dun be hard on yourself, it looks great i think
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Test Facility Map - A few Quake editing questions
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.are you curious about what all there is out there in terms of HD content for quake?
> then make sure to check out my 'definitive' HD replacement content thread! <
everything that is out there for quake and both mission-packs, compiled into one massive thread
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sure thing. keep up the good work!
itll be great to have some maps which showcase all the items and textures and such,
will make it soooo much easier to test everything
.are you curious about what all there is out there in terms of HD content for quake?
> then make sure to check out my 'definitive' HD replacement content thread! <
everything that is out there for quake and both mission-packs, compiled into one massive thread
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That looks pretty good, man. The only thing that it seems to me, is that you need some wall and/or ground lights. I see you have some around the ?elevator?, but I mean wall/ground lights on the main room walls/support structures.
That's just my opinion. It still looks really good. Keep up the good work.
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I only posted so that it shows... I'm still working on it!!! Or struggling with it may be more precise
So yes, all criticism's are absolutely correct. Texturing, lighting and detail are not done. My goal is to release a "first level" that doesn't suck in typical "first level" fashion!
Thanks for the input, when I get it a little more polished I'll show the next screenshots, or a download link.Name's damage_inc, and killing is my business. Don't worry though, it's nothing personal! Oh wait... maybe it is
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g_b, I know what kind of stuff you put out! I don't yourt level of creativity in all of my soul
Even if I had multiple lives. I didn't take anything as "bad".
-> no need to pacify me
Name's damage_inc, and killing is my business. Don't worry though, it's nothing personal! Oh wait... maybe it is
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