quake servers either.

                    Mindz got stuff done, in the above example, Crash (the server operator above) resisted the idea several times. Mindz had to sell the idea to Crash and it wasn't easy. No one knew vis back then, that came just a bit later.

                    Back then no one even knew where servers were except for Shmack or how to find them. Dark days ... and all the engines like ProQuake 3.50 didn't work half the time and were in heavy disrepair. Qrack was very frequently severely bugged. DarkPlaces back then couldn't even connect to regular Quake servers and I'm providing that just a basis of measurement. NetQuake was a mess, almost bad enough to go play Quakeworld instead.

                    There were quite a few reasons to write things off as impossible. If we hadn't had a server, I don't think we would have had much reason to get the site setup.

                    The idea was being able to play Quake online, not just RuneQuake. I don't fault people who like RuneQuake, but some people wanted to play some sort of actual Quake at least as an option from time to time.
                    Quakeone.com - Being exactly one-half good and one-half evil has advantages. When a portal opens to the antimatter universe, my opposite is just me with a goatee.

                    So while you guys all have to fight your anti-matter counterparts, me and my evil twin will be drinking a beer laughing at you guys ...

                    Comment


                    • #11
                      Originally posted by MadGypsy View Post
                      Mindz, did you notice your name is misspelled from top to bottom in this thing? Also the latest new claims you are one of the interviewers (I'm assuming for future interviews).. if I read that right, it means the first interview was "the magazine" interviewing itself. LOL!

                      what kinna shit is that?



                      Quakeness Magazine Issue 1

                      page 1: an interview with the editor
                      page 4: an interview with the cover designer
                      page 5: an interview with the interviewer
                      page 6: an interview with the editors wife
                      page 19: a recap of the interview with the editor
                      page 21: horoscopes/puzzles
                      page 24: classifieds
                      page 25: server list
                      page 26-33: fold out poster of all the Quake characters
                      Yup, I did, but there is a understanding of why that is happening...

                      1997, I get Prodigy Fat of the Land like 4-5 months before most people in the USA, a friend from Australia sent that shit to me. Mindfields is created,evolves into MindfieldzX, it gets snazzier and snazzier as it progresses into Mindf!3ldzX, in quake, the f!3 creates some neat symmetry effect in my name, I like it...


                      Everyone eventually said your name is annoying to type out, so everyone @ the IHOC servers/community shortened me down to Mindz or Mindzy. That shit stuck like white on rice bro, honestly. True story

                      So when people would mention me they all short handed Mindz, and thats where you get MindzfieldzX It's a complete interview now, maybe. Is this Q & A ?

                      About the interviewer position, yah thats true. I already have that figured out though, but haven't spoken to the guys (whichever one is availible) I want to interview. It's almost impossible to faster form communicate with Quakers,which is my preferred method of annoying other Quakers 2 get on a server and play) so I have to rely on Quakeone.com PM's, as did Disco too.I don't know how long to wait to do the next one, I'm sure disco will be just as unsure about an immediate definitive answer. I don't know how you or anyone writes code all day, just typing the RE: in the interview was a constant break needed. Last edit, GG's / GN.
                      Last edited by Mindf!3ldzX; 05-23-2013, 02:36 AM.
                      Want to get into playing Quake again? Click here for the Multiplayer-Startup kit! laissez bon temps rouler!

                      Comment


                      • #12
                        Wow...who wrote this interview? I know just a few posts up I said the interviewer did a good job, but that was before Baker came here and did Mindz more justice than 10 interviews.

                        Isn't the point of an interview to dig deep and produce substance as well as bring to light things that the masses do not know? Everything Baker said could have made this interview intense, yet none of it was covered. Baker just said:

                        "There may not be a Quake Multiplayer or a QuakeOne if it wasn't for Mindz"

                        That's a big fukkin deal. HUGE even!

                        @ mindz - so now it's Mind z f!3ldzX? (spaces added to emphasize the new z)
                        http://www.nextgenquake.com

                        Comment


                        • #13
                          Originally posted by MadGypsy View Post
                          Wow...who wrote this interview? I know just a few posts up I said the interviewer did a good job, but that was before Baker came here and did Mindz more justice than 10 interviews.

                          Isn't the point of an interview to dig deep and produce substance as well as bring to light things that the masses do not know? Everything Baker said could have made this interview intense, yet none of it was covered. Baker just said:

                          "There may not be a Quake Multiplayer or a QuakeOne if it wasn't for Mindz"

                          That's a big fukkin deal. HUGE even!

                          @ mindz - so now it's Mind z f!3ldzX? (spaces added to emphasize the new z)
                          Truth be told, Baker has home field advantage. From somewhere around 1998-2000 we crossed paths and have pretty much kept with it since then. I wasn't thinking much in the way of offering info that wasn't requested either, that could be chalked up as my bad too hah , regaurdless though, information is trickling and thats the idea

                          about the name Mindz/MindfieldzX/MindzfieldzX , I don't sweat it. There is only one other "mind" out there in Q1 land, thats Mindium and he pings horrible in the USA, think he's a Brazil player maybe,but we are never confused for each other. Its all good. There is actually this trend as of lately where players misspell their names on purpose, like Kirx (Krix), Wovl (Wolv), or Spon (Spoon).
                          Last edited by Mindf!3ldzX; 05-23-2013, 03:07 AM.
                          Want to get into playing Quake again? Click here for the Multiplayer-Startup kit! laissez bon temps rouler!

                          Comment


                          • #14
                            That was my fault with his misspelled name. I proof read that a few times before posting it but never looked that closely at his name. I misspelled that consistently because I have always called him Mindz or Mindzy and my brain just went on auto pilot spelling the rest, so I left that Z in the beginning as well. Anyways it is fixed everywhere except the main post title.

                            The coloring of the 2nd post is in yellow and I had to break up the interview into 2 posts because of the link. The entire interview was formatted the same and all answers have the html color tag = gold set for them. The first post looks great, the 2nd post showed all of the html commands for the color gold instead of actually setting the answers to gold. I have no idea why it is doing that unless some strange formatting from word was brought over but like I said, the first post came from the same document. I did a quick find and replace gold with yellow in word and it fixed the issue. Thus why we have 2 different answer colors.

                            The interview is meant to be light-hearted and it might seem shallow or simple to some but that is how it was intended. We did not want to make this into a "Charlie Rose" type of interview. That is also why we named it Between Two Quads so that people who have watched Zach Galifianakis's show would understand what we implied with that name.

                            Thanks for the feedback. This was the first go at it and hopefully they will get better with each additional interview.

                            Thank you again Mindz!

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                            • #15
                              Awesome job on the first interview! Also love the name of the "show"

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