Announcement

Collapse
No announcement yet.

QRACK v1.80

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • It is there (see the Download button at the top of the bug fix list) but on the basis that you will never ever bother R00k again get it from http://www.quakeone.com/qrack/qrack185.zip

    Hope this helps


    Monty
    Last edited by Mr.Burns; 08-21-2008, 04:19 AM. Reason: Typo
    Mr.Burns
    "Helping to keep this community friendly, helpful, and clean of spammers since 2006"
    WWW: Quake Terminus , QuakeVoid You Tube: QuakeVoid
    Servers: Quake.shmack.net, damage.servequake.com

    News: JCR's excellent ctsj_jcr map is being ported to OOT

    Comment


    • Originally posted by R00k View Post
      DOWNLOAD PROQUAKE INSTEAD.
      Are you posting drunk again, r00k?

      Comment


      • www.quakeone.com/qrack | www.quakeone.com/cax| http://en.twitch.tv/sputnikutah

        Comment


        • Originally posted by LockNLoad View Post
          hey, I found a new problem. you know how mods will sometimes have a model named the same as an id1 one? well grenade.mdl for Quoth reads the 24-bit texture fine, but when I make a luma version for it..it reads the the qrack one instead. it reads plague's grenade_0_luma. I actually think it reads both! weird.
          uGH! OH WILL ADD TO MY TODO LIST THANKS FOR POINTING THIS OUT. oops caps
          www.quakeone.com/qrack | www.quakeone.com/cax| http://en.twitch.tv/sputnikutah

          Comment


          • ok i see, up top. but how come on the other page i mentioned http://www.quakeone.com/index.php?in...file&file_id=4 when i click "Download File" on this page it goes to the wrong page http://www.quakeone.com/qrack and nothing downloads.
            Originally posted by R00k View Post
            DOWNLOAD PROQUAKE INSTEAD.

            edit: the links work perfectly on my end. top of the page under the qrack logo.
            ugh... proquake is so ugly.

            using Qrack 1.85 now, is there a way to capture to avi using xvid, i see a cvar for capture_codec but im not sure how to get to xvid. i have not been able to, when i try and set it to 1 or 2 i get an error about not being able to use compressor. how do i set this up?
            Last edited by ungod; 08-21-2008, 07:01 PM.

            Comment


            • 1280x800 is a fairly common resolution these days. I think it should probably be added as an option. I know that there already exists 1280x768, but a lot of laptops come in 1280x800 native resolution, and it's nice to try and run things in the monitor's native resolution.

              Comment


              • Originally posted by ungod View Post
                using Qrack 1.85 now, is there a way to capture to avi using xvid, i see a cvar for capture_codec but im not sure how to get to xvid. i have not been able to, when i try and set it to 1 or 2 i get an error about not being able to use compressor. how do i set this up?
                You need the XVID codec encoder installed.

                Download at:

                http://www.divxmovies.com/codec/

                capture_codec XVID; capture_fps 15; viewsize 120; capturedemo demo1
                Quakeone.com - Being exactly one-half good and one-half evil has advantages. When a portal opens to the antimatter universe, my opposite is just me with a goatee.

                So while you guys all have to fight your anti-matter counterparts, me and my evil twin will be drinking a beer laughing at you guys ...

                Comment


                • Baker, thanks alot for that info, i was getting sick of these 10gig avi files so i really appreciate it


                  Rook, why did you remove cvar r_viewmodelsize i found that to be much more useful than cl_gun_fovscale. Would you consider putting it back in if you plan on releasing an update to Qrack, and maybe adding another cvar to adjust the actual gun size, i dunno what your situation is, like how motivated you are to do that or if you even have the time, but its just a suggestion. by no means is that meant to take away from how much i love Qrack lol

                  Comment


                  • if I set cl_teamskin 0 on some mods, after a player dies..the player_0 24-bit texture appears on their body.


                    PLAY QUAKE DODGEBALL!

                    http://www.moddb.com/mods/quake-dodgeball

                    Trickle's VWeps

                    Comment


                    • YA its possible the mod doesnt set dead entities as "player", and so its just 24bit texturing the alias model...
                      www.quakeone.com/qrack | www.quakeone.com/cax| http://en.twitch.tv/sputnikutah

                      Comment


                      • I just noticed the very subtle "flies" that linger over dead bodies. You have to really pay attention.
                        Quakeone.com - Being exactly one-half good and one-half evil has advantages. When a portal opens to the antimatter universe, my opposite is just me with a goatee.

                        So while you guys all have to fight your anti-matter counterparts, me and my evil twin will be drinking a beer laughing at you guys ...

                        Comment


                        • ya i just created a small black football that was transparent to make the wings and added a solid black dot in the middle to create the body.
                          the colors are inverted when drawn in-game.
                          www.quakeone.com/qrack | www.quakeone.com/cax| http://en.twitch.tv/sputnikutah

                          Comment


                          • Haha, those have been in Qrack for a while now. Funny you did not notice them.

                            Comment


                            • Ya the fly is good. Adds to the atmosphere.

                              Qrack has easily become one of my favorite engines. With it cartoonish rendering, bright color, R_outline, it's looking good!

                              Comment


                              • Enable V-Sync (Extension Not Supported)

                                Using the latest nVidia drivers (178.13) with QRack 1.85 the V-Sync option doesn't work in the menu. Clicking it does nothing, checking the console reveals the following message:

                                Unknown variable "vid_vsync".

                                Also further up in the console I get the following:

                                Warning: Vertical Sync Not Supported (Extension Not Found).

                                What Am I doing wrong here? I've not customized Qrack or my drivers. This is a fresh install. Playing without VSync is impossible due to the input lag from both the keyboard & mouse. I get minor issues in nQuake with inputs, but nothing like as severe as QRack. However, i'd prefer to use QRack in order to play Malice.

                                I'm not specifying anything on the cmdline, should I be?

                                CPU: AMD Athlon64 3500+
                                GPU: Geforce 7800GT
                                Input: MS Wireless Optical Desktop
                                Memory: 1.5GB.
                                Monitor: (Samsung 940BF TFT: 1280*1024 Native)
                                OS: WinXP SP3.

                                Comment

                                Working...
                                X