Basically what scar3crow and stung said summed up my thoughts. I just don't like CA because it bores me. I also suck at teamplay too. I can play a few matches of CA and then after that, it gets stale. Dredd was much more fun than normal CA, but still not as good as DM or let alone CTF.
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Originally posted by Spazm View PostIn terms of just the decreasing armor listed in the above suggestion by Stung (ignoring all the other points Baker made), CA wouldn't be better off. In fact, it would play into the hands of the stronger players even more. Assuming I read this right... a better player would have more health in a longer round. Thus they would have more time and resources to exploit their advantage, and likely demoralize weaker players on a larger scale. You would see a lot more 5-0, or 3-0's, or whatever it would be, in total rounds. This is similar to the law of large numbers, where a good player might randomly die from a bad player from a few lucky hits, but over a longer battle with more overall health, it becomes more probable that the good player would succeed over the bad player. If you prefer numbers: You roll a die three times, and get the number 2 twice. Will 2 come up 2/3rd's of the time over the long run? No. Roll the die a million times, and getting the #2 as the outcome will converge on its probability of being rolled, (1/6th of the time).
Also, there would be those who would be more aggressive throughout all three spawns in a round, and those who would become more defensive as their number of spawns decrease. Some of the aggressive players tend to whine when a player is playing defensively and is trying to outwit them (of course, some aren't and simply spam/camp), rather than constant mound shaft fights that the aggressive player prefers. So giving the defensive players a longer time to try to exploit their strategy would lead to even longer rounds, which would no doubt increase the level of quake drama. Prolonging the conflict of interests amongst a community full of infrangible egos will only correlate to more forum entries of 'STFU SPAMMER'.. 'NO YOU STFU NOOB'.
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Originally posted by Stung View PostI'm more interesting in simply reinvoking the FUCKING PLDOWN FUNCTION SO THERE ARE QUEUES MOTHERFUCKERS oh sorry (not directed at you spazm haha)
All of this occurred due to lack of thinking ahead.
CAx was largely developed for custom maps, CA+ could have easily been put on Bomber on Day 1 (Bomber was later renamed to Rage).
But CA+ wasn't put on Bomber because Phenom and Mindz wanted to use Sanity. So Bam started debugging a codebase written by Rook to make this happen.
Bomber's emphasis was custom maps like Edge, q3dm6qw, a2. Chi.nailed.org ran CA+ on DM3.
Bomber worked.
Chi.nailed.org worked.
Then, because Bomber was popular, players that liked primarily DM3 would play on maps they didn't want with splash damage they didn't like because there was a game to be had there if CHI was empty.
Eventually chi.nailed.org dryed up (not intended!).
Now there is a server with 16 player capacity -- perfect for Edge and Q3DM6 -- that only plays DM3 all day with too many players, who often leave in the middle of the game.
The result is, in my opinion, more or less terrible games but a server that is guaranteed to be populated because everyone is used to going there out of habit.
I don't even think 1/2 of the players are even really enjoying it, hence they usually jump at the chance to be in a clan scrimmage on another port where the game won't suck.
There are more than enough CA players to fill AT LEAST three 8 capacity servers so it isn't that a few different servers couldn't be successful at the same time -- but rather because no one uses a server browser as is used in other non-Quake games -- 90% of the players would not even realize a game was being played somewhere else other than Rage.
Many of the players would prefer a CA+ style game similar to what you describe and -- in fact -- on the same box as Rage resides CA.CLANHDZ.COM, a CA+ server with the exact ping as Rage.
But it would be very difficult to get players in the habit of going there, because no one uses a server browser so many players wouldn't just notice and show up, for the most part.
CA+ isn't a bad mod; it is just crashes on custom maps.
CAx is a great mod for custom maps; Rage just never plays them.
Even Shakespeare couldn't have written a more ironic tragedy story. :d :d
Theoretical question: every night crmod.com gets packed for team games via the old fashioned invite and ask around method.
Why not try to get ca.clanhdz.com active again? There is nothing wrong with that server. The whole problem is a lack of server choice, which is one reason why the Dredd server has been started for custom maps.Quakeone.com - Being exactly one-half good and one-half evil has advantages. When a portal opens to the antimatter universe, my opposite is just me with a goatee.
So while you guys all have to fight your anti-matter counterparts, me and my evil twin will be drinking a beer laughing at you guys ...
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its plain and simple : Yellow No. 5 quotes "PLDOWN IS GAY,RAGE WILL NEVER HAVE PLDOWN" ,which is gay,I've wanted PLDOWN fixed for awhile now,and whenever I bring it up or mention it,I get treated like a blasphemer.Why?
