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Qung Fu Official WIP Thread

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  • #61
    It's like Lego Quake. I like it! You should just keep it like that (colorwise) and make maps to match.

    simple head topology:



    consider the eyes and the mouth as just concentric rings, The forehead leads down to the corners of the mouth, the 2 cheek polys are filler and the rest of the head is just pulled straight back from that "mask".

    The mouth leading to the forehead is not critical. It works for this model but there are plenty of excellent head models that do it a bit different. The concentric circles of the eyes and mouth though, are standard, carved in stone. This is to follow the muscle groups of the face and help with realistic deformity.



    The simplest way to do this is to pull the neck straight up to the top of the head then select all the frontal polys and extrude them. Start morphing that shape into something that loooks like a head. Add an edgeloop that goes straight through the center of the eyes horizontally. You should already have an edge that goes through it vertically. Add 2 more edegelopps one above and one below that. Go in vertex mode and delete the vertex that is dead center of the pupil. YOu will have a big hole but you will also have a bunch of edges that once extruded a few times, becomes your concentric eye circles.

    The mouth works the same way but you may want to delete more than one vertex. Also note that some of the edges, outside of the eye/mouth territory, will need to be rotated/redirected as your head develops. You will know exactly what I mean when you come to it. Notice the eyes/mouth do not have an edge loop that goes all the way around the head, but to make the eyes/mouth easily you make that edgeloop anyway. This is the redirecting you will have to do once you get the actual face base mesh.
    Last edited by MadGypsy; 04-09-2013, 03:23 PM.
    http://www.nextgenquake.com

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    • #62
      Well I have an update coming soon!

      The model was given a face and a pair of hands.

      I've also made some tweaks to the mesh.

      Another video example soon to come.

      Stay Tuned.

      *** Here's the update ***

      Tell me if you guys/gals like where this is heading. I'm modeling it after the only ultimate badass I know...me

      http://youtu.be/HatjSosooIE
      Last edited by Phenom; 04-20-2013, 03:11 PM.
      QuakeOne.com
      Quake One Resurrection

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      Great Quake engine

      Qrack 1.60.1 Ubuntu Guide
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      • #63
        That's awesome, bro. Keep up the good work, it's moving right along
        http://www.nextgenquake.com

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        • #64
          looks faithful enough for me.
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          • #65
            Thanks guys, I'm still trying to give him a "high'n'tight" haircut.

            Also I'm not to fond of the glove coloring and the whole model still needs to be optimized.
            QuakeOne.com
            Quake One Resurrection

            QuakeOne.com/qrack
            Great Quake engine

            Qrack 1.60.1 Ubuntu Guide
            Get Qrack 1.60.1 running in Ubuntu!

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            • #66
              Can you post an image of your mes(h|s)?
              http://www.nextgenquake.com

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              • #67
                Hey Phen biatch!!

                I'm following this thread since the very beginning and what I found interesting/iimportant is that in Q1 the missing aspect to me is "hand fight" (or close combat).

                If I had to "remake" quake 1, I'd put some Kung Fu in it (do you really say Qung in English lol)




                P.S.

                Phen don't forget the "mini" tourney Mindz will do on weekends... here is your chance hehe (now don't cry if you late)

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                • #68
                  Originally posted by Mom View Post
                  Hey Phen biatch!!

                  I'm following this thread since the very beginning and what I found interesting/iimportant is that in Q1 the missing aspect to me is "hand fight" (or close combat).

                  If I had to "remake" quake 1, I'd put some Kung Fu in it (do you really say Qung in English lol)




                  P.S.

                  Phen don't forget the "mini" tourney Mindz will do on weekends... here is your chance hehe (now don't cry if you late)
                  Thanks for the input,

                  I definitely always felt the CQC could be improved in Quake.

                  Real Quakers use axe right? So why not a mod based around CQC!

                  I'm thinking of either slowing it down so it would be more of a Streets of Rage/street fighter/MK type fighting or a Hidden Dragon Crouching Tiger type fighting.

                  Honestly I'd prefer the slower more strategic CQC compared to basically low gravity jumping. I doubt ANY long range weapons will be introduced unless they're nerf'd so they won't be spammed... Who knows!

                  New levels or "arenas" will have to be made with CQC in mind so the action stays focused obv but that comes later. First texturing then rigging,exporting,importing coding and testing has to be done.

                  I plan to make more models for Qung Fu also btw.
                  QuakeOne.com
                  Quake One Resurrection

                  QuakeOne.com/qrack
                  Great Quake engine

                  Qrack 1.60.1 Ubuntu Guide
                  Get Qrack 1.60.1 running in Ubuntu!

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                  • #69
                    No new models , keep it simple hand to hand with hook and axe the only available weapons.
                    Hook vs Axe
                    Which one is better? Epic.....
                    WARNING
                    May be too intense for some viewers.
                    Stress Relief Device
                    ....BANG HEAD HERE....
                    ---------------------------
                    .
                    .
                    .
                    .
                    .--------------------------

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                    • #70
                      new models!
                      My Avatars!
                      Quake Leagues
                      Quake 1.5!!!
                      Definitive HD Quake

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                      • #71
                        Where are you on this.I have some free time so can help.Pm me
                        WARNING
                        May be too intense for some viewers.
                        Stress Relief Device
                        ....BANG HEAD HERE....
                        ---------------------------
                        .
                        .
                        .
                        .
                        .--------------------------

                        Comment


                        • #72
                          This is now nearing 1year of WIP. When is the beta?!
                          Want to get into playing Quake again? Click here for the Multiplayer-Startup kit! laissez bon temps rouler!

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                          • #73
                            I guess this mod is as dead as the multiplayer scene lately.
                            Back to my latest temp fix of
                            Don't Starve.
                            Don't Starve | Survive! Collect! Attack!
                            A fun diversion for a few months but hardly anything will ever compare to the fun we had with Q1.
                            Oh well, GG.
                            WARNING
                            May be too intense for some viewers.
                            Stress Relief Device
                            ....BANG HEAD HERE....
                            ---------------------------
                            .
                            .
                            .
                            .
                            .--------------------------

                            Comment


                            • #74
                              Phen check Future vs Fantasy fighters classes might help!! Some are "body" oriented like the Ninja and the oGRE (not sure this one hehe).

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                              • #75
                                Pffft classes... Like we are gonna wait forever.
                                Cheat and use OPM aka (other peoples money)
                                Quick Rigging With Rigify in Blender - YouTube
                                WARNING
                                May be too intense for some viewers.
                                Stress Relief Device
                                ....BANG HEAD HERE....
                                ---------------------------
                                .
                                .
                                .
                                .
                                .--------------------------

                                Comment

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