Originally posted by Phenom
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i can only dream of being able to script something like that one day, its an extremely complicated thing to script, and i know close to nothing about scripting in sl myself

it'll take me months, maybe even years of trial and error and learning tons of codes to remember and all kinda complicated stuff.
so erm... thats something for the not-so-near-at-all future

but hopefully one day i will be able to make something like it

but for now ill just be remaking items from quake. already got quite a list of items i have done
made all the keys, and ammo-boxes, all health-boxes, made the exploding boxes, nailgun and supernailgun, and the grenade-launcher. and ive completely remade the skill selection part of the startmap.
and ill keep steadily remaking more items from quake. ive already remade the lavanails and the multirockets ammoboxes as well, and made a start on the plasma ammoboxes.
and ive made a very very early start on E1M3. (only part of the first corridor though

and im planning to remake all other weapons too. cant decide though which other weapon to remake first.
perhaps the lasergun, or the rocketlauncher, or shotgun and supershotgun?

first i made were nailgun and supernailgun which were my alltime faves.

what ive made so far is the easiest stuff which just used simple basic shapes and were simply made. only simple things left are the other weapons.
after that itll get a lot harder cuz of the more complex shapes of a lot of the other items. especially the enemies will be extremely hard to make cuz ill need to use sculpties for those and need to work on fixing up all the textures to fit them correctly, which will be a huge task.
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