Rook tells me some explanation on how his PLDOWN works in CAx mod,but then tells me its currently disabled. WHY? These are my questions.
And if the answers come in the form of "Its because I say so,and I want it this way due to my opinion > your opinion on PLDOWN" , then I have a few words for the both of them ....I Still have love,but it might be tough love when the overall wishes/opinions of any individual in the Q1 community outweigh and entire community,or any other portion of the community whose opinion either differ or conflicts with Y5/Rooks view on how Rage should be played.
note* Lately I have given up on TWO TEAMS TWO TEAMS because I want to be less of a dictating faction in CA including maps played,and I feel this should be how every is.If I see a two team game setting up,I do maxteams 2 for the sake of some idiot not CC'ing yellow during 4-5 red vs blue,which happens all too often.But,I think the CA community over all is being jewed by options like PLDOWN being disabled due to the fact,that YellowNo.5 doesnt want it operating on Rage servers.If there is a valid reason beyond the opinions on whether it should be active in Rage/CAx,im obvlivious and no one said anything,they just scrambled me up some "its gay,it will never be on Rage" / "explained on how it works/told its disabled,not broken" eggs.
I <3 CAxLast edited by Mindf!3ldzX; 04-14-2007, 03:03 PM.Want to get into playing Quake again? Click here for the Multiplayer-Startup kit! laissez bon temps rouler!
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Having to wait to play isn't something anyone who shows up at Rage wants to do.
I agree with Yellow, PLDOWN is gay. Nothing was more annoying than the one time there were 15 players playing Edge @ chi.nailed.org and -- despite it being a large map -- you had to wait in line to spawn.Quakeone.com - Being exactly one-half good and one-half evil has advantages. When a portal opens to the antimatter universe, my opposite is just me with a goatee.
So while you guys all have to fight your anti-matter counterparts, me and my evil twin will be drinking a beer laughing at you guys ...
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Its not YOUR PLACE,or mine,or Yellows, or anyone "INDIVIDUALS" descion whether CAx mod should have PLDOWN, and whether it should be enabled. You see,you,Yellow No. 5,and everyone keeps confusing to things ,which is 1]Rage, a server. and 2]CAx mod.
CAx needs to have this as an active feature, not disabled. Not everyone has your same idea and opinion on how things should be, therefor CAx needs to have an enabled setstartplayers.....Want to get into playing Quake again? Click here for the Multiplayer-Startup kit! laissez bon temps rouler!
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I'm not a Rage admin and I gave up on ever getting admin back on Rage dew to admin meaning nothing except dealing with drama. but... Since this is starting to turn into a political issue I'll keep it simple and sweet
If you don't like how someone does something. Do it yourself!
This thread's direction has changed lets keep it to "What you DON'T like about Clan Arena" and not "What you DON'T like about how someone chooses to run a server"
As of right now the 3 main things I'm seeing that's bad about Clan Arena in its current state are.
1.
The people who only play at one server on the DM3 map all the time more then likely don't even think about it, its more like there just a bad habit, The need to play Quake when your bored and the "Hardcore" are only ever going to play DM3 because they don't want to learn something new.
2.
The current top CA server (Rage) does not push to keep the CA experience fresh. Rage is the enabler for hardcore and people with bad habits to keep doing what they do best, DM3. This doesn't do anything for newcomers and people who don't enjoy playing DM3 everyday, this actually hurts Quake by not showing the newcomers nothing new since Quake came out. Quake & Clan Arena have been around for a long time that doesn't mean it needs to be refined down to one map and one server.
3.
There aren't many people who play CA who will constantly have a bad attitude but there are some and one weak link is all you need. I've been playing CA for a very long time and I've seen almost all types of players you can expect, from bend over backwards for you to the kind that wants to take it past a game and show up in real life and fight you. Knowing there are good people who play CA means there is less of a need for the people who start shit. I personally don't like playing with anyone who plays CA with the attitude "I don't have to be nice, I won't get banned by anyone".. and they never do.. I've heard many people with this mentality of "I can ruin this game if I choose. Its my right as a human being." and while it might be their right its also our right to not to have to hear their bullshit and if the majority wins then that person needs to be dealt with obviously, or else that shows that its just another failing system.
Ok so that wasn't to short and sweet but oh well.Last edited by Phenom; 04-15-2007, 01:15 PM.
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im not discussing politics on how Rage is run. I'm discussing CAx as a mod,and PLDOWN aka setstartplayers , the setting,being disabled for unknown or undisclosed reasons.Want to get into playing Quake again? Click here for the Multiplayer-Startup kit! laissez bon temps rouler!
