How long it would take (starting from a generic programming experience in C, Java and Python and master degree in computer science) to make a mod like the one described here.
(the idea is based on rocket arena description read in wikipedia and other games I played during my time)
- maps have no items (a part maybe temporary power ups like quad damage, but their respawn must be totally unpredictable)
- players start or respawn with Red Armor, all Weapons, all Ammo and zero Frags
- players has only n lives, after then can only stay as spectator
- when a player dies drops one coin for each frags he has plus one. Coins not picked up disappear after a while.
- picking up one coin gives one frag
- the game ends when there in only one player with nonzero lives or he reached a certain number of frags
Probably it is a good idea that all players start at the same time...
What do you think? Is it doable? Do you find the idea fun?
Thanks
(the idea is based on rocket arena description read in wikipedia and other games I played during my time)
- maps have no items (a part maybe temporary power ups like quad damage, but their respawn must be totally unpredictable)
- players start or respawn with Red Armor, all Weapons, all Ammo and zero Frags
- players has only n lives, after then can only stay as spectator
- when a player dies drops one coin for each frags he has plus one. Coins not picked up disappear after a while.
- picking up one coin gives one frag
- the game ends when there in only one player with nonzero lives or he reached a certain number of frags
Probably it is a good idea that all players start at the same time...
What do you think? Is it doable? Do you find the idea fun?
Thanks
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