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Shaft Jump

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  • #16
    lol!

    Code:
     dir = (p1 - p2);
     dir = normalize(dir);
     from.velocity = (from.velocity + ((dir * damage) * 2.4));
    Ya that's exactly what I have it set too!

    I actually got the idea from a video i saw on youtube years back where someone was using the plasma cannon on Quake3 to do some crazy tricks...
    www.quakeone.com/qrack | www.quakeone.com/cax| http://en.twitch.tv/sputnikutah

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    • #17
      Shaft jump reminds me of rail jump on Q3 insta servers.
      16:03:04 <gb> when I put in a sng, I think I might need nails
      16:03:30 <gb> the fact that only playtesting tells me that probably means that my mind is a sieve

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      • #18
        Heh heh, grunt minds code alike :-P
        Scout's Journey
        Rune of Earth Magic

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