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  • #76
    lol ok

    have mediafire myself which i love

    anyways, could anyone reupload that ogre model seanstar uploaded a few posts ago?
    .
    are you curious about what all there is out there in terms of HD content for quake?
    > then make sure to check out my 'definitive' HD replacement content thread! <
    everything that is out there for quake and both mission-packs, compiled into one massive thread

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    • #77
      Hey Sean! it looks like NONE of the GR8 mods you made are available for download since megaupload went down. I sure hope you have copies of all your stuff and will re-upload to some other site..soon? Would like to try these monster skins out.

      Comment


      • #78
        Originally posted by splitterface View Post
        lol ok

        have mediafire myself which i love

        anyways, could anyone reupload that ogre model seanstar uploaded a few posts ago?
        Hello Splitterface,
        here is the pack which contains this model (and texture):
        MD3 To MDL Converter | QuakeWiki

        Comment


        • #79
          thanx for the link webangel

          hmm, i dunno about the ogre model. looks ok for a start, but could obviously use a lot of work, lol

          like fixing the anatomy to be more like the original ogre, and making it look more evil, cuz he kinda looks more cute then dangerous now XD

          and the model hardly looks any better then the original ID model, pretty much the only thing which looks better is the head which is made more round.

          and it could really use a better texture if you ask me, lols

          but it looks good for a start, interested to see if people can turn that model into a good ogre model replacement
          .
          are you curious about what all there is out there in terms of HD content for quake?
          > then make sure to check out my 'definitive' HD replacement content thread! <
          everything that is out there for quake and both mission-packs, compiled into one massive thread

          Comment


          • #80

            Hi

            im working on this shambler skin and effect using my lightning ball.



            what do you think?


            i plan to upload this skin later today.


            regards

            Sean



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            • #81
              Looks cool Sean. Share that lightning ball too when it's ready.

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              • #82
                could you please reupload those vore and fiend skins seanstar?
                id like to have them so i can use them as secondary skins for use with the new SMC multi-skin feature
                .
                are you curious about what all there is out there in terms of HD content for quake?
                > then make sure to check out my 'definitive' HD replacement content thread! <
                everything that is out there for quake and both mission-packs, compiled into one massive thread

                Comment


                • #83

                  Hi

                  my new shambler skin is uploaded...check the first post.

                  @splitterface

                  i can post those skins maybe tomorrow.

                  also been working on some new skin mods...enforcer and soldier.

                  `


                  regards


                  Sean


                  Comment


                  • #84
                    Thanks for the new stuff Sean! Keep em comin'!!!!!

                    Comment


                    • #85

                      Hi

                      @gdiddy
                      no problem man.


                      peace


                      Sean

                      Last edited by seanstar; 02-02-2012, 05:02 PM.

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                      • #86
                        anybody else happen to have those vore and fiend skins from seanstar,
                        and which could upload them for me please?

                        seeing as i asked seanstar nearly 2 months ago and he said back then he'd upload them the next day but nobody heard a thing from him since

                        would be great if anybody who has those vore and fiend skins by seanstar could upload them for me
                        .
                        are you curious about what all there is out there in terms of HD content for quake?
                        > then make sure to check out my 'definitive' HD replacement content thread! <
                        everything that is out there for quake and both mission-packs, compiled into one massive thread

                        Comment


                        • #87
                          I have sean's texture for the fiend (darker texture for Shamb's castle model). Tomorrow I'll try to send it to you, if I will be home.

                          Comment


                          • #88
                            thanx FC, would be great, so i can use it with the SMCs multi-skin feature

                            anybody have that other skin for the shamblers castle vore?
                            the reforged skin which seanstar remapped to fit the shamblers castle vore model?
                            [ame="http://www.youtube.com/watch?v=4P-7biCU5Nc&list=UUqQI8Zu1bY9Jha8J5p92NLA&feature=plc p"]reforged vore-shamblers castle[/ame]
                            .
                            are you curious about what all there is out there in terms of HD content for quake?
                            > then make sure to check out my 'definitive' HD replacement content thread! <
                            everything that is out there for quake and both mission-packs, compiled into one massive thread

                            Comment


                            • #89
                              You might be lucky. Even though I don't use remodelled monsters by myself, I have made a pack for private usage with all the new monster models and skins I could possibly find. It seems sean's skins are among them. Will try to extract the ones you need and upload them as soon as I can arrange it.
                              Authentic Models Pack
                              OriOn's ID1 Model Fixes for MP1+2
                              LIT/VIS files for Quake addons

                              Comment


                              • #90
                                thanx to gdiddy i didnt only acquire the skin in the vid, but also another skin for the vore made by seanstar.

                                fixed them up to be usable with the SMCs multi-skin feature





                                LINKS REMOVED, NEW LINKS CAN BE FOUND HERE IN OFFICIAL MULTI-SKIN THREAD

                                vore 1 and 2 are additional to be used in combination with the normal vore,
                                and 1+2 allows you to use both skins for vore instead of original

                                to use them, just add the pk3 of the skin you wish to use into your ID1 folder and set 'set shalrathmultiskin 2' in your autoexec.cfg
                                to use both skins from seanstar, use the vore1+2 pk3 instead of adding both pk3s for each skin, cuz one will override the other that way

                                wont work if you also want to use the old original vore model. sorry, limitation of the SMC

                                if you use the multi-skin pack from seven, make sure to remove the 'h_shal.mdl' and 'shalrath.mdl' from the pk3,
                                otherwise you'll get the original model plus 1 skin for hi-poly model mix instead of several skins for the hi-poly vore


                                thanx again a bunch for the skins gdiddy
                                Last edited by talisa; 03-03-2012, 09:21 AM.
                                .
                                are you curious about what all there is out there in terms of HD content for quake?
                                > then make sure to check out my 'definitive' HD replacement content thread! <
                                everything that is out there for quake and both mission-packs, compiled into one massive thread

                                Comment

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