I am desperately looking for a Quake 1 mod that was even rare during the Quake 1 hayday. But, I still really would love the mod files, or maybe if they don't exist anywhere (I have tried looking many times), then maybe a remake?!
Anyways, I am hoping someone here knows and has the original Capture the Llama mod files. If you do, PLEASE msg me!
For those that don't know the mod, it is hard for me to explain because I barely remember it, but...basically...this is how it worked:
Two teams (like CTF red/blue), ideally with at least 4-5 players on each team, I THINK there were the 4 Threewave runes, but I don't remember for sure. There were no flags and no custom maps. I only remember playing on the ID single player maps (I ran my own server for awhile).
I think only 1 team had a Llama, the fun part was that one player becomes the llama and changes into a Llama model (which was really well made too, looked funny and realistic [there was even a funny llama.wav sound that played when you were hopping around as the llama]). If you were the llama, you could not attack (I think...I might be wrong, maybe you could attack), the game was kind of like Qball (if I remember that one correctly either...). If you were the llama, your team was supposed to protect you and you could be protected anywhere on the map as the Llama can move). The opposing team would try to hunt down the llama and kill it. Once the llama was killed, the opposing team would have one player turn into the llama. I forget if the llama sellection was random or picking up a dropped item.
The longer your team had a living llama, the more points your team gained.
At the time of the mod being developed, there was talk of making custom levels, etc. However, unfortnately, the mod never caught on, which, I think is really too bad, because it was really fun. I think development stopped and word never got around about the mod.
As you can tell, I can't remember the details very well, so if anyone remembers this Q1 mod, please let me know. Or if anyone has any information or definitely has or knows where the files are for the mod. I really would like them, please!
Thanks!
Anyways, I am hoping someone here knows and has the original Capture the Llama mod files. If you do, PLEASE msg me!
For those that don't know the mod, it is hard for me to explain because I barely remember it, but...basically...this is how it worked:
Two teams (like CTF red/blue), ideally with at least 4-5 players on each team, I THINK there were the 4 Threewave runes, but I don't remember for sure. There were no flags and no custom maps. I only remember playing on the ID single player maps (I ran my own server for awhile).
I think only 1 team had a Llama, the fun part was that one player becomes the llama and changes into a Llama model (which was really well made too, looked funny and realistic [there was even a funny llama.wav sound that played when you were hopping around as the llama]). If you were the llama, you could not attack (I think...I might be wrong, maybe you could attack), the game was kind of like Qball (if I remember that one correctly either...). If you were the llama, your team was supposed to protect you and you could be protected anywhere on the map as the Llama can move). The opposing team would try to hunt down the llama and kill it. Once the llama was killed, the opposing team would have one player turn into the llama. I forget if the llama sellection was random or picking up a dropped item.
The longer your team had a living llama, the more points your team gained.
At the time of the mod being developed, there was talk of making custom levels, etc. However, unfortnately, the mod never caught on, which, I think is really too bad, because it was really fun. I think development stopped and word never got around about the mod.
As you can tell, I can't remember the details very well, so if anyone remembers this Q1 mod, please let me know. Or if anyone has any information or definitely has or knows where the files are for the mod. I really would like them, please!
Thanks!
Comment