Map Name: |
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CTF
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John Kurkowski (Bluu), Andy Baird (danger)
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711KB
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Jump off the dam. It's fun. Walk into the turning rotors in your ramp room. It's fun.
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Darkmatter (Dark Matter) |
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CTF
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Peregrine
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3.7MB
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A Shutdown-style CTF map set in space. (from creator of Entropy and Temple)
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CTF
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Matthew Armstrong(HellFace)
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1.5MB
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Cross to the Enemy Base and take the ramp rooms to the second floor. Grab the flag from the central flag room and take it to the top of the Dividing Wall outside.
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Darkness_2 (SP2 Darkness 2) |
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CTF
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Matthew Armstrong(HellFace)
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2MB
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Cross to the Enemy Base and grab the flag from the central flag room. Take it to the top of the Dividing Wall outside or to your high balcony.
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CTF
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Matthew Armstrong(HellFace)
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1.7MB
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Cross to the Enemy Base and grab the flag from the central flag room. Take it to the top of the Dividing Wall outside or to your high balcony.
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CTF
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[WTF?]Dr_Bones & [WTF?]Dyne
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1.3MB
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Set in a gothic style village were vampires have taken over the local church. After many bites the villagers decide to attack the vampires and take back the night.
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Team Deathmatch
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RefRieD BRaiNS aka SuPeRLAG
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325KB
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CTF
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Snowdog
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1.7MB
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Blue and Red teams play a standard CTF game while raiders (yellow) attempt to kill flag carriers on both sides and capture the flags at the opposite HQ.
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Dcompound (Desert Compound) |
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CTF
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Kabul Wu
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1MB
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Infiltrate the enemy compound and take their flag. Return it to your capture point
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Team Deathmatch
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[Ass]Baka
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2.2MB
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Modification of the counterstike map de_dust into a tfc deathmatch map.
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CTF
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]3T[-Trunks-]
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250KB
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One v One
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[DWD]Ace
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296KB
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This is a deathmatch arena. It is oval shaped and made for 3 teams. Yellow goes in the stands to watch and red and blue fight it out in the center.
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Deathbowl2 (Deathbowl Version 2) |
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One v One
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[DWD]Ace
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309KB
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Deathmatch map made for 1 on 1 battles in a single arena. You can go higher than that, but try not much larger as it will lag with many on it. Ones not in the match can watch from the stands.
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Deathvalley (Death Valley) |
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CTF
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TimoT (aka [LTWM]Slayer)
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659KB
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Cross the valley of death pass thru enemy base to their flag located behind their base. Or send a demo to blow open the valley behind their base. Several Detpackable walls, the one closest to the flag is re-detable.(for defending team). Lazers can be deactivated by opposing team by touching the power switch behind the lazer field.
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CTF
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Highlander
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508KB
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Standard CTF map, designed to give a good clan game
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December (December - Capture and hold)) |
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King of the Hill
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Redux
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1.1MB
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Take your flag to the church and capture it at the altar. Hold it as long as you can to gain points.
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CTF
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Filter-AA-
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1.7MB
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1/4 2Fort 1/4 Well 1/4 Shutdown and 1/4 Filter-AA- = Deep :)
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CTF
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Mischievous
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587KB
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CTF set in space.
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CTF
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Schurkenpack
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873KB
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Grab the flag and take it to your cappoint :)
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CTF
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Niklas "NiCkE" Håkansson
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504KB
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2base CTF with the capture point in the middle area. The low r_speeds should allow up to 32 players.
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Nuke the Enemy
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ToiletDuck
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1.9MB
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WW3 has begun and both sides are arming their weapons. Unfortunatly for them neither knows where to shoot their nukes at! Objective: Steal the missile key containing targeting information from the enemy bunker and bring it back to your own to launch your nuke. MOVE IT SOLDIER!!!
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CTF
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Erik Doescher (McCoy)
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1MB
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CTF style map, with a Rock2 style det tunnel thrown in
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CTF
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McCoy
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1MB
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CTF style map, with a Rock2 style det tunnel thrown in. Revised version.
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Deliverance11 (Deliverance 1.1) |
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Nerve Gas the Enemy
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Mr.Bee
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1.4MB
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Take key to enemy gas chamber located underground. Trap enemy classes by shooting numbered buttons.
