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SP: Halloween by IEEE802.11

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  • #16
    Oops, I played with Fitzquake.
    Quake 1 Singleplayer Maps and Mods

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    • #17
      I got it to work and it was really fun. Thanks IEEE!

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      • #18
        One time, I tried to change the coop flag and the engine wrote a screenshot each time ...
        Okay, at that point, Im willing to argue that the compiler used doesnt compile, it just shoves random crap, cause holy fuck that is a broken progs.dat. I can really see why LordHavoc opposes its use now....
        Inside3d - Because you can't be Outside 3D!

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        • #19
          To clarify my post above, I think it's unfortunate that the mods built with qccx (or similar) don't follow the QC standard or even extensions thereof. I'd wish that they could be converted into std QC, opening up for more engines and potentially more users to enjoy them.

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          • #20
            Hahaha, thank you Baker. I forgot about this. Originally Lagster was supposed to have a final attack where he'd spin around and shoot electricty out of his jacks, but I didn't take the time to complete that.

            A shame it tries to connect you to a dead server in the end.
            "It may disturb you. It scares the willies out of me. " -Slartibartfast

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