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Full version of "The Dismal Obliette"?

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  • #46
    Don't need to. Looked up how to and did it check your email.
    I think we got it all covered now.
    MH made the maps merged
    inkub0 rtlights
    map is vis'd to support transparent water
    I fixed the issues of playing Death Match on the map (the bar and gate issues)
    Added balance to the map by adding some things to the lost entrance (DM only edits)

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    • #47
      Is there a link to the final version of this map somewhere? =]
      Regular One Man Slaughterhouse

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      • #48
        I can upload the edited version I did.
        Vis'd water and it has more entities and edited triggers in Deathmatch.

        A few spawns in the lost entrance as it only had 1 before
        a RL and Shotgun pickup were added to the Lost Entrance (DM only) as weapons in that large area were next to none
        The button/gate in the lost entrance are removed. Reason was if one spawned in the upper area, they wouldn't be able to go through the gate. So in DM, the gate and it's button are removed (improves the flow alot).
        Then rtlights that inkub0 did

        I will upload it asap

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        • #49
          Can't wait, played through it earlier and it feels way more complete, VIS'd water and rtlights will be great.

          THX OoPpEe
          Regular One Man Slaughterhouse

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          • #50
            e2m6-full.zip

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            • #51
              sorry if the answer is on the other pages.. but the map seems a lot bugged.. 1st when I spawn I fall out of the map, there is not rotate bridge anymore, etc etc.. but the lighting is awesome!
              200 a�os de mi querido PARAGUAY
              14/05/1811

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              • #52
                As we just found out in our conversation:

                This map is NOT compatible with any of the modified e2m6.ent files. If you have any present - remove them as Dani's issue above will happen.

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                • #53
                  Sweet thanks!

                  I can make a new .ent for it. Just finished up EP3.
                  Regular One Man Slaughterhouse

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                  • #54
                    Hello daniocampo1992,

                    Do never underestimate the power of .ent files !
                    With .ent files you can manipulate a map HEAVILY:
                    change all lights, entities, ... positions for example.
                    You can even modify qc in parts of it.
                    If you use a "wrong"/not matching .ent file for a map.
                    Weired things will happen


                    Regarding MH�s combined e2m6 map:
                    I did the weather .ent file for MH�s combined map already !
                    Roy Batty doesnt need to do it again.
                    It is included in the 2nd post of the "TUT: Creating Rain + Snow + Fog in DarkPlaces" thread.
                    As well as the "small mod compilation" for ID1.

                    All the files you need are in there:
                    - e2m6mh.bsp
                    - e2m6mh.lit
                    - e2m6mh.rtlights

                    Feel free to rename them to "e2m6" to replace the original map.

                    Have fun.
                    Seven

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                    • #55
                      Yes! lol I forgot that! Thanks OoPpEe..
                      And that's true! I was about to made a rainy .ent file for the map but I noticed Seven already did it..
                      But seems that there's no snowy one..
                      200 a�os de mi querido PARAGUAY
                      14/05/1811

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                      • #56
                        Would be great to have a updated rain and snow ent file. I modified the entities in this map so it works flawlessly in DM:
                        1) Added more spawn points to the LE (Lost Entrance) as before there was only 1.
                        2) Added more weapons to the LE, there was only a single nailgun
                        3) Removed the gate that was on the bridge, as if one came from the top area, they'd be unable to continue as it was closed and you cannot open from that side.

                        I'm not sure if Seven's ent file for rain has these modified (DM Only) entity additions/edits.

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                        • #57
                          Yeah I don't think it has your edit's to it OoPpEe... I'll take a look at it and see if I can copy Seven's stuff into it.
                          Regular One Man Slaughterhouse

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                          • #58
                            Yeah you would only need to copy the new entities over (the rain ones). As the map itself wasn't changed - I only added the extra DM stuff.

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                            • #59
                              Allrighty, moved this here from the wrong thread, and repackaged like Seven suggested.

                              Here's Romero/MH/inkub0/OoPpEe/Roy packaged version of this map.

                              The Lost Entrance+The Dismal Oubliette Full

                              Readme included, I tried to be accurate as possible, if I made any mistakes or omissions please let me know.

                              Code:
                              ----------------------------------------
                              
                              - John Romero
                              
                              "The Dismal Oubliette" (E2M6) map.
                              "The Lost Entrance" (E2M10) map.
                              
                              ----------------------------------------
                              
                              - MH
                              
                              Merged map of "The Lost Entrance" (E2M10) and "The Dismal Oubliette" (E2M6)
                              
                              .lit file
                              .dlit file?
                              
                              ----------------------------------------
                              
                              - inkub0
                              
                              .rtlights file
                              
                              ----------------------------------------
                              
                              - OoPpEe
                              
                              I modified the entities in this map so it works flawlessly in DM:
                              
                              1) Added more spawn points to the LE (Lost Entrance) as before there was only 1.
                              2) Added more weapons to the LE, there was only a single nailgun
                              3) Removed the gate that was on the bridge, as if one came from the top area, they'd be unable to continue as it was closed and you cannot open from that side.
                              
                              ----------------------------------------
                              
                              - Seven
                              
                              Original .ent file for adding rain to the map.
                              
                              ----------------------------------------
                              
                              - Roy Batty
                              
                              I made a new .ent file for this map using OoPpEe's edited map, and added the rain from Seven's .ent file.
                              
                              1) Made the rain a bit thicker where the bridges are.
                              2) Added fog to the map.
                              
                              ----------------------------------------
                              
                              1) Put the files in your ID1/maps folder
                              2) ???
                              3) Profit!
                              I hope you enjoy this map now as much as I do. =]
                              Regular One Man Slaughterhouse

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                              • #60
                                link broken

                                @roy batty - please post a working link.

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