@reosed
Yep, we know how annoying may be waiting for something and we're eager to release asap.
@LockNLoad
Special requests are welcome if reasonable and yours is fine, even because we mentioned earlier about a secondary pack with skin variations. If I remember well, there's a WIP mod out there, that allows to load multiple skins for a single monster in Quake. I'm not aware of its recent status though.
@kreaper
Thanks! Our tech guide may need some refinements, but we aim to have everything explained before the time of the final release. For example, all dyn light have to be tweaked - now are pretty ugly.
@Baker
Yes sir!
I needed some time 'cause I wanted to refine details and colors (they may need some further adjustements, tell me). Alfader will update the site when he's ready! (it's not a 3d Realms reference
, today I think)

UPDATE: img compression kills all the new details
Yep, we know how annoying may be waiting for something and we're eager to release asap.
@LockNLoad
Special requests are welcome if reasonable and yours is fine, even because we mentioned earlier about a secondary pack with skin variations. If I remember well, there's a WIP mod out there, that allows to load multiple skins for a single monster in Quake. I'm not aware of its recent status though.
@kreaper
Thanks! Our tech guide may need some refinements, but we aim to have everything explained before the time of the final release. For example, all dyn light have to be tweaked - now are pretty ugly.
@Baker
Yes sir!
I needed some time 'cause I wanted to refine details and colors (they may need some further adjustements, tell me). Alfader will update the site when he's ready! (it's not a 3d Realms reference

UPDATE: img compression kills all the new details

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