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Help me with scripting please! One simple thing

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  • #16
    Originally posted by omicronbot View Post
    i understand what you're saying, and i agree. it gives information you might not have. but doesn't something as simple as turning the gamma up on your screen do the same thing?
    i'm being absolutely sincere in that i want to understand the general perspective of the community, and where you draw the line.
    because nothing prevents you from using the same scripts i do, or creating better ones, i have a hard time viewing it as cheating.

    i don't want to annoy you, just show good faith. here's a section of the config file.

    // 4. Weapontype
    alias +rocket "impulse 7;wait;xhairrocketup;+attack"
    alias -rocket "-attack;xhairrocket"
    alias +lightning "impulse 8;wait;xhairlit;+attack"
    alias -lightning "-attack;xhairdefault"
    alias +grenade "impulse 6;wait;xhairgren;+attack"
    alias -grenade "-attack;xhairdefault"
    alias +rocket2 "xhairrocket"
    alias -rocket2 "impulse 7;wait;+attack;wait;-attack;xhairdefault"
    alias +lightning2 "xhairlit;impulse 8;wait;+attack"
    alias -lightning2 "-attack;xhairdefault"
    alias +grenade2 "xhairgren"
    alias -grenade2 "impulse 6;wait;+attack;wait;-attack;xhairdefault"

    alias +ssg "xhairssg;impulse 3;wait;+attack"
    alias -ssg "-attack;xhairdefault"

    bind shift +ssg
    bind mouse1 +rocket
    bind mouse2 +lightning
    bind mouse3 +grenade2


    // 5. Dynamic crosshairs
    alias xhairssg "crosshair 4;crosshairalpha .4;crosshaircolor 60;crosshairsize 7"
    alias xhairlit "crosshair 2;crosshairalpha .2;crosshaircolor 109;crosshairsize 5"
    alias +xhairlit "crosshair 2;crosshairalpha .2;crosshaircolor 109;crosshairsize 7"
    alias -xhairlit "xhairdefault"
    alias xhairrocket "crosshair 6;crosshaircolor 11;crosshairsize 3;crosshairalpha .2"
    alias xhairrocketup "crosshair 6;crosshaircolor 11;crosshairsize 3.25;crosshairalpha .2"
    alias +xhairrocket "crosshair 6;crosshaircolor 11;crosshairsize 3;crosshairalpha .2"
    alias -xhairrocket "xhairdefault"
    alias xhairgren "crosshair 3;crosshaircolor 80;crosshairsize 3;crosshairalpha .8"
    alias +xhairgren "crosshair 3;crosshaircolor 80;crosshairsize 3;crosshairalpha .8"
    alias -xhairgren "xhairdefault"
    alias xhairaxe "crosshair 5;crosshairalpha .5;crosshaircolor 25;crosshairsize 1"
    alias xhairdefault xhairaxe
    I'm to believe this is the extent of your mad scientist efforts, or not?
    Want to get into playing Quake again? Click here for the Multiplayer-Startup kit! laissez bon temps rouler!

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    • #17
      Anyone thinking the guy "Omicronbot" has anything to do with, let alone even knows who "Omnicron" is, off their rocker.

      Please keep silly, misguided speculation out of forum threads.

      The Omnicron bot is as well known as the Frikbot or the Frogbot and some of the replies in this thread should really should have not been made. It is an offline use bot that can even do coop and has existed since 1997 or there abouts.
      Quakeone.com - Being exactly one-half good and one-half evil has advantages. When a portal opens to the antimatter universe, my opposite is just me with a goatee.

      So while you guys all have to fight your anti-matter counterparts, me and my evil twin will be drinking a beer laughing at you guys ...

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      • #18
        I'm even more lost than I was before. Thank goodness I just connect to Quake server's and smash on people's heads OG style.
        Want to get into playing Quake again? Click here for the Multiplayer-Startup kit! laissez bon temps rouler!

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        • #19
          It also frees up resources that your brain and your dexterity might have to otherwise need to account for, but instead, the resources of the qclient are doing that for you, so its not like its just the player alone's abilities being applied to the game. Im not expert on aliasing, but I remember the old RJ script, [rocketjump] and there was a dm server way back that it was all you saw. Bunch of quake guys grunting, firing rockets and killing each other the entire game. I suppose you can come up with a variety of little gimmicks if you put your mind to it, but there is a big difference doing these series of things under pressure in a real game, rather then pressing a key, and boom , it all happens. Some of the better Euro q3 ET servers I played on prevent custom configs, and what the server binds, is exactly what everyone gets to play with. Otherwise you got scripted rambo medics that are on adrenaline as soon as its available.

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          • #20
            Point you made before about the gamma is understood. With customizable lighting like in DP, badly lit corners of maps, can become BP, and forget about hiding there hoping a player wont see you. Thats the drawback about making the clients TOO customizable. FOV was always one of my pet peeves, I play always at the default 90, and use to lock my server at 90 till recently when BTA monster told me alot of players use higher values. I could never understand how players could see me when I was sure I moved out of their view, now I know.


            Originally posted by omicronbot View Post
            rather than just go on and on, please articulate - what is acceptable?

            do you all use fov 90?

            edit: furthermore, if there was community interest in seeing just how elite a script could be developed to enhance the UI within the client, i would absolutely love to collaborate and see what we could develop for general use.

            as user friendly, easy to navigate and adjust as possible, etc. i realize i'm posting too much in this thread also.

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