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Originally posted by Baker View PostHaving to wait to play isn't something anyone who shows up at Rage wants to do.
I agree with Yellow, PLDOWN is gay. Nothing was more annoying than the one time there were 15 players playing Edge @ chi.nailed.org and -- despite it being a large map -- you had to wait in line to spawn.
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Originally posted by Phenom View PostI'm not a Rage admin and I gave up on ever getting admin back on Rage dew to admin meaning nothing except dealing with drama. but... Since this is starting to turn into a political issue I'll keep it simple and sweet
If you don't like how someone does something. Do it yourself!
This thread's direction has changed lets keep it to "What you DON'T like about Clan Arena" and not "What you DON'T like about how someone chooses to run a server"
As of right now the 3 main things I'm seeing that's bad about Clan Arena in its current state are.
1.
The people who only play at one server on the DM3 map all the time more then likely don't even think about it, its more like there just a bad habit, The need to play Quake when your bored and the "Hardcore" are only ever going to play DM3 because they don't want to learn something new.
2.
The current top CA server (Rage) does not push to keep the CA experience fresh. Rage is the enabler for hardcore and people with bad habits to keep doing what they do best, DM3. This doesn't do anything for newcomers and people who don't enjoy playing DM3 everyday, this actually hurts Quake by not showing the newcomers nothing new since Quake came out. Quake & Clan Arena have been around for a long time that doesn't mean it needs to be refined down to one map and one server.
3.
There aren't many people who play CA who will constantly have a bad attitude but there are some and one weak link is all you need. I've been playing CA for a very long time and I've seen almost all types of players you can expect, from bend over backwards for you to the kind that wants to take it past a game and show up in real life and fight you. Knowing there are good people who play CA means there is less of a need for the people who start shit. I personally don't like playing with anyone who plays CA with the attitude "I don't have to be nice, I won't get banned by anyone".. and they never do.. I've heard many people with this mentality of "I can ruin this game if I choose. Its my right as a human being." and while it might be their right its also our right to not to have to hear their bullshit and if the majority wins then that person needs to be dealt with obviously, or else that shows that its just another failing system.
Ok so that wasn't to short and sweet but oh well.
I like the part where you explain that players play "DM3 as a bad habit", the "one bad player can be a weak link" analogy and how "Rage does not push to keep CA experience fresh".Quakeone.com - Being exactly one-half good and one-half evil has advantages. When a portal opens to the antimatter universe, my opposite is just me with a goatee.
So while you guys all have to fight your anti-matter counterparts, me and my evil twin will be drinking a beer laughing at you guys ...
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So, what we need is for Rage to disappear for a week and see what happens...
Could be interesting...16:03:04 <gb> when I put in a sng, I think I might need nails
16:03:30 <gb> the fact that only playtesting tells me that probably means that my mind is a sieve
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Would you newbs pretend RAGE.QUAKEONE.COM does not exist, it never existed. Pretend that just for one moment. OKAY, Clan Arena X, the newest Clan Arena mod. It has things called settings,and everytime Rook releases an update to CAx mod, it comes with new settings in the admin menu !
OKAY, SETSTARTPLAYERS , this setting , on a MOD side, point of view, as in , The mod you Download, not RAGE, that setting is disabled in the MOD. I do not know why it is disabled IN THE MOD (not on rage specifically!)
Christ, would you newbs get a clue about how im not talking about RAGE,im talking about the flaming MOD.
If I downloaded CAx mod currently, I could not enable SETSTARTPLAYERS 4 , because the entire feature is disabled,and there hasnt been any reasons why this is so,or any information why this is so.Want to get into playing Quake again? Click here for the Multiplayer-Startup kit! laissez bon temps rouler!
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PLdown involves the creation of queues or lines to wait in before someone spawns, if a team has more than x amount of players that are in at any given time.
*ALL* of the old, effective CA tournaments, such as the Bogo-hosted (bum) one, and the original cql, used PLdown in 4-4 matches, which kept the amount of people to either a 2-2 or 3-3 (3-3 being the most common), with 2 or 1 in queue for each team at any given time. It was most effective in:
1. mitigating spawnfuck concerns of instantly being in a 4-1
2. eliminating of quasi-ffa fights by limiting amount of players in at once. and
3. as I stated, truly balancing the game strategically; yeah, you may spawn with 200 100, but if you're going up against 3 opponents with 0 10, and they're in close proximity to one another, it's still a toss-up.
I will not play as often until or unless this is brought back, and I also don't care if anyone else doesn't/dose cares that I won't. Not a statement of defiance, rather, a statement of *yawn*.Last edited by Stung; 04-17-2007, 04:24 PM.
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