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  • Engine X 5.50 Beta

    Download: Engine X 5.50 Beta - Windows (27 MB)
    Download: Engine X 5.50 Beta - Mac Universal (27 MB)

    This download includes the replacement content provided by Engine X. Mac Version being tweaked a little; should be released by morning and the dual source code at that time.
    Last edited by Baker; 04-20-2012, 12:30 PM.
    Quakeone.com - Being exactly one-half good and one-half evil has advantages. When a portal opens to the antimatter universe, my opposite is just me with a goatee.

    So while you guys all have to fight your anti-matter counterparts, me and my evil twin will be drinking a beer laughing at you guys ...

  • #2
    Things Engine X Needs:

    1. Testing for feedback on the default settings and anything that feels wrong.
    2. Does it work on your hardware?
    3. If you do spot a bug, I definitely want to know.

    I want to release a more fine-tuned version next week based on user-feedback. And I want to kill some menu items.

    My first priority is to make sure Engine X feels right, that the settings are comfortable. I have made great efforts to try to keep the engine "simple" despite the rather large number of features and changes added.

    Some fun things in Engine X:

    freezeall: In single player, stops all entities except players.
    tool_showspawns 1: will show spawn points (off line only, not if connected to server)
    tool_showbboxes 1: shows bounding boxes of all entities
    tool_texturepointer 1: provides texture info at any part of the map you point at

    folder command: type "folder shots" to open screenshot folder; press F12 to make screenshot first

    resizable windows

    See the Engine X Prelease thread for more info. There are so many changes from the prior version I can't keep track.
    Any feedback on usability is greatly appreciated, I have a series of releases of Engine X I want to get out, making sure each one is "right" and "polished" before moving to the next.
    Quakeone.com - Being exactly one-half good and one-half evil has advantages. When a portal opens to the antimatter universe, my opposite is just me with a goatee.

    So while you guys all have to fight your anti-matter counterparts, me and my evil twin will be drinking a beer laughing at you guys ...

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    • #3
      Downloading right now, will extensively be testing it in CAx servers tonite.
      Want to get into playing Quake again? Click here for the Multiplayer-Startup kit! laissez bon temps rouler!

      Comment


      • #4


        look at HUD scores section, its acting weird on my end.

        Displaying Mullsauce 3 times instead of once.
        Want to get into playing Quake again? Click here for the Multiplayer-Startup kit! laissez bon temps rouler!

        Comment


        • #5
          Originally posted by Mindf!3ldzX View Post


          look at HUD scores section, its acting weird on my end.

          Displaying Mullsauce 3 times instead of once.
          Easy to fix. Baker -1, I thought I tested every little thing but apparently I missed something. I had to some mild tweaking. Thanks for the info.

          Hey if you could type "fastest" in the console, and then type "pq_maxfps 9999" in the console and type "timedemo demo1" in the console what FPS do you get? Maybe post a screenshot? [When you get time ... ]

          I'm asking because you have an extremely fast graphics card and want to know versus DirectQ and ProQuake results you've posted in the past.

          [Dumb question: why is your screenshot so ugly? Do have a gamma modifier/brightener or something?]
          Quakeone.com - Being exactly one-half good and one-half evil has advantages. When a portal opens to the antimatter universe, my opposite is just me with a goatee.

          So while you guys all have to fight your anti-matter counterparts, me and my evil twin will be drinking a beer laughing at you guys ...

          Comment


          • #6
            I play with high gamma/brightness for "seeing the opponent" assistance. hehe.

            DirectX

            OpenGL

            Something not directly relating to the Engine X , but significant.... On your windows box install this : http://xwdock.aqua-soft.org/ , While Xwindows Dock is open, load Engine X 5.50 , load a map, then exit. Do you experience the same "nothings clickable anymore" , and the Opacity of the dock is also being affected.
            Want to get into playing Quake again? Click here for the Multiplayer-Startup kit! laissez bon temps rouler!

