It's true I substituted wood for the wizmetal in most cases in e1m2. However, wizmetal returns later in the episode, as you go further underground - there is a transition.
It's not really a spoiler, since it's visible in screenshots.
inkub0, there is actually a still better place than q1.com to talk RMQ development. I'll tell you via mail.
It's a really nice experience for us working with engine coders (mh!!), model, texture and skin artists... a much better way to make a Quake mod.
A team is the better way to work, in spite of the little disagreements you're gonna have. RMQ is going since 2007, and it looks like it might actually be finished (gasp) due to many people's contribution.
It's not really a spoiler, since it's visible in screenshots.
inkub0, there is actually a still better place than q1.com to talk RMQ development. I'll tell you via mail.
It's a really nice experience for us working with engine coders (mh!!), model, texture and skin artists... a much better way to make a Quake mod.
A team is the better way to work, in spite of the little disagreements you're gonna have. RMQ is going since 2007, and it looks like it might actually be finished (gasp) due to many people's contribution.
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