Originally posted by XXXMasonXXX
Originally posted by XXXMasonXXX
You can find GTKRadiant, which Spirit mentioned, here. This editor is a good bit different than most, but from what I understand it is a bit more respected, and it seems the best mappers use it. It is similar to the editors for Quake3 and Doom3 (the wiki article has a short history of it). I have noticed most game studios want experience with Radiant or UnrealEd out of their designers, more so than other packages.
As for a client, I recommend DarkPlaces as well.
Monster - IIRC LordHavoc uses the latest GTKRadiant now, but Urre still uses BSP and is pretty good with it.
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