Announcement

Collapse
No announcement yet.

Screen Resolution w/Quake

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • #16
    1280x1024 isn't heretical. Screw 4:3! My monitor itself is 5:4. And 16:9 is even better.

    Comment


    • #17
      I use 1280x1024 bpp 32, I see everything clear and even far away distances.

      As performance wise, I have a high end PC (2ghz Athlon, 1.5gb ram, 256ddr3 vid card, Win XP Pro) so I can afford to have everything max out.

      Comment


      • #18
        1024x768
        I run on winquakepro so anthything less would look horrible [can't get gl or qrack/joequake to work, tried just about everything]. Runs smooth fps are fine.

        Comment


        • #19
          Originally posted by Grim
          I'll check when I get home, but I think I'm running mine in 1600x900.

          Yep, 1600x900.

          I haven't had time to tweak it yet but I get a whopping 60fps. I can get more if I play with it.

          I will find you... it's only a matter of time.

          Comment


          • #20
            Holy crap yall..
            What kind of systems are you running, 60fps?

            My FPS is so high I lost count! 400+ qrack 700+ ezquake. 1024x768x32 Anything Higher, the text gets all jacked up, and I don't see the point.

            3800+x2 core AMD
            6800gt geforce
            1gig ram

            Comment


            • #21
              Damn dude NICE video card! 3.8 GHZ processor ! holy SHIT!

              Comment


              • #22
                Nice cpu but I have a 7800gtx \m/ And I remind people of it all the time. While I still can, y'know.

                Comment


                • #23
                  Originally posted by Monster
                  Damn dude NICE video card! 3.8 GHZ processor ! holy SHIT!
                  it's really 2.4/2.6. 3800 is just a pr rating.

                  Comment


                  • #24
                    Yeah I got a 3800+ a64. 2.4 GHz. But it ain't x2.

                    Comment


                    • #25
                      Ya they tell me this thing is hot, BUT I like quake 1 ..so it's overkill.

                      Comment


                      • #26
                        (Kicks door open,Throws walking-Cane at the first muhfucka he see's)

                        900mhz of Pentium-III dont fuck with ME !
                        512mb of 133mhz SDRAM
                        Radeion 9200 - 128MB Vram , OverClocking like a bitch !
                        I use :
                        -width 1152 -height 864 -window
                        Want to get into playing Quake again? Click here for the Multiplayer-Startup kit! laissez bon temps rouler!

                        Comment


                        • #27
                          Originally posted by Mindf!3ldzX
                          (Kicks door open,Throws walking-Cane at the first muhfucka he see's)

                          900mhz of Pentium-III dont fuck with ME !
                          512mb of 133mhz SDRAM
                          Radeion 9200 - 128MB Vram , OverClocking like a bitch !
                          I use :
                          -width 1152 -height 864 -window



                          /*OOF!!*...Thud! "My eye!!".....

                          What kind of frames you get with that old timer?


                          Actualy they should be real good frames, now that I think of it..Quake had a min req of a p90 and 8mb vid card.

                          Comment


                          • #28
                            Originally posted by Retroactive
                            Actualy they should be real good frames, now that I think of it..Quake had a min req of a p90 and 8mb vid card.
                            Exactly.

                            More fps=good. I tend to use lower resolutions. All dependent on mood.

                            When you have a high resolution, you can see things in the distance well... but I like to have optimal focus in close-combat situations.

                            512x384 is a pretty good size for me (my laptop can only do 800x600 so it's big enough). The opponents seem manageable at this size :-)))))))
                            Scout's Journey
                            Rune of Earth Magic

                            Comment


                            • #29
                              Retroactive wrote
                              Ya they tell me this thing is hot, BUT I like quake 1 ..so it's overkill.
                              Try DarkPlaces in 1600x1200x32 with r_shadow_realtime_world set to 1, high resolution on the bloom with it turned on (I keep it mild, for taste).

                              It should still run well on your rig, but that will give it something to actually do. Though you can get much better performance using Romi's rtlights files which look good and are more gentle on your gpu and cpu.
                              Inside3d - Because you can't be Outside 3D!

                              Comment


                              • #30
                                I'm using 1024x768 with GLpro. What's the highest res GLpro can do? I might try some other resolutions to see what I like best. I forgot what the command line was supposed to be like. I think it's something like... glpro.exe -width 1280 -height 1024 -bpp 32? I forget. I would like to try quake in the 1280x1024 resolution to match my desktop. Currently with Quake in 1024x768 the screen always gets cutoff if I minimize, which I accidentally do from time to time. Also, sometimes things on my desktop will popup and minimize quake, and then it screws it up. Not sure if that's due to the resolution or not though, that's what I'd like to find out.

                                I've been wanting to try one of the fancier new Quake clients like Dark Places, but I don't think I'd be able to join servers using the ProQuake Anti-cheat module would I? That would be a bummer. I guess i could switch back and forth between clients for different servers, but that would be kind of a hassle. I'm fine with GLpro anyways.

                                Comment

                                Working...
                                X