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If someone is botting @ Shmack, goto Rune Central • Index page and private message Slot Zero (preferably with a demo you recorded).
I forwarded this info to Slot Zero, but we all know anything concerning administration of quake.shmack.net should be directed to the actual server operator and a place where he reads messages.
Quakeone.com - Being exactly one-half good and one-half evil has advantages. When a portal opens to the antimatter universe, my opposite is just me with a goatee.
So while you guys all have to fight your anti-matter counterparts, me and my evil twin will be drinking a beer laughing at you guys ...
I sent Slot-Zero asking him to ban the guy,and proposed my services to Shmack server's. At the very least guy will be banned soon! At the most, next time it happens, I can go ban the guy and things will be handled much quicker!
I once got Kimp banned from Rocket Arena by recording a demo of him botting and sending it and a brief description in to SZ via e-mail. I'm pretty sure his e-mail address shows up on the splash screen at Shmack.
Definate and immediate way is just as the people above said, send a demo to Slot Zero of the botting. Nothing else will help. Slot Zero won't let anybody else admin the server.
Yes I am THRESH, now let me explain. I was botting using a hacked stoogebot for experimental purposes to see exactly which versions of quake it works on. I'm an oldschool quake players from 1997 who hasn't touched the game in over 12 years.
I was very upfront that i was a bot and everyone playing seemed to be up to the challenge. And if you've never played against a stoogebot ... it can be exciting and challenging especially with rune quake ... and if using traps and other techniques he can be beat. teamwork will kill him too.
Anyways i see i was banned, however i never once talked smack or denied i was a bot, but rather i was rather spicing up the server and with a dying game you'd think the uniqueness and challenge of a real nostalgic client-side stoogebot on your server would be welcome.
Maybe you guys could put some good bots on your server and see if my client-side stoogebot will work against them.
And trust me getting a stoogebot configured and working properly is quite a challenge ... and just steering it around with falling in lava and such is fairly tough too. Some maps just go against a stooge ....
Anyways just thought i'd see if you guys r up for the challenge or not ? Otherwise I probably will just pursue other interests and let quake sink even slower into the abyss.
I also assume none of you guys r old school ... because if you were u'd recognize the name THRESH in about 2 seconds.
How to Maximize Your Chances Against That Knucklehead
If you're going to be playing against the StoogeBot, you need to know how to deal with it. Even if you aren't planning on playing against it, you need to know how, because if you play Internet deathmatch, chances are you will run into a StoogeBot sooner or later. Furthermore, tactics for StoogeFighting will largely apply to other advanced client-side bots as well.
First, learn to recognize the StoogeBot. It will have a player name with the prefix SsBot. However, keep in mind that there are other bots besides the Stooge, so lack of this prefix doesn't guarantee an unaugmented player. If you are subject to an unwanted Stooge, or a player you suspect of being a bot, ask the server administrator to add "No Bots" announcement to their welcome screen, or see our FAQ.
Assuming you are playing against the StoogeBot, there are certain things you can do to minimize its advantages. Having Stooge fire control is an advantage sort of like having low ping, except more so. In combat between otherwise equal players, the player with the Stooge will win. But if you truly outclass the Stooge player, you have a chance at beating him, especially if there are other players in the game. Using the following tips, you can turn what might otherwise be complete humiliation into a challenge and a chance to test your skills.
What he sees is not what you get.
Remember that where the Stooge is looking is not necessarily where the driver is looking (and the driver can shoot too!). The only way you can get a hint of where the driver is looking is when you see the Stooge executing a difficult maneuver. For example, a Stooge driver climbing the ramp to the red armor in DM3 is most likely looking up the ramp or to the left, not straight back.
Don't go toe-to-toe.
Most StoogeBot kills will be from afar. If you close in on the Stooge, every shot will hit you, and that is always a Bad Thing. If the bot is using a RL and you are super-healthy, you can try to work your way in close to get him to kill himself with splash damage. However, a smart Stoogified player would just switch weapons in this situation and tear you up. Like all Stooge-beating maxims, you can forget this one in certain situations, including if the Stooge player is a complete idiot, or if he is currently very weak. Certainly, if you have a chance to finish off the Stooge, take it.
Deny the Lightning Gun.
The LG is the Stooge's best friend. It is fast, does buckets of damage, and it can't splash-damage the Stooge at close range. On a deathmatch 1 server, run a cycle to pick up the LG so the Stooge can't have it. Or even guard the thing. On deathmatch 2, well, just do your best. Try to kill the Stooge before it obtains the LG.
