I think the main problem is armor accumulation, perhaps the armor limits should be lowered to 100 (except for the pent), and their absorb rates can be kept as in Quake.
However I like PapaSmurf's idea of 400 RA from pent pickups.
It's worth noting that the Malice TC for Quake had NO armor of any sort, and no megahealth, 100 health was all you could ever have.
However I like PapaSmurf's idea of 400 RA from pent pickups.
It's worth noting that the Malice TC for Quake had NO armor of any sort, and no megahealth, 100 health was all you could ever have.
Comment