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CTF
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Dark3D
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1.2MB
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Hunted
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Pysa
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1.2MB
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The demolist must reach the ammunition in the underground depot. The rebels have to kill the demolist. Bodyguards protects the demolist.
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Depthcharge (Depth Charge) |
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SniperWar
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Timay
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436KB
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Depth Charge is a sniper map with a difference. It's set underwater, and the only thing keeping the water out is sume high tech force fields.
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TRUE CTF
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Jay "Deride" Lindholm
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2.4MB
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Retrieve the enemy flag from their base and capture it at your flag. Do NOT bring flag into your respawn, it will RETURN to their base.
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Desertc (Desert Complexes) |
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CTF
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Dave 'DarKStaR' Buktenica
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1.05MB
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Enter the enemy base and steal their flag, then make your way to the capture point on your own battlements.
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CTF
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Razorcow
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1MB
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Steal the enemy's flag that resides in their basement, run through the desert (don't forget to bring water though, you might get dehydrated) and capture it in your capture-room in the upper level of the base.
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Desertrun_r (Desertrun_r) |
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CTF
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RazorCow
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1.1MB
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Four Team CTF
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Lord Bishop
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1.1MB
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The first Four Teams CTF map for TFC
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CTF
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Amnion
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1.2MB
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CTF map with the flag rooms facing each other.
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Dfbasev2 (Different Bases) |
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CTF
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Bluestrike McQueen
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916KB
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Its a standard ctf map but with a green and yellow team. Like the map name say's, both bases have an other layout, I hope its a bit balanced. But like if real life everything has good and bad sides.
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Dfhunt (Different bases Hunt) |
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Hunted
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Bluestrike McQueen
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1MB
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The enemy found the location of your leader and plans to bomb the base. The leader has to get transfered to an abandoned research facility with bomb shelter in the area. The enemy had a spy in youre ranks and take's action by droping an sniper team in the area. We can't wait anymore to clear the area. The president has to go to the safe location now or it might be to late. Protect youre leader. God Speed.
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CTF
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Ryan Ashley ([DHTA]Ghestal)
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426KB
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You must first shut down the propeller in the enemy base before gaining flag chamber access. The propellers kill on contact with any class.
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Dimensia_beta1 (Dimensia (Beta1)) |
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CTF
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Anarchist
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288KB
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A little CTF map with 10 points for capping. Cap on the battlements and flag room in basement. Complete with water access, lift and lighting.
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CTF
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JOHNtheBAPTIST
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671KB
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Capture your enemies flag.
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One v One
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mindful
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58KB
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Deathmatch tfc
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One v One
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Meatball
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640KB
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A DM map similar to mulch_DM, but with more rugged terrain.
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CTF
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DeathMaster, aka Jeff Dupler
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836KB
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TFC Map With 2 Castles & 2 Flags
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CTF
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DeathMaster, aka Jeff Dupler
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1.19MB
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TFC Map with 2 Castles & 2 Flags and Security Rooms!
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CTF
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DeathMaster
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573KB
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2 Castles & 2 Flags and Security Rooms!
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Dolcevita (La Dolce Vita) |
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CTF
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Kabul Wu
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1.3MB
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Set in a Mediterranean retreat!
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One v One
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Unknown
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1MB
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Dominat (DOMINATION - Terratorial Command) |
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Command Points
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Keith Schoen (UncleBRUCE)
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1MB
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Basic territorial command rules apply, place a flag from your flag room onto each of the five command points. Destroy the enemy base. Two people will need to open the enemy detonation point, at which time the detonation key should be brought from your base and placed upon the detonation point.
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Don_warfare1_tfc (Civilian Warfare I) |
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Other
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Donald Gollwitzer
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141KB
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There are 4 teams, and the only class available is Civilian
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Other
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Donuts-SM-
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181KB
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Ever been in a sumo match? Heres you chance! Go face to face in a sumo ring perched above a volcano. Dont fall off... or its all over
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Doublecross (Doublecross) |
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Team Deathmatch
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Dario Casali (Valve Software)
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598KB
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Not a TFC map, but a good map for team battles. There is a bunker which can be used to call a nuclear strike against anyone outside of it every four minutes. Once the strike has been called, a one minute warning siren activates.
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Hunted
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Juggernot
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539KB
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TFC Hunted with two hunted civilians. The goal is to get your civilian to the Helopad (50pts). You get no extra points for killing the enemy civilian, so the only way to really score big is to have one.
