Announcement

Collapse
No announcement yet.

My scrag model.

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • My scrag model.

    http://gyazo.com/2b63858bd3c42b1aa2193bf79c275b5b

    Things will change over time, but damn I've never knew i could model in blender.
    I am like a stray dog, lost in between what I do and what I should do.
    But sometimes, all you need is Imagination.


  • #2
    Nice!
    Scout's Journey
    Rune of Earth Magic

    Comment


    • #3
      Absolutely read all of this. Study it like it's your new religion. Failure to understand topology and proper edge flow will have you making a lot of things you will never get to look right and will never animate properly.

      You could make the same Scrag shape with about 1/4 of the polys you used. Which will make your model cleaner, easier to work with and look better.

      Also, you may want to read this and learn how to use things like mirror modifiers, where you can model one side of the model and the other side automatically mirrors it. It cut's your work in half and makes your model more consistent.

      Good luck, bro. If you start from the bottom with the proper information you will get better much faster and find the work much easier. You will also get better results.
      Last edited by MadGypsy; 09-07-2013, 07:26 AM.
      http://www.nextgenquake.com

      Comment


      • #4
        looks good for a start
        .
        are you curious about what all there is out there in terms of HD content for quake?
        > then make sure to check out my 'definitive' HD replacement content thread! <
        everything that is out there for quake and both mission-packs, compiled into one massive thread

        Comment


        • #5


          Still working on it.
          I am like a stray dog, lost in between what I do and what I should do.
          But sometimes, all you need is Imagination.

          Comment


          • #6
            Sculpt mode in Blender is pretty nice, isn't it.
            Scout's Journey
            Rune of Earth Magic

            Comment


            • #7
              Originally posted by golden_boy View Post
              Sculpt mode in Blender is pretty nice, isn't it.
              It actually is, thought i wouldn't make any use to it.
              I am like a stray dog, lost in between what I do and what I should do.
              But sometimes, all you need is Imagination.

              Comment


              • #8
                Now if only it had eyes and a mouth.
                I am like a stray dog, lost in between what I do and what I should do.
                But sometimes, all you need is Imagination.

                Comment


                • #9
                  its looking good
                  keep it up, i def like where this is going


                  i personally wouldnt add a mouth though, my interpretation of the scrag is that it shouldnt have one.

                  but thats of course my interpretation of it, if your interpretation of the monster is that it should have a mouth, just add it and dun let me stop you from adding it
                  Last edited by talisa; 09-08-2013, 07:43 AM.
                  .
                  are you curious about what all there is out there in terms of HD content for quake?
                  > then make sure to check out my 'definitive' HD replacement content thread! <
                  everything that is out there for quake and both mission-packs, compiled into one massive thread

                  Comment


                  • #10
                    I am like a stray dog, lost in between what I do and what I should do.
                    But sometimes, all you need is Imagination.

                    Comment


                    • #11
                      lookin good!
                      My Avatars!
                      Quake Leagues
                      Quake 1.5!!!
                      Definitive HD Quake

                      Comment


                      • #12
                        Maybe i should ave both programs.
                        They both could come in handy
                        I am like a stray dog, lost in between what I do and what I should do.
                        But sometimes, all you need is Imagination.

                        Comment


                        • #13
                          Mudbox is $795 while Blender is free...
                          Scout's Journey
                          Rune of Earth Magic

                          Comment


                          • #14
                            Nope, u can use Mudbox (every atodesk tool) for free...
                            I'mma make a bet that you just made g_b rethink his pipeline AGAIN! I'm just waiting for him to figure out that BGE (blender game engine) is far superior to all this Quake stuff and he actually eliminate all the Quake anything from his project (engines, whatever radiant is left, etc)

                            We're talking about the difference between:

                            Quake support and all available upgrades over the last 17 years
                            vs
                            Everything that is possible in Blender

                            theres no contest. BGE rapes Quake in possibilities.

                            I think one thing that makes BGE really shine is that most of your game logic can be created without a single line of code. You simply create nodes and assign them various things like key press events and other properties. Those nodes can be connected to other nodes to create complex logic.

                            I am actually using the exact same system to further my parsing delimiters work.
                            Last edited by MadGypsy; 09-10-2013, 01:33 PM.
                            http://www.nextgenquake.com

                            Comment


                            • #15
                              From what I read on their site, you can install Mudbox for 36 months if you're a student in a degree-granting course.

                              You do have to register an account with them and you're only eligible if you're a student or a mentor. You have to assure them that you are one of these things before you can download anything, and I believe that is legally binding.

                              There's a fine difference between "free as in beer" and "free for educational purposes."

                              Blender is free for everyone, forever, no matter what you want to do with it.

                              Mad Gypsy: No, I have no plans switching to Blender Game Engine because right now games are only an afterthought of the Blender developers, which they practically admit themselves. I'd be more likely to cough up the 1500 $ for Unity Pro if I wanted to go anywhere.

                              I also don't believe in integrated solutions like that. I want an engine, not an appendix to a modelling suite intended for movies.
                              Scout's Journey
                              Rune of Earth Magic

                              Comment

                              Working...
                              X