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![]() Archived reviews by date. Click on date link to read the review. Some dates feature more than one review, so scroll down if the chosen review isn't at the top - you can also go through all the reviews consecutively by using the "Previous Reviews" link at the bottom of each page. All reviewed levels are good quality and worth playing. If you have any problems see the Help page.
20/10/01: DMSP 2 - Mod that generates SP gameplay on DM maps. Version 2.
14/10/01: Kjsp1: "Avanipaala Praasaada" - Large white Arabian level.
19/09/01: Rapture: "Rapture" - 4-6 level gothic medieval episode.
17/09/01: Jackboot: "Jackboot Hero" - Medium industrial base level.
14/08/01: Alk10: "Permutations of the Rotten" - Medieval/metal 4 map Nehahra unit.
11/08/01: N3sp03: "At The Gates Of Midian" - Large medieval/metal level.
06/08/01: Czg03: "Ceremonial Circles" - Large complex medieval level.
30/07/01: Rpgsp1: "Penile Devastation" - Medium metal level.
27/07/01: OUM: "Operation Urth Majik" - 5-6 level IKbase episode.
26/07/01: N3sp02_13: "Castle Necrosis" - Medium medieval level.
24/07/01: Invein: "Invein" - Large Nehahra industrial base level.
23/07/01: Soedemo: "Soul of Evil Preview Release" - Medium true medieval level.
20/07/01: Ksp1: "Contract Revoked Part I - Libris Vertiginis" - Medium-large medieval level.
03/07/01: Precipice_continuum: "Precipice Continuum" - Large outdoor canyon/temple level.
24/06/01: Percept: "Perception" - Medium temple level.
07/06/01: Rumours: "Recurrent Rumours" - Largish small scale medieval level.
26/05/01: Alk11: "Grisly Manifest" - Large bluish medieval level.
22/05/01: SPD: "Symbiotic Pipe Dream" - Tiny industrial level.
29/04/01: Lthsp5: "Exodus" - Small blue/metal level.
20/04/01: Fatal-error: "Fatal Error" - Small industrial/metal level.
27/03/01: Thepit: "The Pit" - Medium clean base/cave level.
26/03/01: Gmsp1: "Colony" - Large sci-fi base level.
25/03/01: Koohoo: "The Castle of Koohoo" - Large swampy temple level.
12/03/01: DMSP - Mod that generates SP gameplay on DM maps.
23/02/01: Lthsp4: "Dark Days" - Large medieval level.
17/02/01: Coagula2_flesh: "Flesh" - Small metal/medieval/space level.
06/02/01: Jjspq3: "Strength. Service. Honour." - Medium industrial level.
05/02/01: Elek_neh_episode4: "The Tides of War" - Diverse 5 map Nehahra unit.
01/02/01: Imp1sp1: "The Corral" - Small Idbase atrium level.
23/01/01: Perssp2: "Return to Dust" - Medium temple level.
19/01/01: Lthsp3: "Cruel Intentions" - Medium medieval level.
11/01/01: Rc3: "Towne" - Medium-large medieval town level.
03/01/01: Czg07: " Insomnia" - 4 map huge industrial/gothic unit.
25/12/00: ADD: "A Desert Dusk" - Medium-large Arabian level.
08/12/00: Lthsp1: "Ad Infinitum" - Smallish large scale IKBase level.
25/11/00: FMB8: "For My Babies 8" - Large, complex, diverse temple level.
31/10/00: Perssp1: "Perssp1" - Tiny medieval/metal level
11/09/00-a: Nehahra: "Nehahra" - 17 map mission pack / conversion (Overall mission pack review)
04/09/00: Badpak: "Bad Pak" - 4 base, medieval and metal levels (Ih1m1-4 series)
01/09/00: Apsp1: "The Final Threat" - Huge, complex, Ikbase level
30/08/00: Dm1m2: "Stronghold of the Battereds" - Medium metal level
07/08/00: Dig: "The Dig" - Small mine/Q2 base themed unit, with mods
07/07/00: Oblivion: "Castle of Oblivion" - Large, interconnected, metal/blue level
05/07/00: Dazsp2: "Arabian Nights" - Large night-time temple level
03/07/00: A2D2: "Ambush Keen Pilgrims" - Small-medium curvey temple level.
19/06/00: Alk07: "Egyptian Myth" - Large orange/temple style level.
29/05/00: Coagula: "Coagula" - Small metal/space level.
19/05/00: PG2: "Phantasmal Garrison" - Diverse, medieval-ish open 4 map unit.
12/05/00: Dazsp1: "Death's Cold Touch" - Medium, open metal level
10/05/00: SBE: "Scragbait Estate" - Large medieval-ish level
04/04/00: A3: "The Journey Home" - Large, curvey, open temple level
28/02/00: Base-x2: "Basex2" - Medium industrial base level.
