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Try this.. Noesis a model converter which will export to mdl including md2 md5 heritic, q3bsp, crysis a ton of model formats!
Thanks to Scar3crow over at inside3d for the heads up on this program!!
EDIT:
WOW, this program works like a champ! I just converted some models from HL2 (base models no animations) to mdl 4000+ verts without any problems. Loads up perfectly in QMe. Now the main benefit of this would be the fact that their might be gpl2.0 compliant models in other formats that we could port to Quake1 for mod/personal use
Thank you for letting us know R00k (and Scar3crow).
This will be for sure come in handy for some wired ideas
I am curious how it handles animation frames.
Not a mix of DP and Qrack - it's the DooM 3 playing a Quake-themed mod. Fun mod but sadly they didn't do another. It was planned and was to be called "Nails of Chthon". Apparently a demo was released but all links are dead.
Also I've already ported all the monsters and weapons from this (minus the 2 Shamblers and Zombie - which is a DooM 3 hell zombie).
you posted in a thread called "Shambler's Castle Doom 3 mod",
and linked the same video as in the 1st post ?
OK, maybe by mistake...
OoPpEes ported monsters (from this Doom3 mod to Quake1) can be found here
Thank god Obi-Wan allowed other talented people like OoPpEe to use his amazing work.
They are with no doubt the most detailed monsters you can find and use for Quake1.
Engine with md3 support is necessary though.
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