Hello Dutch,
If you want to open and walk through that door, be sure to put at least some ammo boxes at the beginning of the map.
You say that chton has 10.000 health points (Armagon had only 2.000).
If you survived the last map with a handful of shotgun shells and nails, it will be a long time to 'axe' down chton
I remember how ezzetabi also made something similar in his mod. He even coded a health bar with qc for chton (to get a 'feeling' for his extreme health).
But when you still can kill him with almost the same amount of Lightning shocks, I think everybody would go this way instead, because 10.000 hit points takes a bit longer.
Your pain animation is really great !
I love how you extend the Quake monsters animations.
Knowing that it is not easy to animate monsters (especially in .mdl format).
That is a very valuable skill of you !!
I am looking really forward of all the other things you will animate and do with the monsters.
Great job !
If you want to open and walk through that door, be sure to put at least some ammo boxes at the beginning of the map.

You say that chton has 10.000 health points (Armagon had only 2.000).

If you survived the last map with a handful of shotgun shells and nails, it will be a long time to 'axe' down chton

I remember how ezzetabi also made something similar in his mod. He even coded a health bar with qc for chton (to get a 'feeling' for his extreme health).
But when you still can kill him with almost the same amount of Lightning shocks, I think everybody would go this way instead, because 10.000 hit points takes a bit longer.
Your pain animation is really great !
I love how you extend the Quake monsters animations.
Knowing that it is not easy to animate monsters (especially in .mdl format).
That is a very valuable skill of you !!
I am looking really forward of all the other things you will animate and do with the monsters.
Great job !
Comment