Originally posted by omicronbot
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Help me with scripting please! One simple thing
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Want to get into playing Quake again? Click here for the Multiplayer-Startup kit! laissez bon temps rouler!
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Anyone thinking the guy "Omicronbot" has anything to do with, let alone even knows who "Omnicron" is, off their rocker.
Please keep silly, misguided speculation out of forum threads.
The Omnicron bot is as well known as the Frikbot or the Frogbot and some of the replies in this thread should really should have not been made. It is an offline use bot that can even do coop and has existed since 1997 or there abouts.Quakeone.com - Being exactly one-half good and one-half evil has advantages. When a portal opens to the antimatter universe, my opposite is just me with a goatee.
So while you guys all have to fight your anti-matter counterparts, me and my evil twin will be drinking a beer laughing at you guys ...
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I'm even more lost than I was before. Thank goodness I just connect to Quake server's and smash on people's heads OG style.Want to get into playing Quake again? Click here for the Multiplayer-Startup kit! laissez bon temps rouler!
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It also frees up resources that your brain and your dexterity might have to otherwise need to account for, but instead, the resources of the qclient are doing that for you, so its not like its just the player alone's abilities being applied to the game. Im not expert on aliasing, but I remember the old RJ script, [rocketjump] and there was a dm server way back that it was all you saw. Bunch of quake guys grunting, firing rockets and killing each other the entire game. I suppose you can come up with a variety of little gimmicks if you put your mind to it, but there is a big difference doing these series of things under pressure in a real game, rather then pressing a key, and boom , it all happens. Some of the better Euro q3 ET servers I played on prevent custom configs, and what the server binds, is exactly what everyone gets to play with. Otherwise you got scripted rambo medics that are on adrenaline as soon as its available.
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Point you made before about the gamma is understood. With customizable lighting like in DP, badly lit corners of maps, can become BP, and forget about hiding there hoping a player wont see you. Thats the drawback about making the clients TOO customizable. FOV was always one of my pet peeves, I play always at the default 90, and use to lock my server at 90 till recently when BTA monster told me alot of players use higher values. I could never understand how players could see me when I was sure I moved out of their view, now I know.
Originally posted by omicronbot View Postrather than just go on and on, please articulate - what is acceptable?
do you all use fov 90?
edit: furthermore, if there was community interest in seeing just how elite a script could be developed to enhance the UI within the client, i would absolutely love to collaborate and see what we could develop for general use.
as user friendly, easy to navigate and adjust as possible, etc. i realize i'm posting too much in this thread also.
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