I just came back to the game recently after a very long hiatus. The reason for my return was that bowser randomly said that he could kick my ass in Q1 and I said no way. So, we had to settle it. Since Quake1 was some of the best enjoyment I've had in an online game, I stuck around to play some more. I've noticed some things about the state of the game that are much different now than they were in 1996-1999 or so, and I wanted to elaborate on those.
One of the biggest problems, in my opinion, is the people that are playing. No offense to you guys who are into Q1 now, some of you are stand-up people and players. Some of you are even the same people that I used to play with 10 years ago! For the most part, though, there are a lot of needlessly harsh comments, immaturity, rudeness, and lots of other things that weren't as prevalent during the height of the ClanRing days. What incentive is there to play when someone joins a server and gets called a "noob" as soon as they join? Come on, you can do better than that. Give people a chance; maybe they are rusty or relatively new to the game and/or mod that you are playing. As it is, though, people will just quit and not look back on BS like that.
Another big one is the mod division. Most of the people that remember Quake fondly enough to play it again played DM. I find Clan Arena to be an appalling slap in the face to what makes Quake a great game. I couldn't really even tell you what RuneQuake is - my impression is just a big FFA with a bunch of people with superpowers. So the thing is this: when most people that get the idea to try playing again come back, the game that they want to play only exists here and there on a couple of nights, and they might not even see it.
Quake, you know, isn't a flawless game. There are people that like Quake2 more, Quake3 more, even (gasp!) CounterStrike more. As it is, though, Quake has an extremely tough uphill battle to fight in order to retain any sense of community, and community is what is necessary for people to really get interested in any game. I'll show Quake to people here and there, obviously, because I spent several years of my life playing it virtually every day. The truth is, though, that that game that I want to play again has been all but lost.
One of the biggest problems, in my opinion, is the people that are playing. No offense to you guys who are into Q1 now, some of you are stand-up people and players. Some of you are even the same people that I used to play with 10 years ago! For the most part, though, there are a lot of needlessly harsh comments, immaturity, rudeness, and lots of other things that weren't as prevalent during the height of the ClanRing days. What incentive is there to play when someone joins a server and gets called a "noob" as soon as they join? Come on, you can do better than that. Give people a chance; maybe they are rusty or relatively new to the game and/or mod that you are playing. As it is, though, people will just quit and not look back on BS like that.
Another big one is the mod division. Most of the people that remember Quake fondly enough to play it again played DM. I find Clan Arena to be an appalling slap in the face to what makes Quake a great game. I couldn't really even tell you what RuneQuake is - my impression is just a big FFA with a bunch of people with superpowers. So the thing is this: when most people that get the idea to try playing again come back, the game that they want to play only exists here and there on a couple of nights, and they might not even see it.
Quake, you know, isn't a flawless game. There are people that like Quake2 more, Quake3 more, even (gasp!) CounterStrike more. As it is, though, Quake has an extremely tough uphill battle to fight in order to retain any sense of community, and community is what is necessary for people to really get interested in any game. I'll show Quake to people here and there, obviously, because I spent several years of my life playing it virtually every day. The truth is, though, that that game that I want to play again has been all but lost.
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