10/02/00: Alk05: "The Savage Sanguine" - Large orange/industrial themed level
20/12/99: Jjspq2: "Unseen Assailant" - Smallish industrial/medieval level
19/12/99: Czg02: "Memento Mori" - Large complex medieval level
07/12/99: DOTD4: "Dawn of the Dead" - Large Id base level
24/11/99: FMB6: "For my Babies 6" - Large arcane metal level
30/10/99: Mcomplex: "The Mining Complex" - Medium Id base level
20/10/99: Czg04: "Numb Nimbus" - Large uniquely styled metal level.
16/10/99: Cursed: "The Occursed" - 2 medium, unique Hexen 2 styled levels.
10/10/99: Mospq1: "The Castle of Morpheus" - Large medieval castle level
06/09/99: Demonslair: "Demon's Lair" - Medium traditional metal level
02/09/99: Jjspq1: "Vigil of the Night" - Medium industrial/medieval level
15/08/99: Golgotha: "Castle Golgotha" - Two map gothic/medieval unit.
14/08/99: RDE: "Runner's Delight Episode" - Full, diverse 5 map episode
04/08/99: Sop123: "Source of Power" - Varied mostly outdoor mini-unit
25/07/99: Valour: "Steel Valour" - Small-medium industrial base level
17/07/99: Strong-hold: "The Last Stronghold" - Medium industrial base level
13/07/99: Outpost-alpha: "Outpost Alpha" - Small industrial base level
03/07/99: Czg01: "Research Facility" - Largish diverse Id base level
01/07/99: Rc2: "Swamp" - Medium-large swamp themed level
26/06/99: Damaul6: "Bestial Devastation" - Huge futuristic industrial level
15/06/99: Aopv105c: "Abyss of Pandemonium Episode 2" - 2 map mostly metal unit
11/06/99: Aopv105b: "Abyss of Pandemonium Episode 1" - Full diverse episode
25/05/99: FMB5: "For my Babies 5" - Large spacious medieval level
23/05/99: Tspe: "The Grinding of Teeth" - Tiny open metal map
12/05/99: Ebony1: "Ebony" - Small and neat metal map.
28/04/99: E-5: "Pak 5" - Medium varied episode with a Zer feel
15/04/99: Darkness: "The Darkness Within" - Medium medieval/stone level
08/04/99: LS: "LS" - Large and varied metal map
04/04/99: MCM01: "Curse of the Pharaoh" - Small-medium temple level
02/04/99: Rstart11: "Reload" - 5 map diverse base unit
28/03/99: Middle: "The Middle Evil" - Large atmospheric true medieval level
18/03/99: Temple: "The Temple" - Large temple/Hexen2 textured map
17/03/99: TDK11: "The Demon King" - Full fantasy episode.
14/03/99: Lisland: "Lost Island" - Outdoor and temple mini-unit
11/03/99: Canabode: "Canyon's Abode" - Large canyon/blue medieval level
06/03/99: Rubicon: "Rubicon" - Large industrial custom textured base level
03/03/99: Chaos: "The Crawling Chaos" - Slimy/Wind Tunnels metal level
27/02/99: Sgodrune: "The Tale of Abbot's Rune" - Luxurious, explosive, blue/metal unit
24/02/99: Wieder: "Timebomb" - Detailed Hipnotic base level
15/02/99: TFL4: "The Final Level" - Large pure base level
12/02/99: Fromhell: "From Hell" - Dark historical city level
11/02/99: Wishes: "Well of Wishes" - Medium non-linear metal level
09/02/99: Damaul3: "Suicide Nation" - Original large open medieval level
06/02/99: QBlack: "Black" - Medium unit, medieval, outdoor, and base
03/02/99: Citdoom: "The Citadel of Doom" - Large brick & blue level
31/01/99: Lastgame: "The Last Game" - Unique tech/medieval mini-unit
25/01/99: Colony2: "The Culling Station" - Medium pure base level
24/01/99: Tig00: "Crap from Tigger" - Unique caves + Q2 base mini-unit
22/01/99: Chessp1: "Shrine of Skank" - Small industrial metal level
20/01/99: Discord2: "Discordia II" - Medium metal and water level
16/01/99: Sadlark8: "The Temple of Amon-Sadlark" - Large intricate temple level
14/01/99: SP: "Staging Point" - Medium base level
12/01/99: TMC: "The Monolith Complex" - Huge scale original base level
10/01/99: Real: "Far Beyond Reality" - Medium varied medieval level
05/01/99: Hostile: "Fucking Hostile" - Largish varied medieval level
02/01/99: DXM: "Dextromethorphan" - Varied and unusual base level
25/12/98: Schist: "Schist" - Arctic base + medieval episode
19/12/98: M_Palace: "The Cobalt Palace" - Tiny uniquely styled blue level
16/12/98: Stores: "The Stores" - Brown base + crate level
13/12/98: ABW: "All Black Within" - Medium metal level
09/12/98: Flee3: "Flee map 3" - Unusual open metal level
05/12/98: Tomb: "Tomb" - Small enclosed temple level
28/11/98: Morbid_2: "Morbidity II" - Large, distinctive metal/temple hybrid
25/11/98: Thecrypt: "The Crypt" - Small rounded metal level
22/11/98: Cassq1: "Hell in a Can" - Large and original space level ![]() |