Envelopment
 Pincer
 Turning
 Penetration
 Hot Pursuit
 Oblique
 Retreat
 Razzia
Hot Pursuit

An offense movement which does not immediately spring to mind, when thinking of attacking, is the hot pursuit. Let us suppose that your squads just encountered the enemy. Then suddenly they turn and run. Of course the most natural reaction would be to follow and shoot to kill, however, there also might be cautious commanders out there who will order their troops to stand and hold the position. One could run into boobytraps. However, history teaches us that the moment the enemy turns and runs, especially after heavy fighting, there will be a

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moment of confusion in which everyone will try to reach their defensive position. A commander can exploit this by moving his squads onto the tracks of the retreating enemy and attack it over and over again.

This will lead to even more confusion, and if the enemy is either low on ammunition or its commander does not have enough audacity to react you will easily be able to rout the enemy.

The things to watch out for are:
- The enemy can hold �respawners� back to form a second defensive line, so as to catch any pursuers when the signal of retreat is given.
- The enemy may suddenly turn and counter attack, usually there will also be a bit of confusion in your squads so the enemy might just use this as a way of breaking your discipline.

Battles in which this was used:
- The hot pursuit was a favourite movement of most commanders: Napoleon used it to rout his enemies, Alexander the Great used it on the Persians, Rommel during the Blitzkrieg, and Patton used it to keep the pressure on the retreating German troops. In the US Civil War it led to, in European eyes, campaigns of ludicrous proportions where troops would follow armies for weeks.

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