Are there bots available for TFC?
The message "CDKey in use, please try again later" comes up when I connect to a server. Why?
Where do I put the maps I downloaded?
Every time i try to connect to a game, it says: 'could not load library tfc\cl_dlls\client.dll' How can I fix this?
Every time I try to connect to a TFC server I get an error that says my client.dll differs from the server’s. What can I do?
Are there any bots available for TFC that I can play
against offline, similar to the bots available for
Deathmatch?
There are no bots for TFC because the TFC source code would need to be
released by valve to allow mod authors to code bots into it.. This could eaisly cause more bad than
good, so don't expect to see it anytime soon. -Slick
When I try to connect to a server, I sometimes
get the message "cdkey in use, please try again later". Why does
this happen and what can I do about it?
There are generally 3 causes for this sort
of problem:
1) a bug in the in-game server browser may occasionally cause problems like
this. Though I haven't heard of this problem happening after the most
recent patch, it still may occur. So, if you're using the in-game browser,
try using GameSpy, and if it still occurs, go on to 2 or 3
2) problems with Won.net could occasionally cause things like this to
happen. If it happens only after you've just left a game or have been
disconnected from the internet suddenly, you may need to wait as much as 30
minutes for Won.net to drop your key from 'in use' status.
3) someone actually is using your CDkey.
If it comes down to #3, you can get a new CDKey from Sierra. Contact
information for Sierra's tech support is in your readme.txt file or at Sierra's web site
Where do I put the maps I've downloaded?
Sometimes I put the unzipped files into the maps folder and the server says
I don't have the map, what's going on?
Some maps come with
a lot of extra files, like .wad files and .wav files, which need to be put
elsewhere. Usually the places the files need to be put are listed in a text
file that comes with the map, or the zip file unzips into the proper
directory structure, and you just have to move it over. For instance, if
you unzip a map and it gives you a TFC folder, with a file or two, a maps
folder, and a sound folder inside, you can just copy that into your
Halflife folder, and it will put everything in the correct place for you. If
all that is in the zip file is a .bsp file and one or two .txt files, then
you can put those straight into the maps folder in your tfc folder, and
they should work fine.
Every time i try to connect to a game, it says:
'could not load library tfc\cl_dlls\client.dll' How can I
fix this?
What you need to do is go into your tfc
folder and find the folder called cl_dlls. Once in that folder, rename the
client.dll file to client.dll.bak (you may need to do this in a DOS
window). Try starting the game up. If the error went away, you can delete
client.dll.bak. Just make sure you do this in the TFC folder, and NOT in
the valve folder.
Every time I try to connect to a TFC server I get
an error that says my client.dll differs from the server’s. What can I do?
Look in your tfc folder for a folder
called cl_dlls, the client.dll file should be in there. Rename the file to
client.bak and then try again. You should be able to delete the file, but
renaming it ensures that you still have it in case you need it for some reason.
The game should work fine without the cl_dlls folder, as it was not
supposed to be there at all (note:this only applies to the cl_dlls folder
in the TFC folder, the cl_dlls folder in the valve folder is needed for you
to be able to play Half-life (and TFC) and must not be deleted or
modified). (Yes, I know this looks similar to the one above it, they really
are different errors, but with the same cause
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