Minimize your exposure.
If there is a line of sight between you and the Stooge, you are in danger. For example, when moving along a free-standing walkway, you should stay to the middle rather than running along an edge. Similarly, don't charge around corners or leap off of ledges. If a StoogeBot has a line of sight to the area you are about to enter, it can often predict your motion well enough to make sure that you meet a rocket the moment you round that corner. Instead, make a feint at the corner (or ledge edge), backing away at the last minute, and see if any Stooge-fired projectiles come whistling past. If not, it is probably safe to proceed.
Track the StoogeBot.
Know its colors. Try to figure out where it is based on the game messages and sounds. Your goal is to STAY THE HELL AWAY from the Stooge until you can engage it on your own terms, with some advantage (terrain? weaponry?) to offset its fire-control advantage. Never turn your back on the Stooge. If at all possible, if you need to run away from it, run backwards and dodge. If this is not possible, run erratically to mess with its motion prediction.
Learn to dodge rockets.
Assuming you are staying an appropriate distance from the Stooge, and it doesn't have the LG (or you are out of its range), you will probably have some rockets coming your way. Don't panic. Stooge-fired rockets are aimed based on an extrapolation of your motion, so all you have to do is wait until the rocket is fired and then reverse your current movement. But be aware that a clever Stooge player will manually fire a rocket every now and then to mess you up, or switch to another weapon with faster projectiles.
Play for frags.
Remember that the goal is to get frags, not revenge. Your best chance to place highly, if there are plenty of other players on the level, is to minimize firefights with the Stooge, stay healthy, and pick off other players.
Psychoanalyze the Stooge.
While it can be a bit tricky, you may be able to tell which mode the 'Bot is being played in, and use that knowledge to your advantage.
If the 'Bot is in Curly Mode, it will be ping-ponging between all available targets. If there are multiple players in the bot's field of view, you may have extra time to smack the bot upside the head with a rocket or two before he gets around to returning the favor, or to duck in-and-out from behind cover while the bots attention is elsewhere
If the Stooge is in Larry Mode, you want to be extra careful to stay out of its way if you are high on the frag board. However, there will likely be a lot of weakened-but-not-quite-dead players roaming around for you to victimize as per the previous tip.
If the player has chosen Moe or Shemp Mode, it will be difficult to match his score by hunting the fringes, as the bot will tend to finish off anybody he begins firing at. However, when a Stooge is in these modes, it is easier to kill. If you happen to see it shooting at someone other than you (and not instantly killing them), then banzai !! Chances are the driver is watching the current target too, especially if he is chasing the target -- if so, you may be able to sneak up and shoot the Stooge in the back, you coward, you.
Well if you are Dennis "Thresh" Fong (whom articles I read years ago in PC Gamer) - why'd you need a bot?
Although generally if you are going to run a bot, it would be best to inform and ask the admin of the server first. Generally just running a bot on a server isn't exactly welcomed with open arms.
Yes I am THRESH, now let me explain. I was botting .
Wow, you didn't even need to say anymore. Thresh, botting? Thats fn hilarious.
First off, you aren't dennis fong. Second off, no one minded and enjoyed the challange? Pfft that is not what it looks like to me. The couple times I connected and OBSERVED , your bot was making swiss-cheese of the RQ players, and it wasn't for lack of trying.
Change your ways please, or the next server you take your bot,or ANY hacks period, will possibly be your last. You've been here 1-ish days and already been banned at Shmack, you REALLY have to do some foolish shit to be banned from ANY of Slot-Zero's servers. Which, miraciously with in that 1 day, you've really accomplished a lot of things that take most people atleast a COUPLE/FEW weeks for this kind of stuff to occur.
The Stoogebot or "Sbot" is not very hard to configure actually, I remember using one YEARS ago and it took about 1 minute of command-line syntax usage to configure and setup the proxy on the same PC.
Its double funny because you have someone impersonating Dennis Fong (Thresh) and then you have the impersonator botting! LOL.
I think of it this way.
You're already wasting your time playing the game, why do you want to cheat? (And using a bot is cheating durr)
Its F'N pathetic.
It doesn't matter how long the people here have played Quake 1 it's the integrity the person has that counts.
If I want a challenge I'll take on real-estate investment.
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