you guys often speak about the amount DM3 is being played.
To be honest, i fully agree with what you have to suggest.
For the game to fully expand it is necessary for a certain map rotation
lets say 5-10 maps that people can get used to and learn and be skilled at, anyone who plays FPS knows you must play a map consistently to get better at learning and playing it.
On the other hand, can you blame them?
It's become the norm, DM3 goes with Quake like Anabolic Steroids do with wrestlers.
Im not saying i agree with this, but since the game has been dead for nearly a few years now.. or should I say, close to dead.. most quake players see no incentives in learning new maps and playing them.
Players log on for their 30 minute to 1 hour DM3 Quake fix, if they are feeling shitty about the way they are playing they leave right in the middle of games, it's easy, its convenient.
Feel free to post your opinions.
and Yes, once again i've been forced to walk away from the game
the trash talking definitly has to stop.
Thats one part of quake that admins on servers should start getting more strict about to enhance game play.
Too many Quake players complain about the most random problems in-game, often no one responds to these complaints
"oh fuck, i got sunlight on the monitor"
"oh shit my dog licked the mouse i was trying to fight him off while mid-air shafting"
if the community grows and matures than people can start to actually enjoy the game and not walk away as many of us have, especially top-tier players tired of bad players bad mouthing them.
I cant believe how many times i've logged onto servers to find "ramp you suck" or random shit like that
if they have the time to trash talk me that means they've already made me their focal point, the same goes for other good players. Problem is, many of these people are frustrated with problems in their own lives, and find the net or video games an easy way to escape, and attempt to make other players lives miserable. This aspect drives away many competitors from the game its self, not just map changes.
To be honest, i fully agree with what you have to suggest.
For the game to fully expand it is necessary for a certain map rotation
lets say 5-10 maps that people can get used to and learn and be skilled at, anyone who plays FPS knows you must play a map consistently to get better at learning and playing it.
On the other hand, can you blame them?
It's become the norm, DM3 goes with Quake like Anabolic Steroids do with wrestlers.
Im not saying i agree with this, but since the game has been dead for nearly a few years now.. or should I say, close to dead.. most quake players see no incentives in learning new maps and playing them.
Players log on for their 30 minute to 1 hour DM3 Quake fix, if they are feeling shitty about the way they are playing they leave right in the middle of games, it's easy, its convenient.
Feel free to post your opinions.
and Yes, once again i've been forced to walk away from the game
the trash talking definitly has to stop.
Thats one part of quake that admins on servers should start getting more strict about to enhance game play.
Too many Quake players complain about the most random problems in-game, often no one responds to these complaints
"oh fuck, i got sunlight on the monitor"
"oh shit my dog licked the mouse i was trying to fight him off while mid-air shafting"
if the community grows and matures than people can start to actually enjoy the game and not walk away as many of us have, especially top-tier players tired of bad players bad mouthing them.
I cant believe how many times i've logged onto servers to find "ramp you suck" or random shit like that
if they have the time to trash talk me that means they've already made me their focal point, the same goes for other good players. Problem is, many of these people are frustrated with problems in their own lives, and find the net or video games an easy way to escape, and attempt to make other players lives miserable. This aspect drives away many competitors from the game its self, not just map changes.
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