So, i was around (i think) when mplayer was going, but I never really knew what it was. Can someone enlighten me?
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what was mplayer?
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I'm not quite what exactly MPlayer was myself and never used it, but it was some sort of gaming service that added a gathering place on the front end or something to that effect and must have made things a lot easier and maybe more social.
It's been gone for 7 years and players still talk about it so I guess it had to have been very nice.Quakeone.com - Being exactly one-half good and one-half evil has advantages. When a portal opens to the antimatter universe, my opposite is just me with a goatee.
So while you guys all have to fight your anti-matter counterparts, me and my evil twin will be drinking a beer laughing at you guys ...
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Mplayer was a gaming service that is essentially how Baker described it. The community was huge, especially for Quake 1, with lots of servers running all the time. All players that wished to play Quake would go to the Quake lobby. The great thing about it was that any player could open a "room" and other players could join it. From there, the creator could launch a server to whatever map/mods they pleased. Rooms could be passworded for private games, etc. The Quake lobby was usually populated with hundreds of players.
Also, Mplayer is responsible for the creation of Qball, the greatest Quake mod ever
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Go Here: http://web.archive.org/web/199812120...2.mplayer.com/
This is an archive of MPlayer.com from back in 1998. Most of the links still work so look around and read about the good old days.getogamer
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I still don't understand. Were there special mplayer servers, or were they simply the same servers, you just connected to them through mplayer? IE, could you connect to the same server from Mplayer as you could by simply typing "connect xxx.xxx.xxx.xxx"?
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I enjoyed mplayer because you could hop onto it, say "I want to play Quake. I want to play on e1m5, with a fraglimit of 30 and a timelimit of 5 and I want to play with mod xyz" and it would set that up for you, you could hop on, and others would follow. It was quick and easy, and fairly customizable.
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Mplayer used their own servers that you could only access from Mplayer. Well, you could access them without Mplayer if someone went in to the game got the ip and port number and gave to someone else (port numbers I think were in a weird range for Quake, like 3000's or something). Each time you launched a game it started up a new server with the settings you chose. I miss Mplayer
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