Hey, thanks for your help guys - the problem was that I was compiling the 1.90 source instead of 1.6. It was late and I was tired - hadn't dealt with it until yesterday when I re-read the topic about 1.6. Checked and I had downloaded 1.9.
Anyway, compile went fine and quake launches successfully. I noticed that it is ever so slightly choppy when I move around(singleplayer and multiplayer). I also notice that when using show_fps 1, Framerate stays at a solid 72. When I do a timedemo, I get somewhere in the 800 range. I searched around the qrack commands and couldn't seem to find a way (as with pq_maxfps) to increase this. I'm not sure the choppiness can be attributed to the 72 fps. It's more like a very quick stuttering. Any ideas?
Anyway, compile went fine and quake launches successfully. I noticed that it is ever so slightly choppy when I move around(singleplayer and multiplayer). I also notice that when using show_fps 1, Framerate stays at a solid 72. When I do a timedemo, I get somewhere in the 800 range. I searched around the qrack commands and couldn't seem to find a way (as with pq_maxfps) to increase this. I'm not sure the choppiness can be attributed to the 72 fps. It's more like a very quick stuttering. Any ideas?
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