k-teams changes qworld physics so that they are no longer vanilla qw, i would say vanilla qw is quite similair to offline netquake. But aim prediction etc etc would not matter with ping 0 :].
There should be unzipping programs on SDA, to allow you to unzip dzips in .demo files, check the downloads section or something.
As for the records, good luck, lol. These people have been breaking them for ~10 years now have have just about perfected the physics in netquake. so as for the id1 maps i'd say the times are pretty close to absolute fastest possible now.
There should be unzipping programs on SDA, to allow you to unzip dzips in .demo files, check the downloads section or something.
As for the records, good luck, lol. These people have been breaking them for ~10 years now have have just about perfected the physics in netquake. so as for the id1 maps i'd say the times are pretty close to absolute fastest possible now.
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