            Comment


            • #7
              Originally posted by Mindf!3ldzX View Post
              While Xwindows Dock is open, load Engine X 5.50 , load a map, then exit. Do you experience the same "nothings clickable anymore" , and the Opacity of the dock is also being affected.
              I'll probably have to try the above on a different machine tomorrow night. My Windows machine is constantly out of hard drive space, mostly due to having a very large collection of engine source codes.

              But I'll look into this. I'm assuming whatever you are saying here doesn't occur with Qrack or ProQuake or DirectQ, right?
              Quakeone.com - Being exactly one-half good and one-half evil has advantages. When a portal opens to the antimatter universe, my opposite is just me with a goatee.

              So while you guys all have to fight your anti-matter counterparts, me and my evil twin will be drinking a beer laughing at you guys ...

              Comment


              • #8
                Correct, I think I remember it happening occasionally with Qrack but its been so long since I've bothered tinkering with other engines that I can't say for sure. I know that it doesn't happen with directQ for sure.

                I just tested the OpenGL side of Engine X 5.50 and it DOESNT suffer this issue, so somethings missing from the DirectX side of EngineX
                Want to get into playing Quake again? Click here for the Multiplayer-Startup kit! laissez bon temps rouler!

                Comment


                • #9
                  Originally posted by Mindf!3ldzX View Post
                  I just tested the OpenGL side of Engine X 5.50 and it DOESNT suffer this issue, so somethings missing from the DirectX side of EngineX
                  I was going to ask that, but had thought I'd check that out myself. OpenGL and Direct3D do shut down slightly differently.

                  I don't know too much about your "Make your Windows look like OS X" application, hehe ... I'm using the real OS X
                  Quakeone.com - Being exactly one-half good and one-half evil has advantages. When a portal opens to the antimatter universe, my opposite is just me with a goatee.

                  So while you guys all have to fight your anti-matter counterparts, me and my evil twin will be drinking a beer laughing at you guys ...

                  Comment


                  • #10
                    its just a launcher just like the OS X launcher "thingy" , except all I have mine stuffed with is video games http://i263.photobucket.com/albums/i...desktop_SS.png
                    Want to get into playing Quake again? Click here for the Multiplayer-Startup kit! laissez bon temps rouler!

                    Comment


                    • #11
                      Originally posted by Mindf!3ldzX View Post
                      its just a launcher just like the OS X launcher "thingy" , except all I have mine stuffed with is video games http://i263.photobucket.com/albums/i...desktop_SS.png
                      wow that's fucking nasty....

                      lol, but i suppose if ur high all day... one click icon would be better then dbl clicking....

                      but wow ugly!!!! uglysauce alert! ... scotty more power! ... Can't give ya non' captain... she's running all out! .... SPOCK ANALYSIS! ... hum... it appears you suffer from lack of motivation, if we ease off... she may relax... SCOTTY: BUT SHE's BURNING UP CAPTAIN! can't TAKe thiS MUCH LONGER !!!! CAPTAIN I HIGHLY RECOMMEND WE REDUCE SPEED! ... SPOCK: THAT seems logical! ... Kirk (CAPtain): Yes... Yes, Scotty Reduce speed imedately! SCOTTY; I CAN'T SHE'S BLOWN CAPTAIN! .... *ENGINES STOP* ....

                      Yeah...

                      .....

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                      • #12
                        Rage-Jibberish haha
                        Want to get into playing Quake again? Click here for the Multiplayer-Startup kit! laissez bon temps rouler!

                        Comment


                        • #13
                          Timedemo demo2 is a better benchmark.








                          _____
                          Quake is a 3D bbs without a SysOp
                          www.quakeone.com/qrack | www.quakeone.com/cax| http://en.twitch.tv/sputnikutah

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                          • #14
                            Just did a brief run; it seems as though some menu settings aren't saving to the config. Invert mouse was the main one I noticed right away. You're dropping my AMD to 2 texture units as well - bad Baker!
                            IT LIVES! http://directq.blogspot.com/

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                            • #15
                              I hereby request the source.
                              Quake 1 Singleplayer Maps and Mods

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