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Doublep (Double Penetration) |
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Other
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Noggin
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1.3MB
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Infiltrate the enemy base and take both keys to the enemy Control Centre in the basement, make sure all your team are in the protective area before starting the enemy weapon. There are other safe areas... at a cost.
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Doughsrngyjump (Doughs Engy Jump) |
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Training
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Doughnut
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1.1MB
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EMP, Grenade, and Dispenser Jumping for very advanced engineers.
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Hunted
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David Norton
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725KB
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The Hunted must reach the plane alive. The Assassins need to kill The Hunted. The Bodyguards need to protect The Hunted.
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Nuke the Enemy
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Noggin
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1.6MB
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Objective: Infiltrate the enemy base and take the Weapon key to the enemy Control Centre, make sure all your team are in the protective area before starting the enemy weapon.
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Dragon_se (DragoLords SE) |
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CTF
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[WTF?]Dr_Bones
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666KB
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This Special Edition version of Dragonlords has completely new layout and idea behind the map. It was converted from a early beta version of Dragonlords for the use of the "Top 10 Tournament". This map is smaller in size and will fit clan & lan battles.
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CTF
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iNsAnE_cLoWn (Andrew)
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129KB
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Grab the enemy flag and cap it at the top of the tower !!!
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Dragonlords (DragonLords) |
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CTF
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[WTF?]Dr_Bones
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1.2MB
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Two dragon worshipping guilds have decided the world is too small for both gods. You will join the fight with one of these guilds to defeat the enemy dragon guild. TRUE CTF rules. Take the enemy flag from your base to the ememy's base capture point to score. To access the flag, a teammate MUST lower the crytal shield by touching the security button.
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Dragoon (Dragoon Cytadel) |
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CTF
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WhiteBlaizer
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3.5MB
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Dreadnought (Dreadnought) |
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CTF
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E.S. Dawe
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1.8MB
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Team Deathmatch
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Foster Gladius
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301KB
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Kill the opposing team and enjoy the ride. See if you can find the hidden vehicle.
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CTF
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[DR]Subzero & [DR]GarethJC
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194KB
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Drugbaron (Drugbarons Escape!) |
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Hunted
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Mr.Bee
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752KB
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A Drug Baron has been discovered and is making his way to his secret safe house! The government have sent snipers, engineers and a spy to take him out. The vents in the level may only be used by the snipers, the spy and the others must go the long way round.
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CTF
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Skitzx0rz
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780KB
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Desert themed CTF map
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Other
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Cycloid
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585KB
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Each team has 2 flags. Capture 1 flag for 1 point [5 frags]. Capture both within 30 secs for 5 points.
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Duelcolossus (Duelcolossus) |
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One v One
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RazorCow
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210KB
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Now this I'm really proud of. Great graphics on this one.. I'd advise you to not play this on a too slow computer hehe =)
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Offensive and defensive
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Bryan "Zouave" Dillow
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4.1MB
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Detpack the bridge- Flip the switch and CTF all rolled into one.
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Offensive and defensive
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Valve Software
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1.1MB
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Blue team must take their flag to Red team's Headquarters to win the game. There are two command points on the way which must be secured in order.
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Dustbowl_space (Dustbowl space) |
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Offensive and defensive
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Paul Bullman
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2.5MB
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Spacebowl is a high quality, action packed map designed in a similar fashion as Dustbowl designed by a multi award winning mapper.
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Dustplate_a (Dustplate - Invade and defend) |
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Offensive and defensive
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Nicholas Chan (movingincircles)
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738KB
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Objective: Blue team must take their flag to Red team's Headquarters to win the game. There are two command points on the way which must be secured in order.
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One v One
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[DWD]Ace
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985KB
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This is an 11 arena deathmatch map. Warp to the various arenas from a main room. The 3rd team are watchers and can also warp and watch from the sides or above the map. Great for practicing one-on-one skills in many diff. settings. A flag room is an added one for practicing concing, rocket jumping, pipe jumping, or any other way to get the flag and will help build skill and timing. The cap point is in the corners of the same arena as the flags. It can be a deathmatch arena if no one wants to try to get the flags and just battle.
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Map Name: |
Vote: |
JMC Star Rating: |
Type: |
Author: |
Archive Size: |
DownLoad: |